AmyBSOD, chaotic male unicorn Transvestite ---- ---- --- |..-- ------ --..--- -- -..| |...| |....| |.....| ---- .--...| ---.| ---....-- --....-- |..-- ......| |.----....-..| ------ --.....| |...-- -.....- |............| |..|$---- --......--------...---......| |......---...| ----.....*.-- |.........%.....-..........- |......|--..-- --.|.........-- ----.^...-----................| --....-.--...| |.............-- --...>...-- --................| --............----.............<------..----.-- |.............(...-- |.....---......%.....--..---......||...-- --.| --.................-- --.........---.-----...|..| ----...||..-- |.%| |....--.....>.......| |....------- |..| ---....-- |..--|..| |.-- --...|--......----..| --..-- |..--------^..- ------.-- --%-- |$.-- |...*..| | |..| --.....| ---.`-----..|%.| |...| ---- |......| ---- |.....| |-..--......-- --..| ---.|.-- --.---- --.........--- ---- ----- --- |@...--.....| --..----.|.-- ---- ----- [AmyBSOD the Pseudo Model] St9 Dx11 Co11 In5 Wi10 Ch16 TraUniMalCha+T S3216 Mines:6 $42 HP60(60) Pw52(52) AC8 MC0 Mov10 Xp7/706 Wt3/1450 T445 Latest messages [-10 -> 19] You still feel deathly sick. The high ping bastard blasts you! [-3 -> 16] Unknown command ' '. You activate the goblin's detonator. One-Eyed Sam swings his long sword named Thiefbane. One-Eyed Sam hits you! There is a wall in the way! What do you want to read? [d-il or ?*] As you read the scroll, it disappears. You feel healthier! Unknown command ' '. You see here a % little grey alien corpse {650}. Incoming message for Player 1. The message is from 'Josefine'. It reads: 'It's really fun scratching your legs with my velcro sneakers' lashes while you're smelling my bare feet!' You still feel deathly sick. There is a wall in the way! You still feel deathly sick. (3x) Incoming message for Player 1. The message is from 'Thai'. It reads: 'I'm an erotic asian bitch!' You still feel deathly sick. (2x) You die from your illness. Your inventory Weapons a - a ` uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - a ` uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 3 ? uncursed scrolls of healing {0} e - 4 ? uncursed scrolls of mana {0} f - 2 ? uncursed scrolls of phase door {0} g - 2 ? uncursed scrolls of standard id {0} h - a ? uncursed scroll of cure {0} i - 2 ? uncursed scrolls of identify {0} l - a ? uncursed scroll of enchant armor {0} Tools c - a l-uncursed leather saddle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: magic resistance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 122 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 57% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 57% Tool drop chance was reduced to 76% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 53% of the time only The following skill could not be trained at all: form IV (Ataru) The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: form VII (Vaapad) The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: lance (turn 12) The following skill became untrainable if you tried to train it too early: devices (turn 504) You had blown your chance of training the devices skill The following skill became untrainable after a while: chaos spells (turn 49559) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 51551) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 128335 Monster spawn increase reached its maximum at turn 283705 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1766384 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: kobold (freq bonus 3) The monster species that spawned more often: young man (freq bonus 7) The monster species that spawned more often: dream turret (freq bonus 42) The monster species that spawned more often: Dominik (freq bonus 8) The monster species that spawned more often: giant crab (freq bonus 32) The monster species that spawned more often: disbelieving potato (freq bonus 10) The monster species that spawned more often: karmic jelly (freq bonus 10) The monster species that spawned more often: kogepan (freq bonus 18) The monster species that spawned more often: sexagenarian bray (freq bonus 18) The monster species that spawned more often: backtaker vortex (freq bonus 8) The monster species that spawned more often: theme sheep (freq bonus 30) The monster species that spawned more often: many-eyed moss (freq bonus 5) The monster species that spawned more often: water girl (freq bonus 24) The monster species that spawned more often: woodman davenport lexicographer (freq bonus 18) The monster species that spawned more often: anuban jackal (freq bonus 40) The monster species that spawned more often: estrellarina (freq bonus 30) The monster species that spawned more often: irritating girl (freq bonus 10) The monster species that spawned more often: anopheles fly (freq bonus 7) The monster species that spawned more often: swarm monkey (freq bonus 8) The monster species that spawned more often: giant gold frog (freq bonus 5) The monster species that spawned more often: inferred reticule (freq bonus 10) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 4) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2) The monster species that never randomly spawned: gremlin deactivator The monster species that never randomly spawned: cockcrow jibingly The monster species that never randomly spawned: unreal mold The monster species that never randomly spawned: formalin biometer hornet The monster species that never randomly spawned: pink stalk The monster species that never randomly spawned: six of hearts The monster species that never randomly spawned: manga lady The monster species that never randomly spawned: void monster The monster species that never randomly spawned: blue-red growth The monster species that never randomly spawned: interchanging teeming The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 39) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 95) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 7) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 47) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 17) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 7) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 4) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 95) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: robe of randomness (cyan robe) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 2) Next attribute increase check would have come at turn 1049 Strength training was 50 Dexterity training was 40 Wisdom training was 6 Constitution training was 19 You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having an increased fear factor (0) You had 965 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (264) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(1460) invoke deity 7 R Huge timeout(10047) lucky gamble 7 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (resounding helmet) * sedge hat (meteoric helmet) * skullcap (RNG helmet) * flack helmet (horned helmet) * crystal helm (water-pipe helmet) * mining helm (dream helmet) * field helm (yellow helmet) * helm of safeguard (organic helmet) * war hat (spinning helmet) * plasteel gloves (white gloves) * leather gloves (princess gloves) * gauntlets of safeguard (odd pair of gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (velvet gloves) * field gloves (mirrored gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (castlevania boots) * boots of safeguard (street boots) Scrolls scroll of healing (LETS FAIL AND ROLL) scroll of mana (DUVESSA SIFMUNA SAMANTHA) scroll of phase door (CONVICT PATCH) scroll of standard id (ANOK THARENEPIBATHA CHEOUCHCHA ANOA ANOK CHARIEMOCHTH LAILAM) scroll of cure (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) * scroll of extra healing (CHRISTIAN GREY KILLED ALL HIS SUBS) * scroll of greater mana restoration (MANUALIRK GLEKNOW MIZK) scroll of identify (EN SNORING HEALTHITS LOWERED) scroll of enchant armor (ELECTRICAL AND VERTICAL DRIVING CAR) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 8 Level 6: <- You are here Vanquished creatures 2 flying toasters 0 cocks (1 created) 0 chicks (1 created) 0 tribbles (7 created) 0 turkeys (1 created) 0 giant chicks (1 created) 0 cocktypi (1 created) 0 killertrices (1 created) 0 crites (1 created) 0 ego gas spores (1 created) a pack cat 0 telehobbits (1 created) a dwarf thief 2 hurkles (4 created) 0 mutant humans (1 created) 0 hobbit lords (1 created) 0 duergars (1 created) 0 zaptroopers (2 created) 0 high ping bastards (1 created) 0 fallens (2 created) 0 poison kobolds (1 created) 0 baby mimics (2 created) 0 mynocks (2 created) an uncommon orc 0 alien eggs (2 created) 0 orc shamans (1 created) 2 sewer rats 0 packer rats (1 created) a black rat 0 ferret kits (1 created) 0 man eating plants (1 created) 0 grain vortices (1 created) 2 contaminated bugs (3 created) 3 melee bugs (6 created) 0 white dragons (1 created) 0 shaded lichens (1 created) 0 immobile mushrooms (1 created) 0 blue stalks (2 created) 0 yellow fungi (1 created) 0 phase molds (1 created) a sub-gnome (2 created) a gnome (3 created) a satanic gnome (2 created) a gnome thief 3 little grey aliens (12 created) an intermediate gnome (2 created) 0 gnome guards (1 created) 3 gnome lords (4 created) a gnome watcher a gnome friendloader 0 gnomish wizards (2 created) 2 grabbers (7 created) 2 packers (3 created) 0 angsty gnomes (1 created) 0 deep gnomes (1 created) 0 gnome kings (1 created) 0 Kop Reinforcers (1 created) 0 Warder Lieutenants (1 created) 0 adom mummies (1 created) a newt mummy a kobold mummy 0 goblin mummies (1 created) a dwarf mummy 0 mimic mummies (1 created) 0 baby ogres (1 created) a cat zombie an elf zombie 0 grunthack zombies (1 created) a weaum zombie (2 created) 0 brain-eating ghouls (1 created) 0 drunkards (1 created) a blabbering otaku a normal human (2 created) 0 little boys (1 created) 0 shopkeepers (4 created) 0 giant eels (1 created) 0 batman plants (1 created) 0 creeping creditses (1 created) 0 novice medium walls (1 created) 0 health troves (1 created) 137 creatures born. 40 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 87 times You killed 39 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (39 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (11 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (107 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Buh-Bye AmyBSOD the Transvestite... You were poisoned in The Gnomish Mines on dungeon level 6 with 3212 points, and 42 pieces of gold, after 445 moves. Killer: weaum zombie You were level 7 with a maximum of 60 hit points when you were poisoned. You reached the 74th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 4109571 AmyBSOD-Sco-Her-Mal-Neu died in The Subquest on level 30 [max 51]. Killed by a splash of venom. - [352] 4 1326832 AmyBSOD-Ran-Anc-Mal-Cha died in The Dungeons of Doom on level 37 [max 40]. Killed by a monster (Giant Heavenly Eagle). - [186] 5 1309318 AmyBSOD-Sco-Und-Fem-Neu died in The Quest on level 28 [max 27]. Killed by a monster (healing stalk called suicide because unwinnable game (2.1.7)). - [294] 6 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 7 598327 AmyBSOD-Sam-Bas-Fem-Neu died in Sewer Plant on level 35. Drowned in a moat. 125 [168] 8 531913 winsalot-Pri-Alb-Mal-Cha died in Gehennom on level 51. Killed by a monster (punt). - [244] 9 512870 AmyBSOD-Trs-Seg-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a monster (purchase head). - [142] 10 366418 AmyBSOD-For-Evi-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a shotgun shell. - [167] 11 312688 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by a leg-scratch from feminine pumps. - [195] 12 312180 AmyBSOD-Sco-Lis-Mal-Law died in The Dungeons of Doom on level 12 [max 36]. Killed by hitting a huge ogre thief thrice. - [132] 13 309257 AmyBSOD-Mur-War-Mal-Cha died in The Dungeons of Doom on level 28. Killed by a monster (hell master), while sleeping. - [164] 15 189246 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a lucern hammer. - [115] 16 169856 AmyBSOD-Kur-Moo-Fem-Law died in The Dungeons of Doom on level 22. Killed by a monster (nabassu), while being clawed. - [149] 17 163975 AmyBSOD-Trs-Dun-Mal-Law died in The Dungeons of Doom on level 15 [max 18]. Caught himself in his own magical blast. - [136] 19 118593 AmyBSOD-Fai-Maz-Fem-Neu died in Sokoban on level 7 [max 9]. Killed by a monster (gigantic wraith). - [95] 20 105784 AmyBSOD-Cam-Amn-Mal-Cha died in Neutral Quest on level 5 [max 8]. Caught himself in his own magical blast. - [93] 21 97315 AmyBSOD-Fem-Cen-Fem-Law died in Town on level 9 [max 11]. Killed by being consumed by the contamination. 135 [135] 26 54379 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 12. Killed by a monster (buttasmin). - [116] 28 43175 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 4. Killed by being consumed by the contamination. 111 [111] 36 24666 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (superdog). - [89] 43 17057 AmyBSOD-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 2. Poisoned by a red spell sickness. 89 [89] 47 13445 AmyBSOD-Sco-Moo-Fem-Neu was poisoned in The Gnomish Mines on level 7. Poisoned by a noxious patch. 72 [72] 48 12552 AmyBSOD-Sco-Lvl-Mal-Cha died in Sokoban on level 6 [max 8]. Killed by a monster (farting boy). - [69] 49 12496 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 29 [max 37]. Killed by a cowardly attack on her breasts. - [1] 56 6615 AmyBSOD-Fem-Sho-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (agrotroll). - [119] 58 5446 AmyBSOD-Fem-Mai-Fem-Law died in The Gnomish Mines on level 5. Killed by a solar beam. - [38] 62 4590 AmyBSOD-Cou-Alb-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (scurrier), while while taking a shit. - [103] 63 4364 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (guardian ant). - [25] 64 4221 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [7] 65 4160 AmyBSOD-Kur-Ven-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [66] 66 3836 AmyBSOD-Cou-Ven-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (little dog called Meatdog). - [12] 67 3747 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rancid defiler). - [8] 68 3605 AmyBSOD-Fem-Lvl-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (petty rothe), while praying unsuccessfully. - [65] 69 3541 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (quinoa), while paralyzed by a monster's passive attack. - [59] 72 3415 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant aangel). - [7] 73 3270 Goreval-Act-Bre-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (Traffic Kop). - [40] *74 3212 AmyBSOD-Tra-Uni-Mal-Cha was poisoned in The Gnomish * Mines on level 6 [max 8]. Poisoned by a weaum zombie. 60 [60] 75 3114 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (baby blood dragon). - [40] 76 2898 Goreval-Val-Sov-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (petty shadow ogre). - [77] 78 2776 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by touching an artifact (Stormbringer). - [16] 83 2179 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (the invisible elder priest of Olivia). - [57] 85 2094 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (turkish bandit), while frozen by a potion. - [63] 89 1886 AmyBSOD-Sco-Anc-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (spade type), while sleeping. - [67] 90 1825 AmyBSOD-Sco-Und-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (fire vampire). - [41] 91 1778 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [36] 94 1460 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (dung beetle). - [27] 95 1431 AmyBSOD-Tra-Uni-Fem-Cha died in The Dungeons of Doom on level 3. Killed by her own wedged little-girl sandal. - [56] 97 1319 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a bec de corbin. - [48] 99 1184 AmyBSOD-Sco-Und-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (raging ogre). - [54] 100 1152 AmyBSOD-Fem-Lvl-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [38] 103 1113 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goals goblin). - [35] 107 978 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an acid venom. - [42] 108 924 AmyBSOD-Fai-Sna-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (killer food ration). - [39] 111 776 AmyBSOD-Kur-Yuk-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a soft sneaker to the hand. - [31] 113 720 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 5. Killed by his own axe. - [28] 115 623 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (batman plant). - [35] 123 514 AmyBSOD-Fem-Mai-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [28] 126 462 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (petty wild dog). - [39] 134 363 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (panther), while praying unsuccessfully. - [32] 136 357 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 4. Killed by a rock. - [30] 137 346 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (bar-lgura). - [28] 145 271 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a blaster bolt. - [35] 152 229 AmyBSOD-Cam-Amn-Mal-Cha died in The Gnomish Mines on level 3. Killed by a bolt of cold. - [22] 155 217 AmyBSOD-Cou-Moo-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [19] 159 200 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Coure). - [25] 165 162 AmyBSOD-Fem-Lvl-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (shark). - [14] 168 152 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal). - [7] 169 150 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted farting boy). - [23] 173 128 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Turned into green slime. 21 [21] 177 105 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by life drainage. 18 [23] 179 95 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by an arrow. - [16] 182 82 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a freezing cloud. - [12] 183 81 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [16] 184 81 AmyBSOD-Kur-Dee-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (water demon), while being clawed. - [16] 185 62 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by sitting in lava. - [7] 188 45 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goblin cop). - [17] 191 38 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [17] 193 35 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a glorkum 0 0 0's. - [15] 200 24 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (porter bad egg). - [17] 203 17 AmyBSOD-Fai-Ame-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [15] 207 9 AmyBSOD-Kur-Hid-Mal-Cha died in The Dungeons of Doom on level 1. Killed by overexertion. 16 [16]