Unix xNetHack Version 0.4.1-0 Beta - last build Fri Mar 22 12:23:13 2019. (441f34a7481cd2dc2200563281493e47b8232ae1,branch:master) Game began 2019-06-27 20:41:25, ended 2019-06-27 22:51:02. 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Anerag the Joshu St:25 Dx:15 Co:16 In:10 Wi:9 Ch:5 Lawful Home 3 $:0 HP:0(93) Pw:45(45) AC:-9 Exp:12 T:13412 Satiated Latest messages: What do you want to use or apply? [- blmotx or ?*] x Nothing seems to happen. What do you want to use or apply? [- blmotx or ?*] x You feel less confused now. The invisible ryoshu zaps a forked wand! The bolt of fire hits the invisible ryoshu! The bolt of fire hits you! Your cloak smoulders! A green mold grows on a moldy corpse! You hit the kunoichi! You hit the kunoichi! The kunoichi swings her mace. The kunoichi hits! The kunoichi swings her mace. The kunoichi misses! You hit the kunoichi! You hit the kunoichi! The kunoichi swings her mace. The kunoichi hits! The kunoichi swings her mace. The kunoichi misses! You hit the kunoichi! You kill the kunoichi! There are several objects here. h - a scroll of create monster {5}. j - a scroll of teleportation {5}. k - a uranium wand {7}. The invisible ryoshu zaps a wand of fire! The bolt of fire hits you! Your cloak smoulders further! Your scroll of create monster catches fire and burns! The bolt of fire bounces! The bolt of fire hits you! Your cloak smoulders completely! What do you want to use or apply? [- blmotx or ?*] b You put a scroll of teleportation into the bag called holding. What do you want to use or apply? [- blmotx or ?*] b The invisible ryoshu zaps a wand of fire! The bolt of fire hits you! The bolt of fire bounces! You hit the invisible ryoshu! You hit the invisible ryoshu! The invisible ryoshu picks up a mace. You hit the invisible ryoshu! You hit the invisible ryoshu! The invisible ryoshu turns to flee. The invisible ryoshu zaps a wand of fire! The bolt of fire hits you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Inventory: 957/1000 weight (25/52 slots) Amulets T - an uncursed glass amulet of ESP (being worn) {17} Weapons d - 23 uncursed +0 ya (in quiver) {23} c - an uncursed +0 yumi {30} a - an uncursed +1 katana (wielded in other hand) {40} A - the blessed rusty +3 Vorpal Blade (weapon in hand) {40} Armor g - an uncursed +3 silver orcish helm (being worn) {33} i - a blessed thoroughly rusty +2 pair of gauntlets of power (being worn) {30} G - an uncursed +0 pair of mithril dwarvish boots (being worn) {31} u - an uncursed thoroughly burnt +0 cloak of displacement (being worn) {10} e - an uncursed rustproof +0 splint mail (being worn) {400} Comestibles U - an uncursed cram ration {15} Rings Q - an uncursed ring of polymorph control (on right hand) {3} O - an uncursed ring of slow digestion (on left hand) {3} Wands N - an uncursed wand of cancellation (0:7) {7} y - an uncursed wand of digging (0:4) {7} D - an uncursed wand of lightning (0:1) {7} I - an uncursed wand of make invisible (0:6) {7} k - an uncursed wand of speed monster (0:4) {7} w - an uncursed wand of striking (0:8) {7} Tools b - a blessed bag of holding containing 42 items {184} l - an uncursed oil lamp {20} m - an uncursed osaku named poison/cold/sleep {4} t - an uncursed towel {2} x - a blessed +0 unicorn horn {20} Gems/Stones o - a blessed luckstone {10} Contents of the bag of holding: an uncursed +0 cloak of protection an uncursed +0 paper mummy wrapping 4 uncursed gunyoki an uncursed scroll of food detection 2 blessed scrolls of blank paper 5 uncursed scrolls of blank paper 2 cursed scrolls of blank paper 2 uncursed scrolls of earth a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of fire an uncursed scroll of gold detection an uncursed scroll of identify 3 uncursed scrolls of teleportation a cursed scroll of teleportation 2 blessed scrolls of teleportation an uncursed potion of full healing an uncursed potion of see invisible 13 potions of holy water an uncursed potion of water an uncursed potion of sleeping an uncursed ring of fire resistance an uncursed +1 ring of adornment a blessed +4 ring of gain strength a cursed ring of polymorph an uncursed ring of polymorph control a blessed +3 ring of protection an uncursed wand of polymorph (0:4) an uncursed wand of create monster (0:13) an uncursed wand of lightning (0:6) an uncursed wand of lightning (0:6) an uncursed wand of magic missile (0:4) an uncursed wand of magic missile (0:4) an uncursed wand of striking (0:7) an uncursed magic marker (0:32) an uncursed magic whistle an uncursed +0 wooden pick-axe an uncursed aquamarine stone 3 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellow glass an uncursed luckstone Anerag the Samurai's attributes: Background: You were a Joshu, a level 12 female human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You started out male. You were in the Quest, on level 3. You entered the dungeon 13412 turns ago. You had 15416 experience points. Basics: You had 0 out of 93 hit points. You had all 45 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:18/03, innate limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 5 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding two weapons at once. You had expert skill with two weapon combat. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were displaced. You were stealthy. You had slower digestion. You had a small defense bonus (+4). You were warded. You had polymorph control. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a samurai 2 giant mimics 2 flesh golems a wumpus a baby purple worm 8 stalkers a water elemental a giant mummy 4 wargs 3 winter wolves 2 small mimics a glass piercer 2 warhorses a xan 2 trolls 5 large dogs a freezing sphere a flaming sphere a shocking sphere 2 chameleons 4 crocodiles 2 leocrottas a pit viper 2 carnivorous apes a succubus 2 cockatrices 15 wolves 8 leprechauns an orc-captain 2 iron piercers a mumak 3 giant spiders a scorpion 2 horses a black light 4 piranha a gnome king a dwarf mummy 3 brown puddings 2 Green-elves a rust monster 3 owlbears a gold golem a werewolf 13 ninja a chickatrice a dingo a dog 3 housecats 2 jaguars 2 dwarf lords a white unicorn 7 Woodland-elves 4 snakes 5 water moccasins 3 apes a human zombie a fire ant a baby crocodile a wood nymph a bugbear 10 Mordor orcs 3 Uruk-hai 4 rock piercers 3 rock moles a pony a yellow light 2 jellyfish 4 shriekers a violet fungus 10 gnome lords 5 gnomish wizards a red naga hatchling 2 golden naga hatchlings 3 gray oozes 5 giant ants a little dog 3 floating eyes 18 dwarves a kobold lord 3 iguanas a rothe 2 rabid rats a centipede a giant bat an orc zombie a wererat a werejackal a killer bee 2 acid blobs 7 coyotes 6 hobbits 7 manes a gecko 4 giant rats 4 brown molds 10 yellow molds a green mold 4 red molds 63 gnomes 5 garter snakes 2 gnome zombies 4 jackals 2 foxes a kobold 11 newts 2 goblins 10 sewer rats 5 grid bugs 5 bats 8 lichens 407 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain. Level 2: A tree. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: Some fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: "stash" An altar to Amaterasu Omikami. Level 9: Some altars. Level 10: Some fountains. Level 11: A fountain. Level 12: A fountain. Summoned by Lord Sato. Portal to The Quest. Level 13: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. The Quest: levels 1 to 3 Level 1: Given quest by Lord Sato. Level 2: Level 3: <- You were here. Final resting place for you, killed by a bolt of fire. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Anerag | | 0 Au | | killed by a bolt | | of fire | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara Anerag the Samurai... You died in The Quest on dungeon level 3 with 45204 points, and 0 pieces of gold, after 13412 moves. You were level 12 with a maximum of 93 hit points when you died.