AmyBSOD, chaotic male unicorn Transvestite --- -..------------------- -- --- --------.....................| |. |.| |...................- ---- |.| |.| |...................| .).--.| |.| -..--|--...- ##+ .| ....--- |.| |..|... ...| | -- -....--- |"-----..|(((| ..| |.--......---.$......|.((| ..| |...................%|---| .----- |.........)...----..%|(.(| ..... |...........|.| +...|(].| .... |..<........|.| |...|..* -... -+------- |...........|.- --...--(-- |..- -- ....... |...............|........| |..| .|----....-------- |...............|..#.....-+--.....|%%.-....|......| |...............|-....#........| |.........@@| |...............--..|....#.....--------....|......| --...|.|...|........--.....................|------- --..|---.---.------ ..-----------.--------- ---- --- --- ---- --- [AmyBSOD the Pseudo Model] St13 Dx7 Co12 In8 Wi5 Ch8 TraUniMalCha+T S2061 Mines:6 $11 HP-8(56) Pw25(31) AC2 MC0 Mov10 Xp6/450 Wt163/1680 T279 Latest messages The elder priest of Olivia intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... You see a door open. In what direction? [47896321><] Really attack the elder priest of Olivia? [yn] (n) Are you really sure [yes/no]? The elder priest of Olivia gets angry! You kick the elder priest of Olivia. Your high heels severely wound the elder priest's tentacles! The elder priest of Olivia wields an i-mace {12}! The elder priest of Olivia swings his mace. The elder priest of Olivia hits you! [-49 -> 7] Warning: HP low! The elder priest of Olivia's tentacles suck you! You hear the howling of the CwnAnnwn... [-5 -> 2] Warning: HP low! You die... Your inventory Weapons a - a ` uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - a ` uncursed +0 pair of wedge sandals (being worn) {2} k - the i-blessed +1 banded mail named Spider's Tongue (being worn) {160} Scrolls d - 6 ? uncursed scrolls of healing {0} e - 5 ? uncursed scrolls of mana {0} f - 3 ? uncursed scrolls of phase door {0} g - 3 ? uncursed scrolls of standard id {0} i - a ? blessed scroll of charging {0} j - a ? uncursed scroll of identify {0} Tools c - a l-uncursed leather saddle {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: fear resistance You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 81 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 24 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 96% Potion drop chance was reduced to 94% Armor drop chance was reduced to 42% Tool drop chance was reduced to 72% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: techniques (turn 19) The following skill became untrainable if you tried to train it too early: whip (turn 444) The following skill became untrainable after a while: elemental spells (turn 43453) The following skill couldn't be trained before a certain turn number is reached: sling (turn 51956) Number of artifacts generated was 0 Number of fake artifacts generated was 7 Monster spawn increase started at turn 23825 Monster spawn increase reached its maximum at turn 96072 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3702300 The monster class that cannot be genocided was (null) The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: kalkydra (freq bonus 13) The monster species that spawned more often: antiphonal liverpool outgunning miscued orbital (freq bonus 8) The monster species that spawned more often: golden naga hatchling (freq bonus 28) The monster species that spawned more often: Olog-hai warchief (freq bonus 48) The monster species that spawned more often: psychol spheroidal (freq bonus 36) The monster species that spawned more often: seven of spades (freq bonus 12) The monster species that spawned more often: rogue elephant (freq bonus 18) The monster species that spawned more often: general (freq bonus 6) The monster species that spawned more often: secreting remain (freq bonus 40) The monster species that spawned more often: grafting assailed (freq bonus 42) The monster species that spawned more often: bar-lgura (freq bonus 72) The monster species that spawned more often: dark girl (freq bonus 16) The monster species that spawned more often: onanocter 9h (freq bonus 56) The monster species that spawned more often: toxic wasp (freq bonus 108) The monster species that spawned more often: infallible nonjudicial (freq bonus 24) The monster species that spawned more often: meuniere immortally recoloring incoherently intermediatory (freq bonus 18) The monster species that spawned more often: effeminate sentai (freq bonus 9) The monster species that spawned more often: impishly relicensing (freq bonus 12) The monster species that spawned more often: morph vortex (freq bonus 14) The monster species that spawned more often: cancelling sphere (freq bonus 30) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 4) The monster trait that was more common: monsters whose attacks time you (freq bonus 2) The monster species that never randomly spawned: mastermind preexamining The monster species that never randomly spawned: swarm centipede The monster species that never randomly spawned: dogbot The monster species that never randomly spawned: undead hyper doll The monster species that never randomly spawned: vacuum spore The monster species that never randomly spawned: grabby nyrse The monster species that never randomly spawned: pustulent warp patch The monster species that never randomly spawned: sister of some weird guy The monster species that never randomly spawned: bayou finale The monster species that never randomly spawned: mensurative forfeitable The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: soft lady shoe ((null)) The RNG hath decreed that this item was never generated: dragon eyepatch ((null)) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: lootcut (cleaved) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 22) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 25) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 10) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 22) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 39) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 37) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 28) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 20) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 5) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 7) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 2) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: bloodthirsty trap (freq bonus 2) Next attribute increase check would have come at turn 2264 Strength training was 21 Dexterity training was 39 Wisdom training was 8 Constitution training was 10 You were subjected to random bad effects (20) You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having flying (0) You had 1157 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Thu Jun 7 17:29:47 2018. You could not have safely prayed (608) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Not Ready(1744) lucky gamble 6 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (engraved helmet) * sedge hat (netradiation helmet) * skullcap (bluy helmet) * flack helmet (celtic helmet) * crystal helm (tasseled helmet) * mining helm (etheric helmet) * field helm (orange visored helmet) * helm of safeguard (dim colored helmet) * war hat (rural helmet) * plasteel gloves (white gloves) * leather gloves (spiky gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (princess gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (nature boots) * field boots (blue sneakers) * boots of safeguard (velvet pumps) Scrolls scroll of healing (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of mana (TRAETOR HORIGO) scroll of phase door (SCENTFUL PERFUME) scroll of standard id (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of cure (RAAWWWRRRR) * scroll of extra healing (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) * scroll of greater mana restoration (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) scroll of teleportation (SPARKLING EDWARD CULLEN) scroll of charging (SECTUM SEMPRA) scroll of identify (FLURRY GRUESOME ABILITY OF ALL RISED) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 6 Level 6: <- You are here Vanquished creatures a flying toaster 0 fuel barrels (1 created) 0 pack jackals (2 created) 0 martens (1 created) 0 feline clouds (2 created) 0 panthers (1 created) 0 gobhoblins (1 created) 0 wimps (1 created) 2 dwarves 0 force dwarves (1 created) 0 duergar thieves (1 created) a hurkle (3 created) 0 mutant humans (1 created) 0 giant improaches (1 created) 0 mynocks (2 created) 0 floating permamimics (1 created) a goblin 0 group goblins (1 created) 0 owlblins (1 created) 0 culves (1 created) 0 stickrothes (1 created) a pack rabbit a squirrelhorn 0 crawling worm masses (1 created) 0 grid bugs (1 created) 0 natural bugs (3 created) 2 group bugs (4 created) 0 stone bugs (2 created) 0 emus (1 created) 0 cribos (1 created) a sub-gnome (3 created) a gnome (3 created) 0 satanic gnomes (1 created) 0 gnome stalkers (2 created) 3 little grey aliens (8 created) an intermediate gnome 2 gnome lords (5 created) 0 gnome watchers (1 created) 0 gnomish wizards (2 created) a grabber (3 created) 4 packers (8 created) 0 gnomelins (1 created) 0 New Kops (1 created) 0 Keystone Kops (1 created) 0 mummies (1 created) 0 adom mummies (1 created) a newt mummy 0 gnome mummies (1 created) 0 mummics (1 created) 0 mimic mummies (1 created) 0 vat slimes (1 created) 0 gnome zombies (1 created) an orc zombie a dwarf zombie 0 zombies (1 created) 0 zombie nymphs (1 created) a friendly adventurer 0 sailors (1 created) 0 karate scrubs (1 created) an alien 0 little girls (1 created) 0 shopkeepers (5 created) The dnethack elder priest(TM) (0 times) 0 watchmen (3 created) 0 watch captains (2 created) 0 novice medium walls (1 created) a dart turret 112 creatures born. 28 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 59 times You killed 27 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (32 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (3 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (79 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Buh-Bye AmyBSOD the Transvestite... You died in The Gnomish Mines on dungeon level 6 with 2060 points, and 11 pieces of gold, after 279 moves. Killer: a monster (the elder priest of Olivia) You were level 6 with a maximum of 56 hit points when you died. You reached the 87th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 4109571 AmyBSOD-Sco-Her-Mal-Neu died in The Subquest on level 30 [max 51]. Killed by a splash of venom. - [352] 4 1326832 AmyBSOD-Ran-Anc-Mal-Cha died in The Dungeons of Doom on level 37 [max 40]. Killed by a monster (Giant Heavenly Eagle). - [186] 5 1309318 AmyBSOD-Sco-Und-Fem-Neu died in The Quest on level 28 [max 27]. Killed by a monster (healing stalk called suicide because unwinnable game (2.1.7)). - [294] 6 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 7 598327 AmyBSOD-Sam-Bas-Fem-Neu died in Sewer Plant on level 35. Drowned in a moat. 125 [168] 8 531913 winsalot-Pri-Alb-Mal-Cha died in Gehennom on level 51. Killed by a monster (punt). - [244] 9 512870 AmyBSOD-Trs-Seg-Fem-Neu died in The Dungeons of Doom on level 18. Killed by a monster (purchase head). - [142] 10 366418 AmyBSOD-For-Evi-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a shotgun shell. - [167] 11 312688 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 10 [max 12]. Killed by a leg-scratch from feminine pumps. - [195] 12 312180 AmyBSOD-Sco-Lis-Mal-Law died in The Dungeons of Doom on level 12 [max 36]. Killed by hitting a huge ogre thief thrice. - [132] 13 309257 AmyBSOD-Mur-War-Mal-Cha died in The Dungeons of Doom on level 28. Killed by a monster (hell master), while sleeping. - [164] 15 189246 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 10. Killed by a lucern hammer. - [115] 16 169856 AmyBSOD-Kur-Moo-Fem-Law died in The Dungeons of Doom on level 22. Killed by a monster (nabassu), while being clawed. - [149] 17 163975 AmyBSOD-Trs-Dun-Mal-Law died in The Dungeons of Doom on level 15 [max 18]. Caught himself in his own magical blast. - [136] 19 118593 AmyBSOD-Fai-Maz-Fem-Neu died in Sokoban on level 7 [max 9]. Killed by a monster (gigantic wraith). - [95] 20 105784 AmyBSOD-Cam-Amn-Mal-Cha died in Neutral Quest on level 5 [max 8]. Caught himself in his own magical blast. - [93] 21 97315 AmyBSOD-Fem-Cen-Fem-Law died in Town on level 9 [max 11]. Killed by being consumed by the contamination. 135 [135] 26 54379 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 12. Killed by a monster (buttasmin). - [116] 28 43175 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 4. Killed by being consumed by the contamination. 111 [111] 36 24666 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (superdog). - [89] 43 17057 AmyBSOD-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 2. Poisoned by a red spell sickness. 89 [89] 47 13445 AmyBSOD-Sco-Moo-Fem-Neu was poisoned in The Gnomish Mines on level 7. Poisoned by a noxious patch. 72 [72] 48 12552 AmyBSOD-Sco-Lvl-Mal-Cha died in Sokoban on level 6 [max 8]. Killed by a monster (farting boy). - [69] 49 12496 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 29 [max 37]. Killed by a cowardly attack on her breasts. - [1] 56 6615 AmyBSOD-Fem-Sho-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (agrotroll). - [119] 58 5446 AmyBSOD-Fem-Mai-Fem-Law died in The Gnomish Mines on level 5. Killed by a solar beam. - [38] 62 4590 AmyBSOD-Cou-Alb-Fem-Law died in The Gnomish Mines on level 3. Killed by a monster (scurrier), while while taking a shit. - [103] 63 4364 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (guardian ant). - [25] 64 4221 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [7] 65 4160 AmyBSOD-Kur-Ven-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [66] 66 3836 AmyBSOD-Cou-Ven-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (little dog called Meatdog). - [12] 67 3747 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rancid defiler). - [8] 68 3605 AmyBSOD-Fem-Lvl-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (petty rothe), while praying unsuccessfully. - [65] 69 3541 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (quinoa), while paralyzed by a monster's passive attack. - [59] 72 3415 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant aangel). - [7] 74 3212 AmyBSOD-Tra-Uni-Mal-Cha was poisoned in The Gnomish Mines on level 6 [max 8]. Poisoned by a weaum zombie. 60 [60] 75 3114 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (baby blood dragon). - [40] 78 2776 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by touching an artifact (Stormbringer). - [16] 83 2303 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 5. Killed by a volt trap. - [74] 84 2179 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (the invisible elder priest of Olivia). - [57] 85 2142 Raisse-Wiz-Orc-Fem-Cha was poisoned in The Dungeons of Doom on level 2. Poisoned by a rotted roast goose corpse. 52 [70] 86 2094 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (turkish bandit), while frozen by a potion. - [63] *87 2060 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on * level 6. Killed by a monster (the elder priest of Olivia). - [56] 88 1995 winsalot-Pri-Nag-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (ugod), while praying unsuccessfully. - [99] 89 1993 winsalot-Psi-Ins-Mal-Cha died in The Gnomish Mines on level 4. Killed by a monster (dwarf). - [28] 91 1886 AmyBSOD-Sco-Anc-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (spade type), while sleeping. - [67] 92 1825 AmyBSOD-Sco-Und-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (fire vampire). - [41] 93 1778 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [36] 96 1460 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 7. Killed by a monster (dung beetle). - [27] 97 1431 AmyBSOD-Tra-Uni-Fem-Cha died in The Dungeons of Doom on level 3. Killed by her own wedged little-girl sandal. - [56] 99 1319 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a bec de corbin. - [48] 101 1184 AmyBSOD-Sco-Und-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (raging ogre). - [54] 102 1152 AmyBSOD-Fem-Lvl-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [38] 105 1113 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goals goblin). - [35] 109 978 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 7. Killed by an acid venom. - [42] 110 924 AmyBSOD-Fai-Sna-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (killer food ration). - [39] 113 776 AmyBSOD-Kur-Yuk-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a soft sneaker to the hand. - [31] 115 720 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 5. Killed by his own axe. - [28] 117 623 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (batman plant). - [35] 125 514 AmyBSOD-Fem-Mai-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [28] 128 462 AmyBSOD-Sco-Und-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (petty wild dog). - [39] 136 363 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (panther), while praying unsuccessfully. - [32] 138 357 AmyBSOD-Tra-Uni-Mal-Cha died in The Gnomish Mines on level 4. Killed by a rock. - [30] 139 346 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (bar-lgura). - [28] 147 271 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a blaster bolt. - [35] 154 229 AmyBSOD-Cam-Amn-Mal-Cha died in The Gnomish Mines on level 3. Killed by a bolt of cold. - [22] 157 217 AmyBSOD-Cou-Moo-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [19] 161 200 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Coure). - [25] 167 162 AmyBSOD-Fem-Lvl-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (shark). - [14] 170 152 AmyBSOD-Sli-Ven-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal). - [7] 171 150 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted farting boy). - [23] 175 128 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Turned into green slime. 21 [21] 179 105 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by life drainage. 18 [23] 181 95 AmyBSOD-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by an arrow. - [16] 184 82 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a freezing cloud. - [12] 185 81 AmyBSOD-Sco-Lvl-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [16] 186 81 AmyBSOD-Kur-Dee-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (water demon), while being clawed. - [16] 187 62 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 2. Killed by sitting in lava. - [7] 190 45 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (goblin cop). - [17] 193 38 AmyBSOD-Sco-Ran-Fem-Law died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [17] 195 35 AmyBSOD-Tra-Uni-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a glorkum 0 0 0's. - [15] 202 24 AmyBSOD-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (porter bad egg). - [17] 205 17 AmyBSOD-Fai-Ame-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [15] 209 9 AmyBSOD-Kur-Hid-Mal-Cha died in The Dungeons of Doom on level 1. Killed by overexertion. 16 [16]