Thomas, chaotic male levelscaler Gang Scholar ------ --------- |....| ------ |.{.....| #|.<..|## #|..... |......>|## #,.....-,##,.....| |.......-,# #,------,##,|....| ........|,# #,# #,##,-.---- ---------,## #,# ####,##,#,,,# ,`,, #`# #,,,,##,###,# #,## #,-----,# #,,# #,# #,|...|,# --.----- #,# #,|...|,# |......+ #,, #,|..@|,# |......|##########,----- #,|...|,# |..|....,,,,,,`,%,,|...| #,|..?|,# --------###,,#####,|...|## #,..I.I,# ##,,####,....+,# #|...|## #*,,,##|...|,- |...| ###,,,....|,.# |...| ###|...| # ----- ----- [Thomas the Bang Gang's Punching Bag] St10 Dx9 Co13 In5 Wi8 Ch3 ScoLvlMalCha S46812 Town:7 $16 HP0(126) Pw33(82) AC-1 MC2 Mov12 Sn1 Xp10/9121 Wt1031/1800 T8163 Conf Blind Numb Hallu Latest messages There's something sticky all over your face. You miss it. It hits you! [-5 -> 17] Warning: HP low! You hit it. It explodes! You get blasted! You hear the howling of the CwnAnnwn... [-15 -> 3] Warning: HP low! It hits you! [-2 -> 1] Warning: HP low! It produces squeaky farting noises with its sexy butt. It hits you! You're pushed back! It hits you! You die... Do you want your possessions identified? DYWYPI? [ynq] (y) Your inventory Amulets y - a 0 uncursed amulet of reflection called reflection? (being worn) {0} A - a f-uncursed amulet of magical breathing {0} Weapons a - an i-uncursed +0 katana (weapon in hand) {16} b - an i-uncursed rusty +1 ranseur {20} d - 4 i-uncursed +0 orcish daggers {16} e - 3 i-uncursed +0 orcish spears {36} f - 2 i-uncursed +1 orcish spears {24} g - 2 w-uncursed +0 elven daggers {8} z - an i-uncursed +3 knife {2} W - the i-uncursed +0 javelin named Desert Maid {8} Armor p - an i-uncursed rusty +0 pair of iron shoes (being worn) {20} r - a l-uncursed +0 pair of leather gloves called could be leather gloves (being worn) {4} w - a D-uncursed +0 yellow dragon scale mail (being worn) {20} E - a c-uncursed +0 dwarvish cloak (being worn) {4} F - an A-uncursed +0 helmet (being worn) {20} I - an i-cursed +0 helm of full nutrition {20} K - a w-uncursed +0 small shield (being worn) {12} Comestibles n - 5 % uncursed tripe rations {0} t - 2 v-uncursed asian pears {0} B - 5 v-uncursed bananas {0} J - a % uncursed death lichen corpse {20} Q - a % uncursed rune lizard corpse {10} Scrolls j - 3 ? uncursed scrolls of phase door {0} k - 2 ? uncursed scrolls of standard id {0} m - 2 ? uncursed scrolls of heal other {0} s - 7 ? uncursed scrolls of healing {0} x - a ? blessed scroll of heal other {0} H - a ? uncursed scroll of cure {0} P - 6 ? uncursed scrolls of mana {0} Potions v - a * uncursed finalized potion of blindness {0} M - a * blessed finalized potion of fear {0} S - a * blessed potion of gain energy {0} Rings c - an i-uncursed +2 ring of gain strength (on right hand) {0} o - an A-uncursed ring of slow digestion {0} C - a } uncursed ring of poison resistance {0} G - a . cursed ring of possession identification called autocurse-sand (on left hand) {0} Y - a ` uncursed ring of free action {0} Wands h - a y-uncursed wand of healing (1:7) {0} N - a m-uncursed wand of striking (0:3) {0} R - a % blessed wand of magic missile called should be magic missile (0:5) {0} U - a v-uncursed wand of probing called acrylic ?! (0:8) {0} V - a } uncursed wand of digging called bionic ?! (0:0) {0} X - an i-blessed wand of sleep (7:7) {0} Tools i - an i-cursed skeleton key {0} l - a w-uncursed large box called regular box {769} L - the C-blessed oil lamp called lamp 1 (820) named Zarcuthra {0} Z - a 0 uncursed symbiote {0} Gems D - 2 * uncursed +0 worthless pieces of green glass {2} Contents of the large box called regular box: 714 g-gold pieces {0} an I-uncursed amulet of undead warning {0} a h-cursed amulet of change {0} an i-uncursed +0 dagger {4} an i-blessed +2 dagger {4} a l-uncursed +0 block-heeled combat boot {5} an i-blessed +0 orcish dagger {4} 2 i-cursed -1 orcish daggers {8} 2 i-uncursed +0 knives {4} an i-uncursed +0 runed rod named good {15} a = uncursed +0 short blade {12} an i-cursed -2 orcish dagger {4} 30 L-uncursed +0 lead shots {0} a 0 cursed +0 stack javelin {8} a ? blessed +0 sexplay whip {8} 16 i-uncursed +0 shotgun shells {0} an i-blessed +1 aklys {7} an i-uncursed +1 two-handed sword named good {60} an i-uncursed +0 flail {7} a 7-cursed +1 roman sword {60} a c-blessed +2 mummy wrapping {2} a v-cursed -1 helm of discovery {20} a t-uncursed +0 pair of field gloves {4} a r-uncursed +0 pair of jumping boots {8} an i-uncursed +0 orcish helm {12} a % blessed tripe ration {0} a % uncursed hidden lizard corpse {10} 2 v-uncursed fortune cookies {0} a m-cursed tin of super goblin meat {0} 43 v-uncursed grapes {0} 10 v-uncursed carrots {0} a v-cursed sentou {0} the v-uncursed fortune cookie named Prison Lattice {0} a v-heavily cursed orange {0} 5 v-cursed apples {0} 9 v-blessed grapes {0} 2 v-uncursed food rations {0} a v-blessed cram ration {0} a % cursed giant ant egg {0} 4 v-blessed apples {0} a v-blessed fortune cookie {0} a m-uncursed tin of lawn gnome meat {0} 2 v-blessed food rations {0} a v-uncursed pancake {0} 8 v-uncursed cream pies {0} a ? uncursed scroll of stinking cloud {0} a ? cursed finalized scroll of blank paper {0} a ? cursed scroll of enchant armor called enchant armor {0} a ? uncursed scroll of remove curse called remove curse {0} a ? blessed finalized scroll of earth {0} 2 ? uncursed scrolls of earth {0} a ? uncursed finalized scroll of identify {0} a ? uncursed scroll of identify {0} 2 ? uncursed scrolls of cure {0} a ? uncursed scroll of clouds {0} a ? cursed scroll of phase door {0} a ? uncursed scroll of trap detection {0} a ? uncursed spellbook of jumping (1:2) {0} a ? uncursed spellbook of jumping (1:1) {0} a ? uncursed finalized spellbook of resist poison named out (7:0) {0} a ? uncursed spellbook of sleep (0:2) {0} a ? uncursed spellbook of sleep (7:2) {0} a ? uncursed finalized spellbook of message (0:1) {0} a ? uncursed finalized spellbook of forgotten spell (0:4) {0} a y-uncursed spellbook of detect food (0:2) {0} a ? uncursed finalized spellbook of blank paper (0:3) {0} a ? uncursed finalized spellbook of protection (0:2) {0} a * uncursed potion of object detection {0} a * uncursed potion of fruit juice {0} a * uncursed potion of aojiru {0} a * uncursed potion of acid called could be acid {0} a * uncursed potion of restore ability {0} a * uncursed potion of extra healing {0} a d-uncursed potion of full healing {0} a * uncursed finalized potion of oil (398) {0} a * blessed finalized potion of levitation {0} a * uncursed finalized potion of healing {0} a * blessed finalized potion of object detection {0} a $ cursed -2 ring of protection {0} a h-cursed ring of teleportation {0} a w-uncursed wand of slow monster called slow monster (0:4) {0} a ? uncursed wand of light (0:15) {0} a m-uncursed wand of opening called pentagonal ? picked up by whnas (0:3) {0} a m-uncursed wand of mana (0:9) {0} a m-uncursed wand of haste monster (0:3) {0} a 7-uncursed wand of clone monster (0:17) {0} a w-uncursed wand of speed monster (0:4) {0} a l-uncursed leather saddle called leather {0} an i-uncursed skeleton key {0} a ) uncursed tallow candle called not magic (2000) {0} a ) blessed partly used tallow candle called not magic (1999) {0} a ` uncursed +0 luckstone called could be a luckstone 8 l-cursed -1 sling ammos called some good gray 9 l-uncursed +0 sling ammos called some good gray a * cursed +0 worthless piece of yellow glass {1} a * uncursed +0 worthless piece of black glass {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 29 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: shock resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 94% chance Ring drop chance was reduced to 89% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 91% Weapon drop chance was reduced to 91% Food drop chance was reduced to 98% Shop item generation was reduced to 92% Monster death drops spawned with only 94% chance The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: bow The following skill became untrainable after a while: firearms (turn 23563) The following skill became harder to train at higher skill levels: javelin Number of artifacts generated was 4 Number of fake artifacts generated was 9 Monster spawn increase started at turn 27928 Monster spawn increase reached its maximum at turn 134695 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 829862 The monster class that cannot be genocided was orc The monster species that spawned more often: unvoiced transported (freq bonus 6) The monster species that spawned more often: deja-vu lord (freq bonus 9) The monster species that spawned more often: trellertrellertreller zombie (freq bonus 3) The monster species that spawned more often: fat roper (freq bonus 6) The monster species that spawned more often: shale throng (freq bonus 2) The monster species that spawned more often: w-type (freq bonus 2) The monster species that spawned more often: nether spore (freq bonus 2) The monster species that spawned more often: giant green bat (freq bonus 72) The monster species that spawned more often: alucard cosplayer (freq bonus 10) The monster species that spawned more often: veela (freq bonus 16) The monster species that spawned more often: weird growth (freq bonus 4) The monster species that spawned more often: degenerate stalk (freq bonus 6) The monster species that spawned more often: anticline aldermen fellowmen (freq bonus 16) The monster species that spawned more often: sand worm (freq bonus 4) The monster species that spawned more often: bloodthirster (freq bonus 4) The monster species that spawned more often: glass piercer (freq bonus 24) The monster species that spawned more often: effing humper (freq bonus 12) The monster species that spawned more often: dim bulb (freq bonus 6) The monster species that spawned more often: tlotting humper (freq bonus 4) The monster species that spawned more often: parturition scrimmage (freq bonus 16) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster species that never randomly spawned: cutting terror The monster species that never randomly spawned: victualled convecting godhood wiener shaveable The monster species that never randomly spawned: fine waddle The monster species that never randomly spawned: cloned New Vegas NPC The monster species that never randomly spawned: crevasse lemming The monster species that never randomly spawned: chemical warp patch The monster species that never randomly spawned: nondescript warp fungus The monster species that never randomly spawned: puce jelly The monster species that never randomly spawned: baby orange dragon The monster species that never randomly spawned: #"