Unix NetHack Version 3.7.0-23 Work-in-progress - last build Sun Oct 11 06:52:04 2020 (5fd9f0414247c7684d2538f0cd82eecad617f56f,branch:3.7-hdf). Game began 2020-10-19 20:15:26, ended 2020-10-20 21:36:23. AlbertB, lawful male human Knight -------------------------- |.......................>| |.----------------.......| |.| ------.------- |.| |...........| |.| |..0.....0..| |.| |----[-------- |.| |.....)......| |.| |............| |.|------ --------.----- |.|$g$$r|-- |..........| |.|u$i$$+.| |..........| |.|.%PeS|-| --.........| |%-)f@%Y-.| ----.------- --|$@a$Y|-| |........| |a@a&d-Y| |........| |$$n$Y|-- ------...| ------- ----- AlbertB the Bachelor St:17 Dx:13 Co:16 In:8 Wi:14 Ch:18 Lawful S:21102 Dlvl:5 $:418 HP:0(65) Pw:73(73) AC:-5 Xp:9/4851 T:13651 Satiated Latest messages: Are you sure you want to pray? [yn] (n) y You begin praying to Lugh. You are surrounded by a shimmering light. The giant ant starts to attack you, but pulls back. The Grey-elf starts to attack you, but pulls back. The lynx starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The Woodland-elf starts to attack you, but pulls back. The Woodland-elf starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The Grey-elf starts to attack you, but pulls back. The lynx starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The Woodland-elf starts to attack you, but pulls back. The Woodland-elf starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The Grey-elf starts to attack you, but pulls back. The lynx starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The killer bee starts to attack you, but pulls back. The Woodland-elf starts to attack you, but pulls back. The Woodland-elf starts to attack you, but pulls back. You finish your prayer. You feel that Lugh is well-pleased. You feel in good health again. What do you want to use or apply? [bgimstwxCILTV-X or ?*] * Improvise? [ynq] (q) y You start playing your horn. In what direction? y You kill the Woodland-elf! The bolt of fire bounces! You kill the vampire bat! The bolt of fire bounces! The giant ant misses! The Grey-elf hits! The lynx hits! The lynx misses! The lynx bites! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 418 gold pieces Weapons d - 4 blessed +0 daggers (at the ready) a - the blessed rustproof +6 Excalibur (weapon in hand) Armor G - an uncursed +0 dwarvish iron helm (being worn) v - an uncursed very rotted +0 pair of leather gloves (being worn) M - a blessed +0 pair of iron shoes (being worn) e - an uncursed +0 small shield (being worn) z - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles s - an uncursed eucalyptus leaf F - an uncursed food ration Z - 3 uncursed tripe rations Rings A - an uncursed ring of invisibility (on left hand) Wands T - a wand of cancellation (0:6) I - a wand of cold (0:6) m - a cursed wand of create monster (0:12) x - a wand of light (0:10) i - a wand of make invisible (0:8) C - a wand of make invisible (0:7) V - a wand of sleep (0:2) L - a wand of undead turning (0:6) Tools b - an uncursed bag of holding containing 30 items W - a fire horn (0:4) X - an uncursed brass lantern w - an uncursed tin whistle t - an uncursed towel Gems/Stones g - an uncursed luckstone Contents of the bag of holding: 690 gold pieces a +0 bill-guisarme an uncursed +0 mummy wrapping a cursed slime mold an uncursed banana an uncursed candy bar labeled "Snacky Cake" 2 uncursed cream pies an uncursed food ration 2 uncursed lembas wafers an uncursed lembas wafer 2 uncursed melons 2 uncursed tins of lizard meat an uncursed tin of acid blob an uncursed tin of brown mold an uncursed egg an uncursed lizard corpse a cursed scroll of amnesia a blessed potion of gain energy a blessed potion of gain level an uncursed ring of teleport control an uncursed oil lamp an uncursed brass lantern a can of grease (0:12) a magic marker (0:69) a magic marker (0:46) an uncursed towel an uncursed ruby 2 uncursed amethyst stones an uncursed worthless piece of violet glass an uncursed worthless piece of yellow glass AlbertB the Knight's attributes: Background: You were a Bachelor, a level 9 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Sokoban, on level 5. You entered the dungeon 13651 turns ago. You had 4851 experience points, 269 more were needed to attain level 10. Your score was 21102 before end-of-game adjustments. Basics: You had 0 out of 65 hit points. You had all 73 energy points (spell power). Your armor class was -5. Your wallet contained 418 zorkmids. Autopickup was on for '$=' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You could jump. You had a small defense bonus (+4). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: a ghost 2 giant mimics a stalker a giant zombie 4 small mimics an ettin mummy a quantum mechanic 2 freezing spheres a flaming sphere an ochre jelly a leocrotta an elf mummy 2 human mummies an ettin zombie 5 Grey-elves 2 watchmen a chameleon a giant beetle a quivering blob a panther a spotted jelly 2 leprechauns an iron piercer 3 mumakil 2 giant spiders 2 horses a black light a vampire bat 4 gnome kings 2 orc mummies 2 dwarf mummies 3 brown puddings 2 owlbears a lizard a jaguar 2 dwarf lords a black unicorn 3 dust vortices a plains centaur 3 apes a human zombie 2 rope golems 2 Woodland-elves 2 soldier ants 3 bugbears an imp a wood nymph a mountain nymph a rock piercer a rock mole 2 ponies 4 fog clouds a yellow light a violet fungus 12 gnome lords 6 gnomish wizards a gray ooze 2 ghouls 3 giant ants a little dog 4 floating eyes 5 dwarves 2 homunculi 3 kobold lords a kobold shaman a hill orc 2 rothes a centipede 2 giant bats a monkey a dwarf zombie 5 iguanas 9 killer bees an acid blob 2 coyotes a gas spore 4 hobbits 10 manes 2 large kobolds 4 hobgoblins 9 giant rats 8 cave spiders 2 brown molds 3 yellow molds 3 green molds 54 gnomes a gnome zombie 6 geckos 10 jackals 2 foxes a kobold 5 goblins 2 sewer rats 17 grid bugs 9 lichens 6 kobold zombies 7 newts 323 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 11 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules thrice. Achievements: You entered a shop. You attained the rank of Esquire. You entered the Gnomish Mines. You attained the rank of Bachelor. You entered Minetown. You entered a temple. You entered Sokoban. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A fountain, a sink. Level 3: "vault" A general store, some fountains. Level 4: "vault" Stairs down to The Gnomish Mines. Level 5: "vault" Level 6: "box vault" Some fountains. Level 7: "stash" An altar. Level 8: Many fountains. Oracle of Delphi. Final resting place for Karnac-Pri-Hum-Mal-Neu, killed by a giant bat. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a lynx. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | AlbertB | | 1108 Au | | killed by a lynx | | | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well AlbertB the Knight... You died in Sokoban on dungeon level 5 with 20992 points, and 1108 pieces of gold, after 13651 moves. You were level 9 with a maximum of 65 hit points when you died.