AmyBSOD, chaotic male unicorn Transvestite --. -----.|hh ........@G ...-----G. ..<| .-- [AmyBSOD the Staggerer] St8 Dx11 Co11 In6 Wi4 Ch13 TraUniMalCha+T S358 Mines:4 $12 HP-2(30) Pw22(22) AC2 MC1 Mov10 Xp3/49 Wt123/1210 T99 Paralyzed Held Latest messages Unknown command ' '. (17x) You cannot escape from the packer! The hobbit swings her sling. Your chain mail blocks the hobbit's attack. The mutant human claws you! Ouch! You crash into the floor. [-3 -> 9] You are put to sleep by the mutant human! [-2 -> 7] The packer touches you! [-1 -> 6] [-3 -> 3] Warning: HP low! The packer touches you! You dream that you hear the howling of the CwnAnnwn... [-1 -> 2] Warning: HP low! The hobbit shoots a rock! You are hit by a rock. You die... Your inventory Weapons a - a ` uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - a ` uncursed +0 pair of wedge sandals (being worn) {2} l - an i-uncursed +0 chain mail (being worn) {120} Scrolls d - 6 ? uncursed scrolls of healing {0} e - 4 ? uncursed scrolls of mana {0} f - 3 ? uncursed scrolls of phase door {0} g - 2 ? uncursed scrolls of standard id {0} h - a ? uncursed scroll of cure {0} i - a ? uncursed scroll of ice {0} k - a ? uncursed scroll of blank paper {0} Spellbooks j - a ? uncursed spellbook of cure confusion (0:3) {0} Potions m - a * uncursed potion of clairvoyance {0} Tools c - a l-uncursed leather saddle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: slow digestion You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 66 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 90% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 91% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: elemental spells (turn 68) The following skill became untrainable if you tried to train it too early: elemental spells (turn 594) The following skill became untrainable after a while: implants (turn 52031) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 30710) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 34670 Monster spawn increase reached its maximum at turn 139498 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1050168 The monster class that cannot be genocided was orc The monster class that was spawned more often: ogre (freq bonus 5) The monster species that spawned more often: agate spore (freq bonus 10) The monster species that spawned more often: white hulk (freq bonus 21) The monster species that spawned more often: armor gnome (freq bonus 40) The monster species that spawned more often: large worm (freq bonus 42) The monster species that spawned more often: differently serbian (freq bonus 9) The monster species that spawned more often: churner decemvir (freq bonus 14) The monster species that spawned more often: nashville pimpling (freq bonus 36) The monster species that spawned more often: kurwa (freq bonus 20) The monster species that spawned more often: adventurer warp fungus (freq bonus 33) The monster species that spawned more often: petty ice toad (freq bonus 84) The monster species that spawned more often: clicking force fungus (freq bonus 11) The monster species that spawned more often: nether turret (freq bonus 108) The monster species that spawned more often: nothronychus (freq bonus 7) The monster species that spawned more often: alongdeybayday (freq bonus 18) The monster species that spawned more often: dark thief (freq bonus 7) The monster species that spawned more often: Nimune (freq bonus 24) The monster species that spawned more often: werecow (freq bonus 18) The monster species that spawned more often: lammed standardizable (freq bonus 21) The monster species that spawned more often: brown beetle (freq bonus 36) The monster species that spawned more often: chiller trove (freq bonus 18) The monster trait that was more common: monsters that have touch attacks (freq bonus 8) The monster trait that was more common: monsters that spawn in large groups (freq bonus 6) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that buzz (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 9) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster species that never randomly spawned: speedily calculating The monster species that never randomly spawned: martian walker The monster species that never randomly spawned: hell burner The monster species that never randomly spawned: yellow yeek The monster species that never randomly spawned: wizened prostitute The monster species that never randomly spawned: identity xorn The monster species that never randomly spawned: horn monster The monster species that never randomly spawned: scribing solemnizing The monster species that never randomly spawned: Corina's special combat boot The monster species that never randomly spawned: bundle monster The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 9) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 12) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 33) The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 12) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 67) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 7) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 11) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 15) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: stuck announcement stone (gray) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 3) Next attribute increase check would have come at turn 143 Strength training was 6 Dexterity training was 6 Wisdom training was 3 Constitution training was 4 You were paralyzed (-8) You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were prevented from using the force like a real jedi (0) You had 1393 points of nutrition remaining You could jump You were held by a packer You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 90% 100% Techniques known in the end Name Level Status attire charm 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) lucky gamble 3 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide conical hat) * sedge hat (strip bandana) * skullcap (dark helmet) * flack helmet (water-pipe helmet) * crystal helm (bug-tracking helmet) * mining helm (tight helmet) * field helm (formula one helmet) * helm of safeguard (orange visored helmet) * war hat (rural helmet) * plasteel gloves (white gloves) * leather gloves (brand-new gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (silk fingerlings) * commander gloves (vampiric gloves) * field gloves (boxing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (nature boots) * field boots (pink sneakers) * boots of safeguard (hugging boots) Scrolls scroll of healing (WANNA UNDRESS PALE NIGHT) scroll of mana (TITTER WEATHERING) scroll of phase door (PETENNABOUTHI PEPTOU BASI) scroll of standard id (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll of cure (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) * scroll of extra healing (SVDUNPX SVPXUNPX) * scroll of greater mana restoration (UPPERCASE SOUNDS LIKE SHOUTING) scroll of ice (THX 1138) scroll of blank paper (unlabeled) Spellbooks spellbook of cure confusion (goofy) Potions potion of clairvoyance (lavender) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 4: <- You are here Vanquished creatures 0 killer bees (1 created) 0 nexus blobs (1 created) 0 red blobs (1 created) 0 fuel barrels (2 created) a jackal 0 hobbits (1 created) 0 hurkles (1 created) 0 mutant humans (1 created) 0 gizards (1 created) a mynock 0 mega goblins (1 created) 0 rothes (2 created) 0 sewer rats (1 created) 2 drains rats 0 rabbits (1 created) 0 crawling maggots (1 created) 2 melee bugs a group bug a lichen (2 created) 0 sub-gnomes (1 created) 0 satanic gnomes (1 created) 0 normal gnomes (1 created) a little grey alien (3 created) 0 gnome lords (1 created) 0 grabbers (1 created) 0 packers (1 created) 0 gnome queens (1 created) 0 New Kops (1 created) 0 Kop Reinforcers (1 created) 0 Vampire Kops (1 created) a mummy 0 gnome mummies (1 created) 0 low speezes (1 created) 0 kobold zombies (1 created) 0 dwarf zombies (2 created) 0 little girls (1 created) 0 minighosts (1 created) 0 tortoises (1 created) 0 hata-hatas (3 created) 0 hata-matas (2 created) 0 floating fish (1 created) 0 goldfish (1 created) 0 newts (1 created) 0 piles of copper coins (1 created) a novice light wall (2 created) 57 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 11 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (32 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Buh-Bye AmyBSOD the Transvestite... You died in The Gnomish Mines on dungeon level 4 with 357 points, and 12 pieces of gold, after 99 moves. Killer: a rock You were level 3 with a maximum of 30 hit points when you died. You reached the 134th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 4109571 AmyBSOD-Sco-Her-Mal-Neu died in The Subquest on level 30 [max 51]. Killed by a splash of venom. - [352] 4 1326832 AmyBSOD-Ran-Anc-Mal-Cha died in The Dungeons of Doom on level 37 [max 40]. Killed by a monster (Giant Heavenly Eagle). - [186] 5 1309318 AmyBSOD-Sco-Und-Fem-Neu died in The Quest on level 28 [max 27]. Killed by a monster (healing stalk called suicide because unwinnable game (2.1.7)). - [294] 6 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 7 598327 AmyBSOD-Sam-Bas-Fem-Neu died in Sewer Plant on level 35. Drowned in a moat. 125 [168] 8 531913 winsalot-Pri-Alb-Mal-Cha died in Gehennom on level 51. Killed by a monster (punt). - [244] 9 512870 AmyBSOD-Trs-Seg-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a monster (purchase head). - [142] 10 366418 AmyBSOD-For-Evi-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a shotgun shell. - [167] 11 312688 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by a leg-scratch from feminine pumps. - [195] 12 312180 AmyBSOD-Sco-Lis-Mal-Law died in The Dungeons of Doom on level 12 [max 36]. Killed by hitting a huge ogre thief thrice. - [132] 13 309257 AmyBSOD-Mur-War-Mal-Cha died in The Dungeons of Doom on level 28. Killed by a monster (hell master), while sleeping. - [164] 15 189246 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a lucern hammer. - [115] 16 169856 AmyBSOD-Kur-Moo-Fem-Law died in The Dungeons of Doom on level 22. Killed by a monster (nabassu), while being clawed. - [149] 17 163975 AmyBSOD-Trs-Dun-Mal-Law died in The Dungeons of Doom on level 15 [max 18]. Caught himself in his own magical blast. - [136] 19 118593 AmyBSOD-Fai-Maz-Fem-Neu died in Sokoban on level 7 [max 9]. Killed by a monster (gigantic wraith). - [95] 20 105784 AmyBSOD-Cam-Amn-Mal-Cha died in Neutral Quest on level 5 [max 8]. Caught himself in his own magical blast. - [93] 21 97315 AmyBSOD-Fem-Cen-Fem-Law died in Town on level 9 [max 11]. Killed by being consumed by the contamination. 135 [135] 26 54379 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 12. Killed by a monster (buttasmin). - [116] 28 43175 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 4. Killed by being consumed by the contamination. 111 [111] 36 24666 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (superdog). - [89] 43 17057 AmyBSOD-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 2. Poisoned by a red spell sickness. 89 [89] 47 13445 AmyBSOD-Sco-Moo-Fem-Neu was poisoned in The Gnomish Mines on level 7. Poisoned by a noxious patch. 72 [72] 48 12552 AmyBSOD-Sco-Lvl-Mal-Cha died in Sokoban on level 6 [max 8]. Killed by a monster (farting boy). - [69] 49 12496 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 29 [max 37]. Killed by a cowardly attack on her breasts. - [1] 56 6615 AmyBSOD-Fem-Sho-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (agrotroll). - [119] 58 5446 AmyBSOD-Fem-Mai-Fem-Law died in The Gnomish Mines on level 5. Killed by a solar beam. - [38] 62 4590 AmyBSOD-Cou-Alb-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (scurrier), while while taking a shit. - [103] 63 4364 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (guardian ant). - [25] 64 4221 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [7] 65 4160 AmyBSOD-Kur-Ven-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [66] 66 3836 AmyBSOD-Cou-Ven-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (little dog called Meatdog). - [12] 67 3747 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rancid defiler). - [8] 68 3605 AmyBSOD-Fem-Lvl-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (petty rothe), while praying unsuccessfully. - [65] 69 3541 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (quinoa), while paralyzed by a monster's passive attack. - [59] 72 3415 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant aangel). - [7] 74 3114 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (baby blood dragon). - [40] 77 2776 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by touching an artifact (Stormbringer). - [16] 83 2094 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (turkish bandit), while frozen by a potion. - [63] 87 1886 AmyBSOD-Sco-Anc-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (spade type), while sleeping. - [67] 88 1825 AmyBSOD-Sco-Und-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (fire vampire). - [41] 89 1778 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [36] 92 1460 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (dung beetle). - [27] 93 1431 AmyBSOD-Tra-Uni-Fem-Cha died in The Dungeons of Doom on level 3. Killed by her own wedged little-girl sandal. - [56] 95 1319 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a bec de corbin. - [48] 97 1184 AmyBSOD-Sco-Und-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (raging ogre). - [54] 98 1152 AmyBSOD-Fem-Lvl-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [38] 101 1113 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goals goblin). - [35] 105 978 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an acid venom. - [42] 106 924 AmyBSOD-Fai-Sna-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (killer food ration). - [39] 109 776 AmyBSOD-Kur-Yuk-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a soft sneaker to the hand. - [31] 111 720 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 5. Killed by his own axe. - [28] 113 623 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (batman plant). - [35] 121 514 AmyBSOD-Fem-Mai-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [28] 124 462 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (petty wild dog). - [39] 132 363 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (panther), while praying unsuccessfully. - [32] 133 363 winsalot-Psi-Iro-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [19] *134 357 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 4. Killed by a rock. - [30] 135 346 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (bar-lgura). - [28] 136 346 Goreval-Zyb-Thu-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (great wyrm of power). - [37] 143 271 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a blaster bolt. - [35] 150 229 AmyBSOD-Cam-Amn-Mal-Cha died in The Gnomish Mines on level 3. Killed by a bolt of cold. - [22] 153 217 AmyBSOD-Cou-Moo-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [19] 157 200 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Coure). - [25] 163 162 AmyBSOD-Fem-Lvl-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (shark). - [14] 166 152 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal). - [7] 167 150 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted farting boy). - [23] 174 105 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by life drainage. 18 [23] 176 95 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by an arrow. - [16] 179 82 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a freezing cloud. - [12] 180 81 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [16] 181 81 AmyBSOD-Kur-Dee-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (water demon), while being clawed. - [16] 182 62 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by sitting in lava. - [7] 185 45 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goblin cop). - [17] 188 38 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [17] 190 35 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a glorkum 0 0 0's. - [15] 197 24 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (porter bad egg). - [17] 200 17 AmyBSOD-Fai-Ame-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [15] 204 9 AmyBSOD-Kur-Hid-Mal-Cha died in The Dungeons of Doom on level 1. Killed by overexertion. 16 [16]