AmyBSOD, chaotic female unicorn Transvestite --- |..- ---- -----## |...| -----..|--- --- |@..,,# -..---......|..| ----|..-- |....,- --..|..........| -...|...| ----- --...}- |..............---........|---...|----..} |................|.......--|.....|..|..}} |.^........................|............} -................)......................} ..%....<...........%...................}} -.................+..)$)................)} ......[...............)%................}} .................................|....)}} -................................|....}} ----..........)...|..............|--}}} --..........|..---.....|....---- |...---......|--- ------|..|..| |...| |...--- |..|}}| ---- ---- --- [AmyBSOD the Staggerer] St13 Dx9 Co18 In6 Wi7 Ch12 TraUniFemCha S1433 Dlvl:3 $25 HP0(56) Pw18(18) AC-1 MC2 Mov10 Xp5/283 Wt205/1910 T627 Conf Latest messages [-3 -> 16] You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... [-1 -> 15] You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... [-2 -> 13] You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... [-3 -> 10] Warning: HP low! You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... [-3 -> 7] Warning: HP low! You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... You hear the howling of the CwnAnnwn... [-3 -> 4] Warning: HP low! You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... [-3 -> 1] Warning: HP low! You hit yourself with a lovely wedge heel! Even though it looks very innocuous, you can definitely feel intense pain... You die... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: reflection You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 239 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 199 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 41% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 66% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 72% Tool drop chance was reduced to 84% Food drop chance was reduced to 83% Monster death drops spawned with only 91% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 22) The following skill became untrainable if you tried to train it too early: techniques (turn 403) You had blown your chance of training the techniques skill The following skill became untrainable after a while: club (turn 54743) The following skill couldn't be trained before a certain turn number is reached: searching (turn 56229) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43776 Monster spawn increase reached its maximum at turn 183936 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4599279 The monster class that cannot be genocided was mimic The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: ghastly soul (freq bonus 6) The monster species that spawned more often: random flying fish (freq bonus 12) The monster species that spawned more often: tortured traitor (freq bonus 16) The monster species that spawned more often: menace weariful (freq bonus 18) The monster species that spawned more often: petty numb fly (freq bonus 9) The monster species that spawned more often: grave digger (freq bonus 6) The monster species that spawned more often: hungry patch (freq bonus 6) The monster species that spawned more often: healing army (freq bonus 2) The monster species that spawned more often: giant black dragonfly (freq bonus 9) The monster species that spawned more often: bearded devil (freq bonus 12) The monster species that spawned more often: edgy warp patch (freq bonus 12) The monster species that spawned more often: baby water dragon (freq bonus 24) The monster species that spawned more often: Larry (freq bonus 12) The monster species that spawned more often: sashay punchier (freq bonus 30) The monster species that spawned more often: confused bitch (freq bonus 2) The monster species that spawned more often: maud force fungus (freq bonus 12) The monster species that spawned more often: admonisher type (freq bonus 3) The monster species that spawned more often: mud congregational unpacker lapidated downshift (freq bonus 3) The monster species that spawned more often: buzzing nymph (freq bonus 8) The monster species that spawned more often: Transformator (freq bonus 6) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 4) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 3) The monster trait that was more common: monsters that have humanoid speech (freq bonus 3) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 5) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster species that never randomly spawned: teal fungus The monster species that never randomly spawned: anarchy spinet The monster species that never randomly spawned: odorous woman The monster species that never randomly spawned: bionic naga hatchling The monster species that never randomly spawned: guard dog The monster species that never randomly spawned: quantum colony The monster species that never randomly spawned: insane hell spawn The monster species that never randomly spawned: racoon dog The monster species that never randomly spawned: crowned queen bee The monster species that never randomly spawned: kitsune The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: dummy wings (wings) The RNG hath decreed that this item was never generated: hellish bolt (hellish) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 7) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 16) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 47) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 24) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 35) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 13) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 81) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 7) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 7) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 9) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 2) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 17) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 2) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 26) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: brass lantern ((null)) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 5) Next attribute increase check would have come at turn 1901 Strength training was 9 Dexterity training was 17 Wisdom training was 2 Constitution training was 4 You were confused (11) You had not decided on your sexuality yet You were prevented from having reflection (0) You were prevented from being a stoned chiller (0) You had 831 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - aurora beam 8 matter 100% 100% Techniques known in the end Name Level Status attire charm 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(4110) phase door 5 R LIMIT(981) invoke deity 5 R LIMIT(3991) lucky gamble 5 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (twisted visor helmet) * sedge hat (black helmet) * skullcap (metal disk) * flack helmet (organic helmet) * crystal helm (echo helmet) * mining helm (rotating helmet) * field helm (resounding helmet) * helm of safeguard (tribal helmet) * war hat (fish bowl) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (nondescript gloves) * commander gloves (racer gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (spider boots) * field boots (persian boots) * boots of safeguard (velcro sandals) Scrolls scroll of healing (POWER IS GREATER THE BASE IS LESS) scroll of mana (ALLITERATION ABLIGATION) scroll of phase door (RENEW TIME DIFFER SO QUANTITY) scroll of standard id (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of cure (INTRUDER ALERT) * scroll of extra healing (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) * scroll of greater mana restoration (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) Spellbooks spellbook of aurora beam (light brown) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 37 times You killed 33 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (26 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (23 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (57 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye AmyBSOD the Transvestite...