Unix NetHack Version 3.7.0-23 Work-in-progress - last build Sun Oct 11 06:52:04 2020 (5fd9f0414247c7684d2538f0cd82eecad617f56f,branch:3.7-hdf). Game began 2020-10-22 13:45:23, ended 2020-10-22 21:50:43. AlbertB, lawful male human Knight -------- |.*.|.>------------- |....%Y............| |-..|.@-----------+| |...|..|...--|.....| |...|...-...-|.....| |...--.......|.....| |-.|..-..|.-.|..<..| |..|.....|00.|.....| |.....-..|.-.|.....| |........|...|.....| -------------------- AlbertB the Sergeant St:18 Dx:12 Co:16 In:8 Wi:15 Ch:18 Lawful S:30280 Dlvl:7 $:33 HP:0(78) Pw:88(88) AC:-6 Xp:10/6774 T:17407 Burdened Latest messages: You see here 29 rocks. With great effort you move the boulder. You see here an orc corpse. The boulder falls into and plugs a hole in the floor! Pick an object. s an arachnid or centipede (scorpion) You hit the scorpion! The scorpion turns to flee. The scorpion hits! The scorpion hits! The scorpion stings! You caitiff! You kill the scorpion! You hit the spotted jelly! You are splashed by the spotted jelly's acid! You hit the spotted jelly! You are splashed by the spotted jelly's acid! There are several objects here. L - a pair of iron shoes. M - a dwarvish cloak. N - an egg. You have a little trouble lifting a lizard corpse. Continue? [ynq] (q) y You have a little trouble lifting F - a lizard corpse. You have a little trouble lifting b - an uncursed bag called b1 containing 11 items. You have a little trouble lifting k - an uncursed key. You have a little trouble lifting w - an uncursed magic whistle. You have a little trouble lifting Y - a pick-axe. You have a little trouble lifting H - an uncursed gray stone named g1 not load. Your movements are slowed slightly because of your load. The sasquatch misses! The sasquatch hits! The sasquatch kicks! You hit the sasquatch! The sasquatch hits! The sasquatch misses! The sasquatch kicks! Are you sure you want to pray? [yn] (n) y You begin praying to Lugh. The sasquatch hits! The sasquatch hits! The sasquatch kicks! The sasquatch hits! The sasquatch hits! The sasquatch kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 33 gold pieces Weapons e - a +0 spear named s2 q - a +0 spear named s1 a - the blessed rustproof +1 Excalibur (weapon in hand) Armor B - an uncursed +0 dwarvish iron helm (being worn) o - an uncursed +3 pair of leather gloves (being worn) L - a cursed +0 pair of iron shoes c - a blessed +1 pair of low boots (being worn) X - an uncursed +0 small shield (being worn) G - an uncursed +0 dwarvish cloak (being worn) M - a cursed -1 dwarvish cloak I - an uncursed +0 mummy wrapping u - an uncursed +0 plate mail (being worn) Comestibles R - an uncursed carrot S - an uncursed cream pie W - an uncursed cream pie E - an uncursed food ration Q - an uncursed food ration v - an uncursed fortune cookie V - an uncursed tin of deep fried winged gargoyle meat N - an uncursed egg s - an uncursed lizard corpse F - an uncursed lizard corpse Potions O - an uncursed potion of confusion Rings D - an uncursed ring of fire resistance h - an uncursed +2 ring of protection Wands T - a cursed wand of cancellation (0:3) i - a blessed wand of cold (0:4) J - a wand of lightning (0:0) m - a wand of magic missile (0:1) P - a cursed wand of make invisible (0:5) j - a wand of polymorph (0:6) x - a blessed wand of striking (0:1) t - a wand of striking (0:6) K - a wand of striking (0:6) U - a wand of teleportation (0:6) Tools b - an uncursed bag of holding containing 11 items w - an uncursed magic whistle Y - a +0 pick-axe k - an uncursed skeleton key Gems/Stones H - an uncursed flint stone named g1 not load Contents of the bag of holding: 2441 gold pieces an uncursed +0 mummy wrapping 3 uncursed apples 5 uncursed carrots a cursed clove of garlic an uncursed food ration an uncursed lembas wafer 6 uncursed lumps of royal jelly a wand of digging (0:5) a wand of digging (0:0) a wand of striking (0:4) AlbertB the Knight's attributes: Background: You were a Sergeant, a level 10 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Sokoban, on level 7. You entered the dungeon 17407 turns ago. You had 6774 experience points, 3226 more were needed to attain level 11. Your score was 30280 before end-of-game adjustments. Basics: You had 0 out of 78 hit points. You had all 88 energy points (spell power). Your armor class was -6. Your wallet contained 33 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You had automatic searching. You could jump. You were guarded. You were fast. You were unlucky. You are dead. Vanquished creatures: a ghost 2 long worms an ogre king 2 ice trolls an Elvenking a stalker a giant mummy a warg a small mimic 2 warhorses 2 xans an ogre lord a troll 2 freezing spheres 2 flaming spheres 3 shocking spheres a large cat a tiger a dwarf king a tengu a leocrotta a mountain centaur a wraith an ettin zombie 3 watchmen a succubus a chameleon 3 giant beetles 11 wolves 4 winter wolf cubs 4 leprechauns 3 iron piercers a mumak a giant spider 2 scorpions a horse 3 vampire bats a gnome king an orc mummy a dwarf mummy an owlbear 2 yetis 5 gold golems 2 lizards 4 chickatrices a dingo a dog 2 jaguars a dwarf lord a blue jelly 3 dust vortices a gnome mummy 2 snakes 4 apes 4 Woodland-elves 5 soldier ants 3 bugbears an imp 3 quasits 2 wood nymphs 2 water nymphs a mountain nymph 3 rock piercers 4 rock moles 3 ponies a fog cloud 4 yellow lights a shrieker a violet fungus 13 gnome lords 5 gnomish wizards a kobold mummy a gray ooze 4 elf zombies 2 straw golems 4 giant ants 2 little dogs 2 floating eyes 3 kittens 18 dwarves 3 homunculi 2 kobold lords 9 hill orcs 12 rothes 2 rabid rats 2 centipedes 3 giant bats a monkey an orc zombie 5 dwarf zombies a werejackal 5 iguanas 8 killer bees 3 acid blobs a coyote 3 hobbits a large kobold 6 hobgoblins a giant rat a cave spider a brown mold 2 yellow molds a red mold 56 gnomes 8 garter snakes a gnome zombie 8 geckos 9 jackals a fox a kobold 4 goblins 3 sewer rats 9 grid bugs 2 bats 9 lichens 3 kobold zombies 16 newts 400 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 8 times. You engraved Elbereth 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules thrice. Achievements: You entered the Gnomish Mines. You attained the rank of Esquire. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Bachelor. You entered Sokoban. You attained the rank of Sergeant. The Dungeons of Doom: levels 1 to 15 Level 1: A fountain. Level 2: Some altars, a fountain, a grave. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Level 5: A fountain. Level 6: Level 7: A fountain. Level 8: "saddle open stash" Some sinks. Level 9: "Oracle" A fountain. Oracle of Delphi. Level 10: A weapon shop, some fountains. Stairs up to Sokoban, level 9. Level 11: Level 12: A fountain. Level 13: "stash" An altar to Lugh, a fountain. Level 14: A fountain, a tree. Final resting place for karibou-Mon-Hum-Fem-Law, killed by a troll. Level 15: A fountain. Summoned by King Arthur. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Some shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: levels 9 up to 7 Level 7: <- You were here. Solved. Final resting place for you, killed by a sasquatch, while praying. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | AlbertB | | 2474 Au | | killed by a | | sasquatch | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well AlbertB the Knight... You died in Sokoban on dungeon level 7 with 30033 points, and 2474 pieces of gold, after 17407 moves. You were level 10 with a maximum of 78 hit points when you died.