Unix NetHack Version 3.7.0-23 Work-in-progress - last build Sun Oct 11 06:52:04 2020 (5fd9f0414247c7684d2538f0cd82eecad617f56f,branch:3.7-hdf). Game began 2020-10-15 19:17:17, ended 2020-10-16 16:50:06. AlbertB, lawful male human Knight ------- ------- |.:.SZ|-- |..|.>| |..o:@))| |.....| --|Z.dE:|-| |.--.--- |.u.'Y.o%.| --.|..0.---- |.|.....|-| --..|.......| |.|....h+.| |...|---....| |.|$...$|-- |...|..|....| |.|------ |...|.......| |.| --......|....-- |.| |....|..|.....| |.| |....|--|0....| |.| |...-- --.|..| |.| ----- |.---- |.-------------------..| |......................| ------------------------ AlbertB the Sergeant St:12 Dx:11 Co:16 In:8 Wi:16 Ch:18 Lawful S:22438 Dlvl:4 $:48 HP:0(68) Pw:70(70) AC:-1 Xp:10/5410 T:13175 Latest messages: The poison doesn't seem to affect it. Pick an object. You already found a monster. Use 'm' prefix to force another search. You hit the orc zombie with the cockatrice corpse. The orc zombie is slowing down. The orc zombie turns to stone. The lizard bites! You already found a monster. Use 'm' prefix to force another search. You hit the lynx with the cockatrice corpse. The lynx is slowing down. The lynx turns to stone. The poisoned orcish arrow misses the dwarf mummy. A poisoned orcish arrow misses you. The poisoned orcish arrow misses the dwarf mummy. A poisoned orcish arrow misses you. The orc zombie hits! You hit the ghoul with the cockatrice corpse. The ghoul is slowing down. The ghoul turns to stone. You hit the dwarf mummy with the cockatrice corpse. The dwarf mummy is slowing down. The dwarf mummy turns to stone. The orc zombie misses! There are several objects here. It picks up a poisoned orcish arrow. The beautiful water nymph seduces you and you start taking off your helm. The water nymph stole an uncursed credit card. You can move again. The water nymph steals an uncursed rusty +0 dwarvish iron helm! A mysterious force prevents the water nymph from teleporting! You hit the water nymph with the cockatrice corpse. The water nymph is slowing down. The water nymph turns to stone. A poisoned orcish arrow misses you. The lizard misses! The snake bites! The orc zombie misses! You miss the water elemental. The lizard bites! The snake bites! You miss the snake. The lizard bites! The water elemental hits! The snake bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 48 gold pieces Amulets N - an uncursed amulet of guarding S - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +1 Excalibur Armor O - an uncursed +3 pair of leather gloves (being worn) J - an uncursed very rusty +0 pair of iron shoes (being worn) g - an uncursed +0 small shield (being worn) d - an uncursed +0 Hawaiian shirt (being worn) G - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles x - an uncursed carrot A - 2 uncursed food rations C - a cursed sprig of wolfsbane M - an uncursed tin of deep fried dog meat Q - an uncursed cockatrice corpse (wielded) L - a cursed lichen corpse F - an uncursed lizard corpse Rings B - an uncursed ring of poison resistance n - an uncursed ring of stealth (on left hand) Wands e - a wand of cold (0:4) l - a wand of cold (0:1) m - a wand of digging (0:5) q - a blessed wand of light (0:12) E - a wand of light (0:12) I - a wand of lightning (0:4) o - a wand of magic missile (0:2) P - a wand of speed monster (0:5) t - a wand of teleportation (0:4) v - a wand of undead turning (0:7) Tools b - an uncursed sack containing 10 items w - an uncursed magic whistle K - a cursed skeleton key s - an uncursed stethoscope y - a +0 unicorn horn Contents of the sack: 240 gold pieces 4 uncursed apples an uncursed candy bar labeled "Apollo" 5 uncursed carrots an uncursed food ration an uncursed scroll of amnesia an uncursed ring of poison resistance an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of sustain ability AlbertB the Knight's attributes: Background: You were a Sergeant, a level 10 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Sokoban, on level 4. You entered the dungeon 13175 turns ago. There was a new moon in effect when your adventure ended. You had 5410 experience points, 4590 more were needed to attain level 11. Your score was 22438 before end-of-game adjustments. Basics: You had 0 out of 68 hit points. You had all 70 energy points (spell power). Your armor class was -1. Your wallet contained 48 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (peak:15, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You could jump. You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a stone golem 2 ghosts 2 giant mimics a large mimic a stalker an air elemental 2 small mimics a warhorse a quantum mechanic a gelatinous cube 2 flaming spheres a shocking sphere a gargoyle a carnivorous ape a leather golem a watchman 3 chameleons a crocodile 3 giant beetles 3 cockatrices 4 wolves 3 winter wolf cubs 2 lynxes 4 leprechauns an iron piercer a giant spider a scorpion a horse 2 black lights 2 vampire bats an orc mummy a dwarf mummy an ogre a rust monster 3 owlbears a yeti a werewolf 4 lizards 3 dingoes a dog 2 jaguars 2 blue jellies a black unicorn 3 dust vortices a raven a plains centaur a snake 3 apes 3 human zombies a rope golem 5 Woodland-elves a soldier ant a bugbear 2 quasits a wood nymph a water nymph 2 Mordor orcs 5 Uruk-hai an orc shaman 3 rock piercers 3 rock moles a pony a fog cloud 6 yellow lights 3 shriekers 3 violet fungi 4 gnome lords 3 gnomish wizards a golden naga hatchling 2 gray oozes 3 elf zombies 2 ghouls a straw golem a baby crocodile 6 giant ants a little dog 4 floating eyes a kitten 4 dwarves 6 homunculi 2 kobold lords 10 hill orcs 8 rothes 2 centipedes 3 giant bats 6 orc zombies 3 dwarf zombies a wererat 5 werejackals 2 iguanas 7 killer bees an acid blob 6 coyotes a gas spore 4 hobbits 4 large kobolds a hobgoblin 9 giant rats a brown mold a yellow mold 4 green molds 19 gnomes 4 garter snakes 2 geckos 7 jackals a fox 2 kobolds a goblin 5 sewer rats 6 grid bugs a bat 5 lichens a kobold zombie 10 newts 309 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 6 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Esquire. You attained the rank of Bachelor. You entered Minetown. You entered a temple. You entered Sokoban. You attained the rank of Sergeant. You completed Sokoban. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A weapon shop. Level 3: "shop" A general store, a sink. Level 4: "stash saddle" A general store. Stairs down to The Gnomish Mines. Level 5: A health food store. Level 6: "altar stash vault" An altar to Lugh, a fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: "cictrice" Some fountains, some graves. Stairs up to Sokoban, level 7. Level 9: "vault cotricr" Some fountains. Level 10: A grave. The Gnomish Mines: levels 5 to 9 Level 5: A grave. Final resting place for Karnac-Pri-Hum-Mal-Neu, killed by a dwarf. Level 6: Level 7: A grave. Final resting place for Karnac-Pri-Hum-Mal-Neu, killed by a gnome lord. Level 8: Many shops, a temple, some fountains. Level 9: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a snake. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | AlbertB | | 288 Au | | killed by a | | snake | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well AlbertB the Knight... You died in Sokoban on dungeon level 4 with 22410 points, and 288 pieces of gold, after 13175 moves. You were level 10 with a maximum of 68 hit points when you died.