Sherina, lawful female pervert Symbiant ---------------- |....#.........|##--------------- |.....#.........,,|.............| ------# |..............|#,-......@)@....| |.....,# |..#)#.......#.|##|...........$.| |`...|,,# |.........##...| |.............| |...<|#,# ----|-------|--- +.............| ---.--#,# ,,,,,,,,,,,,# |.............| #,--.-----------#,######### ------------.-- #,|.............,,, #,|............|## #,.............| #-------------- [Sherina the Moldhome] St8 Dx7 Co8 In11 Wi16 Ch10 SymPerFemLaw S226 Dlvl:2 $1 HP-6(14) Pw29(29) AC8 MC0 Mov12 Sn0 Xp2/39 SH17(28) Wt536/1060 T321 Latest messages You see here 2 i-crude spears {24}. You hear someone counting money. The door resists! The door opens. There is a tree in the way! You hear a nether voice. You see a message scrawled in blood here. Use "r." to read it. What do you want to read? [x-zA-CE or ?*.] You see a message scrawled in blood here. You read: "Don't stand on ice when there are foes with fire attacks around.". You find a secret door! The door resists! The door opens. 1 gold piece. "Yeme tabagim sacmalik degil! Sen pis kafir sadece domuz eti kirli oldugunu ve hic kimsenin tarafindan yenilmeyecegini anlamiyorum! Cuenkue yaparsan kansersin!" You feel less faithful! The hc beginner shoots a crossbow bolt! You are hit by a crossbow bolt! You die... Your inventory Weapons a - an i-uncursed +0 mace (weapon in hand) {12} J - an i-uncursed +0 short sword {12} Armor v - a l-uncursed +0 lizard scales (being worn) {10} w - a D-uncursed +0 dragon horned headpiece (being worn) {1} Scrolls x - 5 ? uncursed scrolls of healing {0} y - 4 ? uncursed scrolls of mana {0} z - 3 ? uncursed scrolls of phase door {0} A - 2 ? uncursed scrolls of standard id {0} B - a ? uncursed scroll of cure {0} C - a ? uncursed scroll of heal other {0} E - a ? uncursed scroll of superior material {0} Wands K - an o-cursed wand of light (0:9) {0} Tools l - a w-blessed large box called box 1 {500} n - a 0 uncursed symbiote {0} Contents of the large box called box 1: 9 g-gold pieces {0} a ? blessed scroll of healing {0} a * finalized potion of holy water {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 blessed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 blessed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} a 0 uncursed symbiote {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins You could not have this property at all: drunken boxing Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 62% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 90% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 88% Food drop chance was reduced to 93% Shop item generation was reduced to 37% Monster death drops spawned with only 86% chance The following skill could not be trained at all: unicorn horn The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to skilled proficiency: club The following skill became untrainable if you tried to train it too early: healing spells (turn 2) The following skill became untrainable if you tried to train it too early: protection spells (turn 130) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 18917) Items were more likely to be generated cursed by 17% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32704 Monster spawn increase reached its maximum at turn 508183 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 14784448 The monster class that cannot be genocided was grue The monster class that was spawned more often: lich (freq bonus 2) The monster color that was spawned more often: bright cyan (freq bonus 4) The monster species that spawned more often: tender asian girl (freq bonus 6) The monster species that spawned more often: excruciatingly meliorate (freq bonus 4) The monster species that spawned more often: normal permamimic (freq bonus 18) The monster species that spawned more often: rock eater (freq bonus 30) The monster species that spawned more often: petty cockatrice (freq bonus 5) The monster species that spawned more often: giant snow bat (freq bonus 16) The monster species that spawned more often: common dog (freq bonus 9) The monster species that spawned more often: dark horse (freq bonus 10) The monster species that spawned more often: poisonous Olog-hai (freq bonus 12) The monster species that spawned more often: stagiest lifeline hoped (freq bonus 16) The monster species that spawned more often: storeclerk (freq bonus 28) The monster species that spawned more often: loose-will patch (freq bonus 15) The monster species that spawned more often: junkmen succubi bacteria snooze aorta (freq bonus 8) The monster species that spawned more often: king gizard (freq bonus 18) The monster species that spawned more often: relativistically ironstone (freq bonus 8) The monster species that spawned more often: Miss House Worker (freq bonus 30) The monster species that spawned more often: baby husky (freq bonus 4) The monster species that spawned more often: absent force patch (freq bonus 9) The monster species that spawned more often: brussels moloch (freq bonus 28) The monster species that spawned more often: hata-mata (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 3) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster trait that was more common: monsters that squeek (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster species that never randomly spawned: feminist The monster species that never randomly spawned: opposing who wolf The monster species that never randomly spawned: gnorf The monster species that never randomly spawned: frenzy kangaroo The monster species that never randomly spawned: pale mold The monster species that never randomly spawned: bloodrainer The monster species that never randomly spawned: eroticloudy The monster species that never randomly spawned: creping ganev The monster species that never randomly spawned: wedge beauty The monster species that never randomly spawned: policeman The monster class that always generated with extra speed: trapper or lurker above The monster class that more likely to generate with musable stuff: gremlin The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: implant of evisceration (screaming) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 6) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 17) The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 19) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 17) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 19) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 11) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 8) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 25) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: troll shield ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: windmill blade (giant throwing star) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: sling ammo (gray) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this trap was always invisible: tron trap The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 2) Trap randomization happened for 1 in 116 traps Traps were spawned invisible 1 times in 64 Traps were extra hard to find 42% of the time Next attribute increase check would have come at turn 787 Strength training was 5 Dexterity training was 4 Wisdom training was 2 Constitution training was 20 Your sanity was 0 You were petrification resistant You had had sex the last time this many turns ago: 320 You had prayed the last time this many turns ago: 320 You had not decided on your sexuality yet You were prevented from drunken boxing (0) You hungered rapidly You recognized peaceful creatures You had 719 points of nutrition remaining You were in symbiosis with spike mold, symbiote health 17(28), BUC uncursed Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Erotic Air Current Noises, Wonderful Rubbing Noises and Sexy Licking Noises Your deity was Erotic Air Current Noises The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f) - last build Mon Jun 8 12:53:10 2020. You could not have safely prayed (461) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(956) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) calm steed 2 R LIMIT(0) symbiosis 2 O LIMIT(3312) Discoveries Armor dragon horned headpiece (headpiece) Scrolls scroll of healing (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of mana (OAR ARE THE BUCKLES SHARP EDGED) scroll of phase door (ELF GRANDFATHER RESEARCH LAB) scroll of standard id (THIS ISNT DISNEYLAND) scroll of cure (DUHU DA SHUDI KURU WUTSIYA) scroll of heal other (ROHAN KISHIBAE) * scroll of extra healing (WAND BALANCE PATCH MY ASS) * scroll of greater mana restoration (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) scroll of superior material (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE) Potions potion of water (clear) Wands wand of light (beech) Tools large box called box 1 (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a touch spore a hidden kobold 0 training kobolds (1 created) 0 baby tuchechauns (1 created) 0 leprechauns (1 created) 2 GRs 0 spike molds (1 created) a bum beggar 0 beginner horrors (1 created) 0 casa golems (1 created) 0 hc beginners (1 created) 0 gene jinns (2 created) 0 twens (1 created) a novice dark wall 0 swallowalls (1 created) 0 dummy monster needed for visual interfaces (1 created) 18 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 6 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 66 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new pervert 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (2 of 20) petkeeping [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (4 of 20) symbiosis [Basic] (max Grand Master) (24 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) scimitar [Unskilled] (max Master) (0 of 20) club [Unskilled] (max Master) (0 of 20) mace [Basic] (max Master) (29 of 160) flail [Unskilled] (max Master) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Sherina the Symbiant... You died in The Dungeons of Doom on dungeon level 2 with 225 points, and 10 pieces of gold, after 321 moves. Killer: a crossbow bolt You were level 2 with a maximum of 14 hit points when you died. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 173314 Solarrhyth-Trs-Ton-Fem-Neu died in The Quest on level 32 [max 94]. Killed by a monster (villithid). - [115] 2 55276 mobileuser-Pri-Cel-Mal-Neu died in The Gnomish Mines on level 13. Killed by a monster (ridiculous troll). - [132] 3 36187 amateurhou-Mon-Rod-Mal-Neu died in The Gnomish Mines on level 10 [max 11]. Killed by a monster (taxidermist militantly brethren). - [119] 4 12792 aaml-Zyb-Esp-Mal-Cha died in Lawful Quest on level 43 [max 44]. Killed by a monster (very gay ninja). - [42] 5 8057 amateurhou-Mon-Rod-Mal-Neu quit in The Gnomish Mines on level 5. 55 [93] 6 7417 wvc-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 6. Killed by a monster (priestess of Moloch). - [95] 7 7218 mobileuser-Con-Hum-Mal-Cha died in The Gnomish Mines on level 5. Killed by a kick in the nuts. - [83] 8 6089 elenmirie-Nec-Alb-Mal-Law died in The Gnomish Mines on level 7. Killed by a bullet. - [107] 9 4781 Ugrak gra--Ran-Orc-Fem-Cha died in The Dungeons of Doom on level 10 [max 11]. Killed by a monster (Green-elf). - [66] 10 4717 Roo-Ele-Dop-Fem-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (giant mimic). - [56] 15 664 btimofeev-Pal-Sov-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (Ms. Melac, the shopkeeper). - [32] 16 411 liquidnitr-Psi-Bur-Mal-Law quit in The Dungeons of Doom on level 3. 11 [15] *17 225 Sherina-Sym-Per-Fem-Law died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [14] 18 193 rsa-Bar-Add-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a . 63 [63] 19 134 aoei-Trc-Lvl-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (war spirit). - [14]