AmyBSOD, chaotic male unicorn Transvestite ..- --...| |....-- --.....| |.- |.....- ----- .@..- .....| --...---- -.%................%[-- -....................-- --- --...%- .--............-----%| --^..------- ............[... |......................---- |-..*..----...........<| ------......---.......%.%..-- |...|....---........--.--.-- --..^....| --.......------- ---.....-- |.........| |......| --...)....| |......| |...--..-- --.--.- --..|---- --- --- [AmyBSOD the Pseudo Model] St9 Dx6 Co16 In12 Wi6 Ch17 TraUniMalCha+T S2309 Mines:5 $61 HP-9(74) Pw19(24) AC10 MC0 Mov10 Xp6/512 Wt3/1720 T343 Latest messages [-5 -> 16] You hit the hill orc! The hill orc turns to flee! Do you really want to step into that falling rock trap? [yn] (n) You hit the hill orc! The hill orc misses. You hit the hill orc! # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Lady Gaga commends your efforts and grants you a boon. You hit the hill orc! The hill orc hits you! [-1 -> 21] You miss the hill orc. The gnome queen hits you! [-3 -> 18] You kill the hill orc! A massive electric shock surges through your body! You die... Your inventory Weapons a - a ` uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - a ` uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 6 ? uncursed scrolls of healing {0} e - 4 ? uncursed scrolls of mana {0} f - 3 ? uncursed scrolls of phase door {0} g - 2 ? uncursed scrolls of standard id {0} h - a ? uncursed scroll of cure {0} l - a ? blessed scroll of enchant armor {0} m - a ? uncursed scroll of charging {0} Potions i - a * uncursed potion of hallucination {0} Rings j - a $ uncursed ring of searching {0} Wands k - a * uncursed wand of teleportation (0:2) {0} Tools c - an invisible l-uncursed leather saddle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: regeneration You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 326 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 46% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 93% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 90% Tool drop chance was reduced to 94% Food drop chance was reduced to 94% Monster death drops spawned with only 85% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: attack spells (turn 40) The following skill became untrainable if you tried to train it too early: spirituality (turn 408) The following skill became untrainable after a while: morning star (turn 60181) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 50644) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 61071 Monster spawn increase reached its maximum at turn 134307 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1339557 The monster class that cannot be genocided was piercer The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: package chomping (freq bonus 4) The monster species that spawned more often: undead jedi (freq bonus 8) The monster species that spawned more often: titanium golem (freq bonus 9) The monster species that spawned more often: time traveler (freq bonus 12) The monster species that spawned more often: graha deva (freq bonus 12) The monster species that spawned more often: quaestor (freq bonus 6) The monster species that spawned more often: real fire hound (freq bonus 2) The monster species that spawned more often: troll giant (freq bonus 3) The monster species that spawned more often: Arnold Paole (freq bonus 6) The monster species that spawned more often: netherbrether (freq bonus 6) The monster species that spawned more often: falling turret (freq bonus 12) The monster species that spawned more often: ebony mushroom (freq bonus 48) The monster species that spawned more often: computer elemental (freq bonus 8) The monster species that spawned more often: poison monster (freq bonus 4) The monster species that spawned more often: mean patch (freq bonus 4) The monster species that spawned more often: dark shoggoth (freq bonus 4) The monster species that spawned more often: Yasaman's wedge sandal (freq bonus 7) The monster species that spawned more often: ball of light (freq bonus 6) The monster species that spawned more often: razorfin fish (freq bonus 10) The monster species that spawned more often: orange warp patch (freq bonus 3) The monster trait that was more common: monsters that are neuter (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster species that never randomly spawned: false growth The monster species that never randomly spawned: chloroform smasher The monster species that never randomly spawned: wandering horror The monster species that never randomly spawned: armed panther The monster species that never randomly spawned: draugr mummy The monster species that never randomly spawned: centaur rustlord The monster species that never randomly spawned: illicitly epicycle The monster species that never randomly spawned: monk The monster species that never randomly spawned: immobile force patch The monster species that never randomly spawned: mastodon squawked The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 18) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 3) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 5) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 2) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 10) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 10) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 10) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 10) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 16) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 2) Next attribute increase check would have come at turn 1186 Strength training was 50 Dexterity training was 50 Wisdom training was 3 Constitution training was -5 You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having regeneration (0) You had 1022 points of nutrition remaining You could jump You were a werewolf You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (1061) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(2301) invoke deity 6 R LIMIT(1668) lucky gamble 6 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (complete helmet) * sedge hat (RNG helmet) * skullcap (tasseled helmet) * flack helmet (meso helmet) * crystal helm (echo helmet) * mining helm (bug-tracking helmet) * field helm (arduous helmet) * helm of safeguard (brick helmet) * war hat (wide metal helm) * plasteel gloves (white gloves) * leather gloves (ice-cold gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (transparent gloves) * commander gloves (awesome gloves) * field gloves (even pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (hugging boots) * boots of safeguard (red sneakers) Scrolls scroll of healing (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of mana (MASKELLI EREKISIPHTHE IABEZEBYTH) scroll of phase door (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of standard id (TOP SECRET DO NOT READ) scroll of cure (PURE VIRTUAL FUNCTION CALL) * scroll of extra healing (ITAINO ITAINO TONDEKE) * scroll of greater mana restoration (USER DEATH IMMINENT) scroll of ice (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) scroll of enchant armor (CHYCHACHAMER MEROUTH CHMEMINOUTH THIONTHOUTH) scroll of charging (THE ELDER PRIEST IS PRIMORDIAL) Potions potion of hallucination (nettle) Rings ring of searching (jet) Wands wand of teleportation (crashbug) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 5: <- You are here Vanquished creatures a flying toaster 0 acid blobs (1 created) a smart bomb 0 parrot chicks (1 created) a feline cloud 0 gobhoblins (1 created) a hobbit a dwarf 0 hurkles (1 created) a mutant human a gazer homunculus 0 poison kobolds (1 created) 0 evil kneevils (1 created) a goblin 2 hill orcs (6 created) a black rat 0 man eating plants (1 created) 3 green killer tomatoes 0 red killer tomatoes (1 created) a bore worm 0 crawling maggots (1 created) 5 group bugs (6 created) 0 large bats (1 created) a low centaur an emu a sylphie a porter lichen a green growth 0 cyan growths (1 created) 0 sub-gnomes (2 created) 0 gnomes (1 created) 0 satanic gnomes (1 created) a normal gnome 2 little grey aliens a panotty an intermediate gnome 0 gnome lords (1 created) 0 grabbers (1 created) a packer 0 gnome queens (1 created) a giant child 0 New Kops (7 created) 0 kestrels (7 created) a Kop Reinforcer 0 Keystone Kops (9 created) 0 Uniform Kops (1 created) 0 Keystone Inspectors (1 created) 0 Keystone Warders (1 created) 0 killer kops (1 created) 0 Kop Sergeants (2 created) 0 Bulletproof Sergeants (1 created) 0 Detective Sergeants (1 created) 0 Kop Lieutenants (1 created) 0 Vampire Lieutenants (1 created) 0 Inspector Lieutenants (1 created) 0 Undead Lieutenants (1 created) 0 Kop Kaptains (2 created) 0 Policeman Kaptains (1 created) 0 gnome mummies (1 created) 0 roombas (1 created) a dwarf zombie (2 created) 0 human adventurers (1 created) 0 white friars (1 created) a blabbering otaku a coal miner 0 humans (1 created) a smirking sneak thief 0 asian girls (1 created) 0 shopkeepers (1 created) 0 ghosts (1 created) 0 Inkies (1 created) a clear icky thing 0 gem troves (1 created) 110 creatures born. 38 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 73 times You killed 36 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (34 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (93 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Buh-Bye AmyBSOD the Transvestite... You died in The Gnomish Mines on dungeon level 5 with 2303 points, and 61 pieces of gold, after 343 moves. Killer: volt trap You were level 6 with a maximum of 74 hit points when you died. You reached the 83rd place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 4109571 AmyBSOD-Sco-Her-Mal-Neu died in The Subquest on level 30 [max 51]. Killed by a splash of venom. - [352] 4 1326832 AmyBSOD-Ran-Anc-Mal-Cha died in The Dungeons of Doom on level 37 [max 40]. Killed by a monster (Giant Heavenly Eagle). - [186] 5 1309318 AmyBSOD-Sco-Und-Fem-Neu died in The Quest on level 28 [max 27]. Killed by a monster (healing stalk called suicide because unwinnable game (2.1.7)). - [294] 6 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 7 598327 AmyBSOD-Sam-Bas-Fem-Neu died in Sewer Plant on level 35. Drowned in a moat. 125 [168] 8 531913 winsalot-Pri-Alb-Mal-Cha died in Gehennom on level 51. Killed by a monster (punt). - [244] 9 512870 AmyBSOD-Trs-Seg-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a monster (purchase head). - [142] 10 366418 AmyBSOD-For-Evi-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a shotgun shell. - [167] 11 312688 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by a leg-scratch from feminine pumps. - [195] 12 312180 AmyBSOD-Sco-Lis-Mal-Law died in The Dungeons of Doom on level 12 [max 36]. Killed by hitting a huge ogre thief thrice. - [132] 13 309257 AmyBSOD-Mur-War-Mal-Cha died in The Dungeons of Doom on level 28. Killed by a monster (hell master), while sleeping. - [164] 15 189246 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a lucern hammer. - [115] 16 169856 AmyBSOD-Kur-Moo-Fem-Law died in The Dungeons of Doom on level 22. Killed by a monster (nabassu), while being clawed. - [149] 17 163975 AmyBSOD-Trs-Dun-Mal-Law died in The Dungeons of Doom on level 15 [max 18]. Caught himself in his own magical blast. - [136] 19 118593 AmyBSOD-Fai-Maz-Fem-Neu died in Sokoban on level 7 [max 9]. Killed by a monster (gigantic wraith). - [95] 20 105784 AmyBSOD-Cam-Amn-Mal-Cha died in Neutral Quest on level 5 [max 8]. Caught himself in his own magical blast. - [93] 21 97315 AmyBSOD-Fem-Cen-Fem-Law died in Town on level 9 [max 11]. Killed by being consumed by the contamination. 135 [135] 26 54379 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 12. Killed by a monster (buttasmin). - [116] 28 43175 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 4. Killed by being consumed by the contamination. 111 [111] 36 24666 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (superdog). - [89] 43 17057 AmyBSOD-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 2. Poisoned by a red spell sickness. 89 [89] 47 13445 AmyBSOD-Sco-Moo-Fem-Neu was poisoned in The Gnomish Mines on level 7. Poisoned by a noxious patch. 72 [72] 48 12552 AmyBSOD-Sco-Lvl-Mal-Cha died in Sokoban on level 6 [max 8]. Killed by a monster (farting boy). - [69] 49 12496 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 29 [max 37]. Killed by a cowardly attack on her breasts. - [1] 56 6615 AmyBSOD-Fem-Sho-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (agrotroll). - [119] 58 5446 AmyBSOD-Fem-Mai-Fem-Law died in The Gnomish Mines on level 5. Killed by a solar beam. - [38] 62 4590 AmyBSOD-Cou-Alb-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (scurrier), while while taking a shit. - [103] 63 4364 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (guardian ant). - [25] 64 4221 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [7] 65 4160 AmyBSOD-Kur-Ven-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [66] 66 3836 AmyBSOD-Cou-Ven-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (little dog called Meatdog). - [12] 67 3747 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rancid defiler). - [8] 68 3605 AmyBSOD-Fem-Lvl-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (petty rothe), while praying unsuccessfully. - [65] 69 3541 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (quinoa), while paralyzed by a monster's passive attack. - [59] 72 3415 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant aangel). - [7] 74 3212 AmyBSOD-Tra-Uni-Mal-Cha was poisoned in The Gnomish Mines on level 6 [max 8]. Poisoned by a weaum zombie. 60 [60] 75 3114 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (baby blood dragon). - [40] 78 2776 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by touching an artifact (Stormbringer). - [16] 81 2406 Dins-Sam-Hid-Mal-Law died in The Gnomish Mines on level 5. Killed by a bo-shuriken. - [56] 82 2306 winsalot-Che-Bur-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [68] *83 2303 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 5. Killed by a volt trap. - [74] 84 2179 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (the invisible elder priest of Olivia). - [57] 85 2142 Raisse-Wiz-Orc-Fem-Cha was poisoned in The Dungeons of Doom on level 2. Poisoned by a rotted roast goose corpse. 52 [70] 86 2094 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (turkish bandit), while frozen by a potion. - [63] 90 1886 AmyBSOD-Sco-Anc-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (spade type), while sleeping. - [67] 91 1825 AmyBSOD-Sco-Und-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (fire vampire). - [41] 92 1778 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [36] 95 1460 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (dung beetle). - [27] 96 1431 AmyBSOD-Tra-Uni-Fem-Cha died in The Dungeons of Doom on level 3. Killed by her own wedged little-girl sandal. - [56] 98 1319 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a bec de corbin. - [48] 100 1184 AmyBSOD-Sco-Und-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (raging ogre). - [54] 101 1152 AmyBSOD-Fem-Lvl-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [38] 104 1113 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goals goblin). - [35] 108 978 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an acid venom. - [42] 109 924 AmyBSOD-Fai-Sna-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (killer food ration). - [39] 112 776 AmyBSOD-Kur-Yuk-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a soft sneaker to the hand. - [31] 114 720 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 5. Killed by his own axe. - [28] 116 623 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (batman plant). - [35] 124 514 AmyBSOD-Fem-Mai-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [28] 127 462 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (petty wild dog). - [39] 135 363 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (panther), while praying unsuccessfully. - [32] 137 357 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 4. Killed by a rock. - [30] 138 346 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (bar-lgura). - [28] 146 271 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a blaster bolt. - [35] 153 229 AmyBSOD-Cam-Amn-Mal-Cha died in The Gnomish Mines on level 3. Killed by a bolt of cold. - [22] 156 217 AmyBSOD-Cou-Moo-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [19] 160 200 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Coure). - [25] 166 162 AmyBSOD-Fem-Lvl-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (shark). - [14] 169 152 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal). - [7] 170 150 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted farting boy). - [23] 174 128 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Turned into green slime. 21 [21] 178 105 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by life drainage. 18 [23] 180 95 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by an arrow. - [16] 183 82 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a freezing cloud. - [12] 184 81 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [16] 185 81 AmyBSOD-Kur-Dee-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (water demon), while being clawed. - [16] 186 62 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by sitting in lava. - [7] 189 45 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goblin cop). - [17] 192 38 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [17] 194 35 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a glorkum 0 0 0's. - [15] 201 24 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (porter bad egg). - [17] 204 17 AmyBSOD-Fai-Ame-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [15] 208 9 AmyBSOD-Kur-Hid-Mal-Cha died in The Dungeons of Doom on level 1. Killed by overexertion. 16 [16]