Pete, neutral male problematic Transsylvanian /-\ |@| \-/ [Pete the Khmer-Speaking Transvestite] St11 Dx14 Co9 In8 Wi5 Ch3 TrsProMalNeu S10444 Dlvl:3 $18 HP-1(93) Pw54(54) AC9 MC0 Mov10 Sn0 Xp9/2569 Wt0/1580 T2687 Latest messages [-14 -> 20] You feel ugly! [-2 -> 18] Warning: HP low! You feel ugly! [-1 -> 18] Warning: HP low! You hit the brown ooze. You feel ugly! [-1 -> 18] Warning: HP low! You feel ugly! The attack was poisoned! You hear the howling of the CwnAnnwn... [-13 -> 5] Warning: HP low! [-3 -> 2] Warning: HP low! You feel ugly! You die... Your inventory Tools u - a p-uncursed credit card {0} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 24 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 21 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 128 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 87% Potion drop chance was reduced to 69% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 68% Tool drop chance was reduced to 82% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: dagger (turn 25) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 1408) The following skill became untrainable after a while: crossbow (turn 15348) The following skill couldn't be trained before a certain turn number is reached: riding (turn 19390) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 61588 Monster spawn increase reached its maximum at turn 108971 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 330609 The monster class that cannot be genocided was worm The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: dark mushroom (freq bonus 16) The monster species that spawned more often: Kop Sergeant (freq bonus 24) The monster species that spawned more often: assistance yuan viridian (freq bonus 9) The monster species that spawned more often: depowered mold (freq bonus 15) The monster species that spawned more often: solohan (freq bonus 32) The monster species that spawned more often: dissociate supposition conduct (freq bonus 5) The monster species that spawned more often: bhut (freq bonus 14) The monster species that spawned more often: flying bone fish (freq bonus 16) The monster species that spawned more often: vorkolak (freq bonus 108) The monster species that spawned more often: delved easement (freq bonus 6) The monster species that spawned more often: joust ostrich (freq bonus 14) The monster species that spawned more often: numb fly (freq bonus 30) The monster species that spawned more often: corridor brickiest (freq bonus 12) The monster species that spawned more often: brown force fungus (freq bonus 9) The monster species that spawned more often: foundrechaun (freq bonus 12) The monster species that spawned more often: mother mark (freq bonus 6) The monster species that spawned more often: brailling soc (freq bonus 8) The monster species that spawned more often: amnesia vortex (freq bonus 24) The monster species that spawned more often: tentacled horror (freq bonus 3) The monster species that spawned more often: fourteen-headed hydra (freq bonus 10) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters that are breathless (freq bonus 8) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 3) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 3) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters that originate from Angband (freq bonus 2) The monster species that never randomly spawned: portraying clemently The monster species that never randomly spawned: traced dentine The monster species that never randomly spawned: graviton sphere The monster species that never randomly spawned: pale warp patch The monster species that never randomly spawned: void spore The monster species that never randomly spawned: tinker gnome The monster species that never randomly spawned: indwelling chauvinist bacillary The monster species that never randomly spawned: flapper gargoyle The monster species that never randomly spawned: upper spinner The monster species that never randomly spawned: cutting horror The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 35) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 116) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 103) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 20) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 6) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 4) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 10) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: beneficial effect (homebrew) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 2) Trap randomization happened for 1 in 292 traps Next attribute increase check would have come at turn 3284 Strength training was 47 Dexterity training was 16 Wisdom training was 12 Constitution training was 31 Your sanity was 0 The escalating chokhmah attack damage was 10 You were cold resistant You had the following problem: An auto destruct mechanism was initiated. (67108864) You had the following problem: Monsters became stronger if many of their species had been generated already. (16777216) You were more likely to have your items stolen (67108864) You were heterosexual You were suffering from very slight contamination. (3) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You had 2385 points of nutrition remaining You were swallowed by a brown ooze Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo, Natascha and Natalje Your deity was Natascha The version you were playing was: Unix SlashEMExtended Version 2.4.2 (b8b0e2a) - last build Sun Dec 23 20:58:05 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - reflection 6 matter 98% 92% Techniques known in the end Name Level Status attire charm 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Huge timeout(14738) phase door 9 R Reloading(291) invoke deity 9 R Not Ready(2462) Discoveries Armor hippie heels (red overknees) elven cloak (faded pall) Scrolls scroll of healing (FILLER) scroll of mana (BASA MAINASA 1 MINETA MA AUCHA) scroll of phase door (FUCKTHISGAME) scroll of standard id (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of cure (RACE RECORD BREAK) * scroll of extra healing (I WAS BORN MALE BUT NOW IM A WOMAN) * scroll of greater mana restoration (ACME) scroll of teleportation (LA VIVME) scroll called could have been taming (MAX 300) scroll of growth (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) Spellbooks spellbook of reflection (dark blue) Potions potion called invisibility (endbringer) Wands wand of sleep called adamantium stop moving (adamantium) Tools wooden container called chest 1 Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: <- You are here Vanquished creatures an ant a red hornet a corroblob 0 pestyblobs (1 created) a balltrip blob 0 unnatural acid blobs (1 created) an evasive fox 0 little dogs (1 created) a float flyler 0 dream eater cats (1 created) 0 green oozes (1 created) 0 brown oozes (1 created) 0 azure puddles (1 created) a kobold a knifold 0 aqua kobolds (1 created) 0 newtechauns (1 created) 0 mynocks (1 created) 0 mini mimics (1 created) 0 permamimics (1 created) 0 freaking dryads (1 created) a water nymph a wisdash 0 baby river hogs (1 created) a black rat a spike fiend 2 tron bugs 0 estherian shades (1 created) 0 emus (1 created) 0 lichens (2 created) a moss lichen 0 digestolichens (1 created) 0 brown growths (1 created) a luminescent mushroom 0 green growths (1 created) 2 mushrooms (0 created) 0 slow patches (1 created) a freezing mucus a sub-gnome a domestic naga hatchling 0 tapioca snakes (1 created) 9 river moccasins 3 baby monkeys a lemur a guranguta a swarm monkey a black bear cub a wood bear cub an owlbear a furry yeti an undead yeti a gnome zombie an orc zombie a fly golem a plastic golem a human adventurer a friendly adventurer a zero gunnhild an elderly gentleman 0 yakuza members (1 created) a drunk jet guy a normal human 2 dunadans a heretic an angbander a poisoner an asgardian a light girl a dark ranger a novice mage 0 little girls (1 created) a farting boy 0 novice rangers (1 created) a Grey-elf a rogue captain an elf-lord a loli a pain nurse 0 shopkeepers (2 created) a twen a sukkiri flower a white mushroom patch a danger vapor a dream-beam a low rumb monster a small turret 0 crude turrets (1 created) 0 stronger turrets (1 created) 101 creatures born. 73 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 100 times You killed 51 monsters You read items or engraved 48 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) high heels [Basic] (max Grand Master) (36 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (4 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (76 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Pete the Transsylvanian... You died in The Dungeons of Doom on dungeon level 3 with 10443 points, and 18 pieces of gold, after 2687 moves. Killer: a monster (brown ooze) You were level 9 with a maximum of 93 hit points when you died. You reached the 117th place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 4 4109571 AmyBSOD-Sco-Her-Mal-Neu died in The Subquest on level 30 [max 51]. Killed by a splash of venom. - [352] 5 1834945 porkman-Pri-Ang-Mal-Neu died in Gehennom on level 51 [max 94]. Killed by a monster (loving asian girl), while helplessly knocked out. - [224] 6 1719639 AmyBSOD-Kni-Orc-Mal-Neu died in Deep Mines on level 60. Killed by strangulation. 271 [271] 7 1345830 PeterQ-Mon-Hum-Fem-Neu died in Mainframe on level 10 [max 34]. Killed by a monster (adjacent knowingest), while paralyzed by a monster's gaze. - [172] 8 1326832 AmyBSOD-Ran-Anc-Mal-Cha died in The Dungeons of Doom on level 37 [max 40]. Killed by a monster (Giant Heavenly Eagle). - [186] 9 1309318 AmyBSOD-Sco-Und-Fem-Neu died in The Quest on level 28 [max 27]. Killed by a monster (healing stalk called suicide because unwinnable game (2.1.7)). - [294] 10 641756 AmyBSOD-Fai-Pro-Mal-Cha died in The Quest on level 29 [max 40]. Killed by a kick in the nuts. - [136] 115 11002 AmyBSOD-Wan-Ang-Fem-Neu died in The Dungeons of Doom on level 28. Killed by a monster (soldier ant) Go Team Ant!. - [75] 116 10764 winsalot-Bin-Akt-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [105] *117 10443 Pete-Trs-Pro-Mal-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (brown ooze). - [93] 118 10311 winsalot-Blo-Alb-Mal-Cha quit in The Dungeons of Doom on level 3 [max 4]. 133 [133] 119 10134 xgamer-Jes-Hax-Mal-Cha quit in The Gnomish Mines on level 6. 106 [106]