Anerag, chaotic female asgardish Electric Mage -----------#### ---------- ##|..........,,,# -------##|..{.....| #,........>.|#### ----------- |......,#|........| #,|........[.,# |.........| |.....|,,|........| #,-.--|----|-,## |..-----..| |.....|,,..{......| ###,# #,#,,## |..| |..|## -@-----#,|......%.| #,,,# #,,,,,## |..-----...,---------- #,# #,------|---##,----+--- ###,#,,### |.........|,|........| ### #,# #,####,,|......| #,,,,,,##-.---------,|........| ### #`,,##,,.$.....| ####,,,,,%,, #,.........| --|--,,|..<...| #,##--.---- ##---------- |...|,,-------- #,# |.....| |....,,# #,##|.....| |.`.|,,# #,,,......| |..>-,## ####|.....| -----## ------- [Anerag the Charger] St6 Dx16 Co14 In17 Wi11 Ch7 EleAsgFemCha Dlvl:1 $22 HP26(26) Pw30(30) AC3 Exp2 Wt596/1320 T361 Latest messages You are hit by a dart. [-1 -> 18] You kill the aqua kobold! 11 gold pieces. There is a wall in the way! (2x) 3 gold pieces. Count: 50 You stop searching. You kill the woodsman! Welcome to experience level 2. Got searching! There is a broken door here. There are several objects here. What do you want to eat? [c or ?*,] This woodsman corpse tastes terrible! You cannibal! You will regret this! Your sanity increases. You finish eating the woodsman corpse. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: stun resistance Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 39% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 70% Wand drop chance was reduced to 66% Amulet drop chance was reduced to 94% Implant drop chance was reduced to 94% Potion drop chance was reduced to 79% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 93% of the time only The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: sexy flats (turn 72) Sticky curses were more common by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38721 Monster spawn increase reached its maximum at turn 85578 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 426839 The monster class that cannot be genocided was light The monster species that spawned more often: stu nymph (freq bonus 3) The monster species that spawned more often: mind flayer telepath (freq bonus 9) The monster species that spawned more often: elona girl (freq bonus 12) The monster species that spawned more often: shard warp fungus (freq bonus 8) The monster species that spawned more often: bori (freq bonus 16) The monster species that spawned more often: nightly fungus (freq bonus 12) The monster species that spawned more often: mega goblin (freq bonus 6) The monster species that spawned more often: moldy warp fungus (freq bonus 10) The monster species that spawned more often: floating permamimic (freq bonus 18) The monster species that spawned more often: trash wolf (freq bonus 6) The monster species that spawned more often: cutting terror (freq bonus 20) The monster species that spawned more often: slime granny (freq bonus 48) The monster species that spawned more often: reddish growth (freq bonus 24) The monster species that spawned more often: giant monkey (freq bonus 6) The monster species that spawned more often: Lexi's wonderfully soft sneaker (freq bonus 4) The monster species that spawned more often: passivity lichen (freq bonus 18) The monster species that spawned more often: silent watcher (freq bonus 8) The monster species that spawned more often: split heart (freq bonus 27) The monster species that spawned more often: grope cube (freq bonus 6) The monster species that spawned more often: venom turret (freq bonus 4) The monster trait that was more common: monsters who attack with antimatter (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 18) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster species that never randomly spawned: memory robber troll The monster species that never randomly spawned: leocentaur king The monster species that never randomly spawned: irresistible mushroom The monster species that never randomly spawned: Sing's plateau boot The monster species that never randomly spawned: animated unfair stiletto The monster species that never randomly spawned: orange light The monster species that never randomly spawned: sideliner zoster The monster species that never randomly spawned: spell eraser The monster species that never randomly spawned: anti-paladin The monster species that never randomly spawned: Anastasia's high heel The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: jumping (fantastic) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 8) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 7) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 4) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 3) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 19) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 5) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 4) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 3) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 2) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 7) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 6) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 80) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: amulet of increased frequency (mastist) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fleecy terrain (multihued) The RNG hath decreed that this item was always generated cursed: using hazard (wiseguy) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 8) Trap randomization happened for 1 in 849 traps Next attribute increase check would have come at turn 596 Strength training was 8 Dexterity training was 3 Wisdom training was -1 Constitution training was 10 Your sanity was 3 You were shock resistant You had not decided on your sexuality yet You were prevented from having stun resistance (0) You had automatic searching You had 2133 points of nutrition remaining You aggravated monsters You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.5.0 (03fe788) - last build Mon Jun 10 12:15:06 2019. You could not have safely prayed (43) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 97% b - lightning 4 matter 4% 297% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of scare monster (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of healing (YOU MAEAEAEAEAEN EY) scroll of mana (ENEMATZU MEMALEZU) scroll of phase door (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) scroll of standard id (YOUR MUM LMAO FUCKING REKT) scroll of cure (OH DEAR YOU IM BUILDING FUMES FOR YOU) * scroll of extra healing (WOMAN NOISES) * scroll of greater mana restoration (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) Spellbooks spellbook of shocking sphere (miracle) spellbook of lightning (icky) Potions potion of sickness (buzzing) Rings ring of timely backup (gentle) Wands wand of lightning (dragonbone) wand called vanish (shining) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye Anerag the Electric Mage...