Kerstin, lawful female herald Topmodel ########## #####,,%,,,,,,########################################-|----- #^# #,,,,,,##--####,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,......| -----.------ #,,######-. #####-----###---------------#############,|.....| |......`...| #,## .- |...|#,,..............| #,------- |#......###|##,# #|.| |^..|#,#|.............| #,,# |.#....#...|,,,# #,@.- |...|#,#|.............| ##,,# |.......#..-,## #,-- |.<.-,,#------.-------- #----------,# |.#..#.#...|## #,# |...|## #,,,,# #,.........|,# |#.........| #,# -+--- ###,,# #,|.{.......,# -----|----- #,# ##,,# #,,|.>......|# #,,############,## ##,,# #,,#---------- ##,,,,,,,,,,,,#,,# ##,# #,## ##---------|--,# #,# #,# |...........,# ---.----,# |..........|# |.......,# |..........| |{.....|# ------------ |......| |......| -.------ [Kerstin the Curved Woman] St8 Dx11 Co6 In14 Wi13 Ch17 TopHrlFemLaw+O S2291 Dlvl:7 $81 HP-5(21) Pw26(26) AC-1 MC1 Mov8 Sn0 Xp6/430 Wt345/3190 T2670 Latest messages [-2 -> 19] You wobble in the saddle. You feel a bit steadier now. Count: 10 You find a trap door. The door opens. You see here a % giant sea anemone {60}. F - a % giant sea anemone {60}. giant sea anemone - This is a piece of armor. Color: orange. Material: flesh. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). This edible armor is actually as weak as a crappy leather armor. What do you want to drop? [$a-oq-wyzA-FIJNORU-WYZ or ?*] You drop a % giant sea anemone {60}. What do you want to eat? [nD or ?*,] Really eat that item? [ynq] (n) Blecch! Rotten meat! Everything suddenly goes dark. The door opens. You can see again. KAABLAMM!!! You triggered a bomb! You die... Your inventory Amulets o - a ! cursed amulet of change {0} Weapons a - an i-uncursed +3 trident {10} b - an i-uncursed +0 scythe (weapon in hands) {20} c - a w-blessed +0 sling named good {2} d - 4 i-uncursed +0 orcish daggers (in quiver) {16} e - 3 i-uncursed +0 orcish spears {36} q - an i-blessed +1 knife {2} w - a t-blessed +1 unknown knife {2} E - an i-uncursed +0 javelin {8} Y - a * cursed +0 droven crossbow {30} Armor A - a l-uncursed +0 pair of leather peep-toes (being worn) {4} C - a s-uncursed +1 cloak of peace {4} W - an i-uncursed +0 splint mail (being worn) {160} Comestibles n - a % blessed tripe ration {0} D - 8 v-uncursed grapes {0} Scrolls f - 5 ? uncursed scrolls of healing {0} g - 4 ? uncursed scrolls of mana {0} h - 3 ? uncursed scrolls of phase door {0} i - 2 ? uncursed scrolls of standard id {0} j - a ? uncursed scroll of cure {0} k - a ? uncursed scroll of heal other {0} s - a ? uncursed scroll of regular material {0} u - a ? uncursed scroll of mass murder {0} z - a ? blessed scroll of barrhing {0} R - a ? uncursed finalized scroll of teleportation called could be tele {0} Potions m - a * blessed finalized potion of healing {0} I - a * cursed finalized potion of ESP {0} N - a * cursed potion of clairvoyance {0} O - a * uncursed potion of monster detection {0} Rings V - a ` cursed ring of hunger {0} Wands B - a 7-uncursed wand of digging (0:0) {0} J - a M-uncursed wand of slow monster called bitumen slow (0:10) {0} U - a m-cursed wand of sleep called motile stop moving (0:1) {0} Z - a w-uncursed wand of teleportation called maple could be tele (0:10) {0} Tools l - a c-uncursed sack called some sack {38} y - an i-uncursed +0 grappling hook {12} Gems r - a b-blessed +2 bone fragment called some good gray? t - 39 ` uncursed +0 rocks {0} v - a * uncursed +0 worthless piece of blue glass {1} Contents of the sack called some sack: 170 g-gold pieces {0} a w-cursed -1 crossbow named cursed {20} the i-uncursed +0 rifle named Carrion Beetle {12} 50 i-uncursed +0 bullets named Dark Corner {1} a ? uncursed spellbook of finger named out (0:0) {0} a ? uncursed spellbook of cure confusion (4:1) {0} a ? uncursed spellbook of clairvoyance named out (0:0) {0} a * uncursed finalized potion of amnesia {0} a * uncursed finalized potion of water {0} a M-uncursed wand of create monster (0:4) {0} 7 ` cursed +0 rocks {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 18 You carried 0 sins You could not have this property at all: acid resistance You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Ring drop chance was reduced to 77% Wand drop chance was reduced to 96% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 96% Tool drop chance was reduced to 96% Food drop chance was reduced to 95% Shop item generation was reduced to 88% Concealing monsters were spawned underneath items 19% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: two-handed weapons The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: polymorphing The following skill became untrainable after a while: gun control (turn 46567) The following skill became harder to train at higher skill levels: dagger Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 159246 Monster spawn increase reached its maximum at turn 403524 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 282751 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: wannabe asthma (freq bonus 16) The monster species that spawned more often: Marianne (freq bonus 8) The monster species that spawned more often: grandmaster dark wall (freq bonus 12) The monster species that spawned more often: old corpse (freq bonus 6) The monster species that spawned more often: elf veteran (freq bonus 4) The monster species that spawned more often: Sophia's high-heeled lady's shoe (freq bonus 12) The monster species that spawned more often: terse reapply (freq bonus 6) The monster species that spawned more often: colorless spore (freq bonus 4) The monster species that spawned more often: time fungus (freq bonus 10) The monster species that spawned more often: tie fighter (freq bonus 4) The monster species that spawned more often: dipping notoriety (freq bonus 4) The monster species that spawned more often: special ufo part (freq bonus 18) The monster species that spawned more often: boxlike vitalize (freq bonus 8) The monster species that spawned more often: cave vulture (freq bonus 6) The monster species that spawned more often: attack nold (freq bonus 24) The monster species that spawned more often: great water dragon (freq bonus 6) The monster species that spawned more often: cancel troll (freq bonus 21) The monster species that spawned more often: Touda, the Shikigami (freq bonus 8) The monster species that spawned more often: minotaur priestess (freq bonus 2) The monster species that spawned more often: stomaching supersonic (freq bonus 30) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters that usually spawn tame (freq bonus 4) The monster species that never randomly spawned: flashlight snake The monster species that never randomly spawned: adore debacle The monster species that never randomly spawned: octarine force fungus The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: king gizard The monster species that never randomly spawned: copper mushroom patch The monster species that never randomly spawned: unsympathetically permutation The monster species that never randomly spawned: silver colony The monster species that never randomly spawned: plague eater The monster species that never randomly spawned: expended turret The RNG hath decreed that this item was never generated: diminished bleeding (smeared) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: restoration (worthless) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 184) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 52) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 28) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy foam ball ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 87) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: symbiosis (PARASITARY, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 9) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 6) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 11) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 8) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 7) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 96) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this trap was always invisible: lootcut trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 7) Trap randomization happened for 1 in 69 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 4771 Strength training was 35 Dexterity training was 6 Wisdom training was 32 Constitution training was 1 Your sanity was 0 You had 1 points of enchantment expertise You had 6 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having acid resistance (0) You were telepathic You were warned You had 521 points of nutrition remaining You were stealthy You could fly You could survive without air You were riding Everella You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 90 spells Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Speedy Gonzales The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a) - last build Tue Dec 1 19:11:08 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 + divine 90% 84% b - cure confusion 3 + healing 90% 85% c - finger 2 + divine 36% 109% Techniques known in the end Name Level Status attire charm 6X LIMIT(0) appraisal 6 R LIMIT(1284) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) s-pressing 6 O LIMIT(4038) Discoveries Amulets amulet of change (contamination) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (round helmet) * sedge hat (etheric helmet) * skullcap (engraved helmet) * flack helmet (shemagh) * crystal helm (complete helmet) * mining helm (black helmet) * field helm (cone-shaped helmet) * helm of safeguard (meteoric helmet) * war hat (plumed helmet) * plasteel gloves (white gloves) * leather gloves (inka gloves) * gauntlets of safeguard (princess gloves) * gauntlets of plugsuit (concrete gloves) * commander gloves (spanish gloves) * field gloves (nano gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (conundrum boots) * field boots (comfortable sneakers) * boots of safeguard (dyke boots) * Femmy stiletto boots (unfashionable boots) * Madeleine plateau boots (wedge boots) * Marlena hiking boots (standing footwear) * Anastasia dancing shoes (femmy boots) * Jessica lady shoes (spider boots) * Solvejg mocassins (fur boots) * Wendy leather pumps (sharp-edged sandals) * Katharina platform boots (unisex sneakers) * Elena combat boots (old brogues) * Thai combat boots (sand-als) * Elif sneakers (princess pumps) * Nadja buckled lady shoes (fin boots) * Sandra combat boots (turbo boots) * Natalje block heel sandals (steel toed boots) * Jeanetta girl boots (gentle boots) * Yvonne girl sneakers (paper shoes) * Maurah hugging boots (everlasting boots) * Meltem combat boots (wooden clogs) * Sarah hugging boots (clunky heels) * Claudia wooden sandals (side zip boots) * Ludgera hiking boots (thick-soled boots) * Kati girl boots (steel boots) * Nelly lady pumps (persian boots) * Eveline wedge sandals (feelgood heels) * Karin lady sandals (fleecy boots) * Juen peep-toes (roman sandals) * Kristina platform sneakers (ankle strap sandals) * Lou sneakers (cheap shoes) * Almut sneakers (radiant heels) * Julietta peep-toes (flat-soled shoes) * Arabella hugging boots (unisex pumps) cloak of peace (bleached cloak) Scrolls scroll of healing (WILD WATER WHARF) scroll of mana (WA DO SHITAI NODESU KA) scroll of phase door (MEMELIKE) scroll of standard id (MINEHACK NOW FOR PS4) scroll of cure (SUTSI) scroll of heal other (WELCOME TO ANGBAND) * scroll of extra healing (SACRED TRANSPOSITIONS) * scroll of greater mana restoration (CONJUROR AXIOMATICALLY SILO) scroll of teleportation called could be tele (ONLY EFFECTIVE STUNT IS HITTING) scroll of lava (DER VORNAME NABE) scroll of regular material (PONUS MOSTAS) scroll of mass murder (EDGE PROTECTION) scroll of barrhing (DU KUMMS HIER NICH REIN) Spellbooks spellbook of clairvoyance (antique) spellbook of cure confusion (lavender-scented) spellbook of finger (sweet) Potions potion of paralysis (clotted blood) potion of healing (tasteless) potion of ESP (silver) potion of clairvoyance (violet-red) potion of monster detection (gray) potion of amnesia (sparkling) potion of water (clear) Rings ring of hunger (coral) Wands wand of create monster (spongy) wand of digging (embedded) wand of slow monster called bitumen slow (bitumen) wand of sleep called motile stop moving (motile) wand of teleportation called maple could be tele (maple) Tools leather saddle (saddle) sack called some sack (bag) grappling hook (iron hook) Gems bone fragment called some good gray? (gray) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 4: (potion store) Level 5: (mall with armor shop) Level 6: (Duri) Level 7: <- You are here Vanquished creatures 0 kittens (1 created) a hobbit gentleman a kniver a hobbit a white jelly a reston a gizard a fast mimicker an antidote mimic 0 small flying mimics (1 created) 0 large mimics (1 created) a plains nymph a clubbelgoblin 2 sewer rats a cave spider (2 created) a barking spider a wimpdag banger 0 protected black unicorns (1 created) 0 bugger errors (1 created) a wimpy gray dragon a cribo 2 yellow spores (0 created) an attack nold 2 sub-gnomes (3 created) a stroke gnome a gnome a net gnome (2 created) a gnome zruty an intermediate gnome 0 gnome lords (1 created) a New Kop a creep mummy an early mummy a kobold mummy a monkey mummy a rat zombie a kobold zombie a gnome zombie a zombie a retarded golem a flower girl (2 created) a boil-covered wretch a mangy-looking leper a battle-scarred veteran an apologetic customer a senser a poisoner 4 muggers 0 dark girls (1 created) 0 blacksmiths (1 created) 0 shopkeepers (5 created) 0 watchmen (4 created) 0 watch captains (3 created) a floor grue a feminism gaze 72 creatures born. 50 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 50 times You killed 27 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 13 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 19 times You read scrolls 0 times You read spellbooks 3 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 8 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 6 times You successfully searched for doors or corridors 10 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 1 monster with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 1 ranged weapon ammo You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 1 time You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 2 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new herald 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Master) (51 of 160) general combat [Unskilled] (max Skilled) (5 of 20) two-handed weapons [Unskilled] (max Skilled) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Skilled) (22 of 160) searching [Unskilled] (max Skilled) (16 of 20) spirituality [Unskilled] (max Skilled) (0 of 20) petkeeping [Basic] (max Master) (55 of 160) techniques [Unskilled] (max Skilled) (9 of 20) memorization [Unskilled] (max Skilled) (8 of 20) squeaking [Basic] (max Expert) (20 of 160) symbiosis [Unskilled] (max Skilled) (0 of 20) form I (Shii-Cho) [Unskilled] (max Skilled) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Skilled) (0 of 20) form V (Djem So) [Basic] (max Expert) (20 of 160) form VI (Niman) [Unskilled] (max Skilled) (0 of 20) form VII (Juyo) [Unskilled] (max Skilled) (0 of 20) form VII (Vaapad) [Unskilled] (max Skilled) (0 of 20) martial arts [Basic] (max Expert) (20 of 160) riding [Basic] (max Master) (42 of 160) Weapon Skills dagger [Unskilled] (max Skilled) (2 of 20) knife [Basic] (max Skilled) (23 of 160) axe [Unskilled] (max Skilled) (0 of 20) two-handed sword [Unskilled] (max Skilled) (0 of 20) paddle [Unskilled] (max Skilled) (0 of 20) flail [Unskilled] (max Skilled) (4 of 20) quarterstaff [Unskilled] (max Skilled) (0 of 20) polearms [Unskilled] (max Skilled) (2 of 20) spear [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Skilled) (0 of 20) trident [Basic] (max Skilled) (41 of 160) lance [Unskilled] (max Skilled) (0 of 20) sling [Unskilled] (max Skilled) (0 of 20) firearms [Basic] (max Skilled) (20 of 160) crossbow [Unskilled] (max Skilled) (0 of 20) whip [Unskilled] (max Skilled) (0 of 20) lightsaber [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Skilled) (0 of 20) divination spells [Unskilled] (max Skilled) (6 of 20) enchantment spells [Unskilled] (max Skilled) (0 of 20) protection spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Skilled) (0 of 20) matter spells [Unskilled] (max Skilled) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Kerstin the Topmodel... You died in The Dungeons of Doom on dungeon level 7 with 2266 points, and 251 pieces of gold, after 2670 moves. Killer: hidden bomb You were level 6 with a maximum of 21 hit points when you died. You reached the 137th place on the top 10000 list. No Points Name Hp [max] 1 2137882 mobileuser-Mid-Gel-Mal-Cha died in Deep Mines on level 63 [max 73]. Killed by a monster (Grengor). - [248] 2 1143799 Donald Tru-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 30 [max 84]. Killed by a monster (modron secundus), while paralyzed by a monster spell. - [121] 3 935807 amateurhou-Mon-Ang-Mal-Law died in Deep Mines on level 32 [max 36]. Killed by a monster (thoul), while paralyzed by a monster's passive attack. - [171] 4 606541 Ruth-Loc-Ske-Fem-Cha died in The Dungeons of Doom on level 45. Killed by a monster (minotaur). - [125] 5 473476 amateurhou-Mon-Ang-Mal-Law died in Sewer Plant on level 35 [max 36]. Killed by a monster (astral elemental), while paralyzed by a monster attack. - [132] 6 468116 amateurhou-Mon-Ang-Mal-Law died in Illusory Castle on level 51. Killed by a monster (elan warrior). - [192] 7 384126 Ronja-Top-Gre-Fem-Neu died in Space Base on level 26. Killed by a monster (multi xorn). - [139] 8 354420 amateurhou-Mon-Ang-Mal-Law died in Gamma Caves on level 30. Killed by a monster (tai chi girl), while knocked out by an asian peep-toe. - [111] 9 348375 amateurhou-Mon-Ico-Mal-Cha died in Mainframe on level 30 [max 39]. Killed by a monster (Mr. Yr Wyddgrug, the shopkeeper). - [158] 10 280362 amateurhou-Mon-Esp-Mal-Law died in Space Base on level 33. Killed by a monster (mimotaur). - [120] 135 2389 zor-Wan-Hem-Mal-Cha quit in The Gnomish Mines on level 4. 47 [49] 136 2288 floatboth-Fem-Fai-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [36] *137 2266 Kerstin-Top-Hrl-Fem-Law died in The Dungeons of Doom on level 7. Killed by a hidden bomb. - [21] 138 2211 amateurhou-Mon-Ico-Mal-Cha died in The Gnomish Mines on level 5. Killed by a rock. - [19] 139 2158 Khalim-Unb-Per-Mal-Neu died in The Gnomish Mines on level 3. Killed by a monster (grouping ant). - [83] 204 223 Kerstin-Top-Hrl-Fem-Law died in The Dungeons of Doom on level 2. Killed by an arrow. - [14]