AmyBSOD, chaotic male unicorn Transvestite --------- +.......| --- --------- |.......| |? ....... |.......| |.- -.....- ........|#####|?| |.....| |<.......,,,,,|.| |....@+ ----.----####,|.| |.....| #,|.| -+--...%.----+---- -- | #,|.-+----+--%...........$......... #,..........%.%.{......{..........| #,|.-+----+--...*---|--...........| #,..| ----.|....| ------+-- | #,|.| |.|...I| |.| +.|..@.| |.| |.|....| |.- -.------ |. . --- --- [AmyBSOD the Pseudo Model] St15 Dx11 Co9 In5 Wi8 Ch14 TraUniMalCha+T S2180 Mines:6 $16 HP-3(57) Pw27(27) AC3 MC1 Mov10 Xp6/476 Wt121/1600 T426 Latest messages [-5 -> 52] In what direction? [47896321><] You kick at empty space. In what direction? [47896321><] Dumb move! You strain a muscle. Count: 20 Your leg feels somewhat better. You stop searching. You feel an unseen monster! (2x) In what direction? [47896321><] It gets angry! You kick it. It hits you! You hear the howling of the CwnAnnwn... [-54 -> 3] Warning: HP low! Its tentacles suck you! [-2 -> 1] Warning: HP low! You die... Your inventory Weapons a - a ` cursed +0 wedged little-girl sandal (weapon in hand) {1} Armor i - an i-cursed +0 chain mail (being worn) {120} Scrolls c - 5 ? uncursed scrolls of healing {0} d - 4 ? uncursed scrolls of mana {0} e - 3 ? uncursed scrolls of phase door {0} f - 3 ? cursed scrolls of standard id {0} g - a ? uncursed scroll of cure {0} j - a ? uncursed scroll of mana {0} k - a ? uncursed scroll of sinking {0} l - a ? uncursed scroll of teleportation {0} Tools b - a l-uncursed leather saddle {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 16 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 85% Tool drop chance was reduced to 65% Food drop chance was reduced to 76% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 76% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: shield (turn 61) The following skill became untrainable if you tried to train it too early: flail (turn 650) The following skill became untrainable after a while: two-handed weapons (turn 31542) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 13874) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 13881 Monster spawn increase reached its maximum at turn 66745 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1617948 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: dull mold (freq bonus 16) The monster species that spawned more often: microprogrammed unavailing crofter (freq bonus 6) The monster species that spawned more often: snaker (freq bonus 14) The monster species that spawned more often: fiend orc (freq bonus 48) The monster species that spawned more often: eel sausage (freq bonus 24) The monster species that spawned more often: reproducing imp (freq bonus 21) The monster species that spawned more often: nonadhesive relentlessly (freq bonus 12) The monster species that spawned more often: Gas Kop (freq bonus 44) The monster species that spawned more often: snow ant (freq bonus 15) The monster species that spawned more often: pink warp patch (freq bonus 42) The monster species that spawned more often: hideous ogre mage (freq bonus 16) The monster species that spawned more often: timbal sunny (freq bonus 12) The monster species that spawned more often: metal slug (freq bonus 18) The monster species that spawned more often: invisible growth (freq bonus 15) The monster species that spawned more often: clicking force patch (freq bonus 28) The monster species that spawned more often: unholy water golem (freq bonus 30) The monster species that spawned more often: Sleipnir (freq bonus 20) The monster species that spawned more often: infernal cuneate (freq bonus 72) The monster species that spawned more often: suffocation cube (freq bonus 10) The monster species that spawned more often: wrathfire (freq bonus 20) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 3) The monster trait that was more common: monsters whose attacks burn you (freq bonus 12) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster trait that was more common: monsters that make loud noise (freq bonus 8) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters that wait for you to come (freq bonus 1) The monster species that never randomly spawned: nethackfour horror The monster species that never randomly spawned: black and white warp fungus The monster species that never randomly spawned: desert warp fungus The monster species that never randomly spawned: sweet coquette The monster species that never randomly spawned: cazador The monster species that never randomly spawned: mummified servant The monster species that never randomly spawned: indigo growth The monster species that never randomly spawned: APEC Worker The monster species that never randomly spawned: blink force fungus The monster species that never randomly spawned: hawk The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: implant of vanilla (hellatial) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 15) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 17) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 4) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 66) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 5) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 6) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 9) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 6) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 5) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 34) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: water bolt (accusory) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 11) Next attribute increase check would have come at turn 1158 Strength training was 15 Dexterity training was 25 Wisdom training was 4 Constitution training was 25 You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having curse resistance (0) You had 1014 points of nutrition remaining You could jump You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Reloading(896) invoke deity 6 R Not Ready(1470) lucky gamble 6 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (hacker helmet) * sedge hat (round helmet) * skullcap (etheric helmet) * flack helmet (visored helmet) * crystal helm (tasseled helmet) * mining helm (formula one helmet) * field helm (poor helmet) * helm of safeguard (radio helmet) * war hat (dark helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (camouflage patterned gloves) * commander gloves (slit gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (korean sandals) * field boots (beautiful heels) * boots of safeguard (gentle boots) Scrolls scroll of healing (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of mana (AFTER THE QUEST YOU HAVE TO TRAVERSE THE SUBQUEST TOO) scroll of phase door (NAMEEXPERIENCEGOLDTIME) scroll of standard id (CONVICT PATCH) scroll of cure (NESRECA HROSCEV) * scroll of extra healing (EDGE PROTECTION) * scroll of greater mana restoration (KILL HIM) scroll of sinking (JUBILEX IS MY BEST FRIEND) scroll of teleportation (THIS NETHACK4 TAKEOFF MENU HAS BEEN DESIGNED BY SATAN) Potions potion of paralysis (anise seed) potion of gain ability (blueberry) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 6 Level 6: <- You are here Vanquished creatures 0 blats (1 created) a turkey chick a jackal (2 created) 2 thick jackals a coyote 0 cat clouds (1 created) 0 hobbit revellers (1 created) 0 hobbit merchants (1 created) a wimp 0 hobbits (1 created) a dwarf an army dwarf 0 normal dwarves (1 created) 0 dwarf thieves (3 created) a mutant human (2 created) a poison kobold 2 mynocks (4 created) 0 evil kneevils (1 created) a visor sewer rat a chipmunk 0 man eating plants (1 created) 2 natural bugs (3 created) 5 group bugs 0 weregridbugs (1 created) 0 emus (1 created) a sub-gnome (5 created) a clockwork dwarf 0 gnomes (4 created) 0 gnome thieves (2 created) 2 little grey aliens (10 created) 0 panotties (1 created) an intermediate gnome (2 created) 2 gnome lords (5 created) 2 gnomish wizards a grabber (6 created) 0 packers (3 created) 0 New Kops (7 created) 0 low minators (2 created) 0 kestrels (5 created) 0 Kop Reinforcers (1 created) 0 Keystone Kops (1 created) 0 Keystone Inspectors (1 created) 0 Undead Kops (1 created) 0 killer kops (10 created) 0 Kop Sergeants (2 created) 0 Detective Sergeants (1 created) 0 RNG Sergeants (1 created) 0 Inspector Lieutenants (1 created) 0 Officer Lieutenants (1 created) 0 Detective Kaptains (1 created) 0 mummies (2 created) 0 dcss mummies (1 created) 0 kobold mummies (1 created) a cat mummy 0 hobbit mummies (1 created) 0 vat slimes (1 created) 0 kobold zombies (2 created) an orc zombie 0 dwarf zombies (1 created) 0 elf zombies (2 created) a zombie (3 created) 0 drunk jet guys (1 created) a dunadan an asgardian a weregridbug (0 created) 0 little girls (1 created) 0 shopkeepers (5 created) The dnethack elder priest(TM) (0 times) 0 watchmen (4 created) 0 watch captains (1 created) 0 functioning babelfish (1 created) 0 goldfish (1 created) a gecko a batman plant 0 small turrets (1 created) 0 health troves (1 created) 152 creatures born. 39 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 56 times You killed 38 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (23 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (76 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Buh-Bye AmyBSOD the Transvestite... You died in The Gnomish Mines on dungeon level 6 with 2179 points, and 16 pieces of gold, after 426 moves. Killer: a monster (the invisible elder priest of Olivia) You were level 6 with a maximum of 57 hit points when you died. You reached the 82nd place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 4109571 AmyBSOD-Sco-Her-Mal-Neu died in The Subquest on level 30 [max 51]. Killed by a splash of venom. - [352] 4 1326832 AmyBSOD-Ran-Anc-Mal-Cha died in The Dungeons of Doom on level 37 [max 40]. Killed by a monster (Giant Heavenly Eagle). - [186] 5 1309318 AmyBSOD-Sco-Und-Fem-Neu died in The Quest on level 28 [max 27]. Killed by a monster (healing stalk called suicide because unwinnable game (2.1.7)). - [294] 6 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 7 598327 AmyBSOD-Sam-Bas-Fem-Neu died in Sewer Plant on level 35. Drowned in a moat. 125 [168] 8 531913 winsalot-Pri-Alb-Mal-Cha died in Gehennom on level 51. Killed by a monster (punt). - [244] 9 512870 AmyBSOD-Trs-Seg-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a monster (purchase head). - [142] 10 366418 AmyBSOD-For-Evi-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a shotgun shell. - [167] 11 312688 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by a leg-scratch from feminine pumps. - [195] 12 312180 AmyBSOD-Sco-Lis-Mal-Law died in The Dungeons of Doom on level 12 [max 36]. Killed by hitting a huge ogre thief thrice. - [132] 13 309257 AmyBSOD-Mur-War-Mal-Cha died in The Dungeons of Doom on level 28. Killed by a monster (hell master), while sleeping. - [164] 15 189246 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a lucern hammer. - [115] 16 169856 AmyBSOD-Kur-Moo-Fem-Law died in The Dungeons of Doom on level 22. Killed by a monster (nabassu), while being clawed. - [149] 17 163975 AmyBSOD-Trs-Dun-Mal-Law died in The Dungeons of Doom on level 15 [max 18]. Caught himself in his own magical blast. - [136] 19 118593 AmyBSOD-Fai-Maz-Fem-Neu died in Sokoban on level 7 [max 9]. Killed by a monster (gigantic wraith). - [95] 20 105784 AmyBSOD-Cam-Amn-Mal-Cha died in Neutral Quest on level 5 [max 8]. Caught himself in his own magical blast. - [93] 21 97315 AmyBSOD-Fem-Cen-Fem-Law died in Town on level 9 [max 11]. Killed by being consumed by the contamination. 135 [135] 26 54379 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 12. Killed by a monster (buttasmin). - [116] 28 43175 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 4. Killed by being consumed by the contamination. 111 [111] 36 24666 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (superdog). - [89] 43 17057 AmyBSOD-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 2. Poisoned by a red spell sickness. 89 [89] 47 13445 AmyBSOD-Sco-Moo-Fem-Neu was poisoned in The Gnomish Mines on level 7. Poisoned by a noxious patch. 72 [72] 48 12552 AmyBSOD-Sco-Lvl-Mal-Cha died in Sokoban on level 6 [max 8]. Killed by a monster (farting boy). - [69] 49 12496 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 29 [max 37]. Killed by a cowardly attack on her breasts. - [1] 56 6615 AmyBSOD-Fem-Sho-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (agrotroll). - [119] 58 5446 AmyBSOD-Fem-Mai-Fem-Law died in The Gnomish Mines on level 5. Killed by a solar beam. - [38] 62 4590 AmyBSOD-Cou-Alb-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (scurrier), while while taking a shit. - [103] 63 4364 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (guardian ant). - [25] 64 4221 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [7] 65 4160 AmyBSOD-Kur-Ven-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [66] 66 3836 AmyBSOD-Cou-Ven-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (little dog called Meatdog). - [12] 67 3747 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rancid defiler). - [8] 68 3605 AmyBSOD-Fem-Lvl-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (petty rothe), while praying unsuccessfully. - [65] 69 3541 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (quinoa), while paralyzed by a monster's passive attack. - [59] 72 3415 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant aangel). - [7] 74 3114 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (baby blood dragon). - [40] 77 2776 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by touching an artifact (Stormbringer). - [16] 80 2406 Dins-Sam-Hid-Mal-Law died in The Gnomish Mines on level 5. Killed by a bo-shuriken. - [56] 81 2306 winsalot-Che-Bur-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [68] *82 2179 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on * level 6. Killed by a monster (the invisible elder priest of Olivia). - [57] 83 2142 Raisse-Wiz-Orc-Fem-Cha was poisoned in The Dungeons of Doom on level 2. Poisoned by a rotted roast goose corpse. 52 [70] 84 2094 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (turkish bandit), while frozen by a potion. - [63] 88 1886 AmyBSOD-Sco-Anc-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (spade type), while sleeping. - [67] 89 1825 AmyBSOD-Sco-Und-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (fire vampire). - [41] 90 1778 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [36] 93 1460 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (dung beetle). - [27] 94 1431 AmyBSOD-Tra-Uni-Fem-Cha died in The Dungeons of Doom on level 3. Killed by her own wedged little-girl sandal. - [56] 96 1319 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a bec de corbin. - [48] 98 1184 AmyBSOD-Sco-Und-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (raging ogre). - [54] 99 1152 AmyBSOD-Fem-Lvl-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [38] 102 1113 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goals goblin). - [35] 106 978 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an acid venom. - [42] 107 924 AmyBSOD-Fai-Sna-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (killer food ration). - [39] 110 776 AmyBSOD-Kur-Yuk-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a soft sneaker to the hand. - [31] 112 720 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 5. Killed by his own axe. - [28] 114 623 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (batman plant). - [35] 122 514 AmyBSOD-Fem-Mai-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [28] 125 462 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (petty wild dog). - [39] 133 363 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (panther), while praying unsuccessfully. - [32] 135 357 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 4. Killed by a rock. - [30] 136 346 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (bar-lgura). - [28] 144 271 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a blaster bolt. - [35] 151 229 AmyBSOD-Cam-Amn-Mal-Cha died in The Gnomish Mines on level 3. Killed by a bolt of cold. - [22] 154 217 AmyBSOD-Cou-Moo-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [19] 158 200 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Coure). - [25] 164 162 AmyBSOD-Fem-Lvl-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (shark). - [14] 167 152 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal). - [7] 168 150 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted farting boy). - [23] 175 105 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by life drainage. 18 [23] 177 95 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by an arrow. - [16] 180 82 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a freezing cloud. - [12] 181 81 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [16] 182 81 AmyBSOD-Kur-Dee-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (water demon), while being clawed. - [16] 183 62 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by sitting in lava. - [7] 186 45 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goblin cop). - [17] 189 38 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [17] 191 35 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a glorkum 0 0 0's. - [15] 198 24 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (porter bad egg). - [17] 201 17 AmyBSOD-Fai-Ame-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [15] 205 9 AmyBSOD-Kur-Hid-Mal-Cha died in The Dungeons of Doom on level 1. Killed by overexertion. 16 [16]