Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 10 13:23:42 2019 (593640239f7481c910165c98505177ed7c2f787a,branch:hardfought). Game began 2019-06-10 20:16:44, ended 2019-06-10 20:28:16. Anerag, neutral female gnomish Wizard ----- ----- |...-# |...| |...|# ---- |...+ #....|# 0###...| ..| #|...|# ### |..| . # # # #|>..|############### ### #-..| #####f############################-----## ---------# #---- # # # ### |.......|# ## # |....)..|# ### ## |....<...########### # ## |.......|##### -.------# --------- # |......-# ####-......| |......| -------- Anerag the Evoker St:7 Dx:11 Co:15 In:19 Wi:9 Ch:13 Neutral Dlvl:5 $:275 HP:10(21) Pw:16(16) AC:8 Exp:2 T:2286 Latest messages: You kill the jackal! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You hear the chime of a cash register. You finish eating the jackal corpse. The door resists! Where do you want to travel to? (For instructions type a '?') You descend the stairs. $ - 5 gold pieces. You see here a mace. The gnome zombie hits! The housecat bites the gnome zombie. The gnome zombie is destroyed! The housecat picks up a mace. The housecat drops a mace. The door opens. The door opens. $ - 10 gold pieces. You swap places with your housecat. With great effort you move the boulder. You try to move the boulder, but in vain. You swap places with your housecat. The door opens. Invalid direction for '5' prefix. You find a hidden door. This door is locked. This door is locked. What do you want to use or apply? [cmptF or ?*] m In what direction? 4 Unlock it? [yn] (n) y You succeed in picking the lock. The door resists! The door opens. The large kobold hits! You kill the large kobold! Welcome to experience level 2. You see here a large kobold corpse. There is a large kobold corpse here; eat it? [ynq] (n) y Ecch - that must have been poisonous! This large kobold corpse tastes okay. You finish eating the large kobold corpse. You swap places with your housecat. You descend the stairs. You see here a samurai sword. You climb up the stairs. You hear the splashing of a naiad. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 275 gold pieces Weapons o - a blessed +0 orcish dagger (alternate weapon; not wielded) a - a blessed +1 quarterstaff (weapon in hands) Armor z - an uncursed +0 orcish helm (being worn) b - a blessed +0 cloak of magic resistance (being worn) Comestibles s - an uncursed food ration Scrolls w - an uncursed scroll of amnesia r - an uncursed scroll of destroy armor j - an uncursed scroll of identify E - a cursed scroll of identify i - 2 uncursed scrolls of light Spellbooks A - an uncursed spellbook of cancellation v - an uncursed spellbook of detect treasure k - a blessed spellbook of force bolt l - an uncursed spellbook of slow monster Potions h - an uncursed potion of confusion B - an uncursed potion of levitation f - an uncursed potion of water D - an uncursed potion of water Rings d - an uncursed +1 ring of gain constitution C - an uncursed ring of invisibility (on right hand) e - an uncursed ring of stealth (on left hand) Wands c - an uncursed wand of probing (0:6) p - an uncursed wand of striking (0:7) Tools m - an uncursed lock pick t - an uncursed magic marker (0:83) F - a cursed magic marker (0:99) Anerag the Wizard's attributes: Background: You were an Evoker, a level 2 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 2286 turns ago. You had 23 experience points. Basics: You had 10 out of 21 hit points. You had all 16 energy points (spell power). Your armor class was 8. Your wallet contained 275 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 7 (peak:10, limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were invisible. You were stealthy. You were warded. You survived. Vanquished creatures: 3 gas spores 2 large kobolds 2 giant rats a gnome zombie 2 geckos 3 jackals a fox 3 goblins 2 sewer rats 9 grid bugs a lichen 6 newts 35 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 5 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A fountain, a sink. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: <- You were here. Level 6: A fountain. The Gnomish Mines: Level 4: Goodbye Anerag the Wizard... You quit in The Dungeons of Doom on dungeon level 5 with 617 points, and 275 pieces of gold, after 2286 moves. You were level 2 with a maximum of 21 hit points when you quit.