Unix NetHack Version 3.7.0-53 Work-in-progress - last build Apr 18 2022 03:42:42 (02b85442fffe0e2954e411e09df771b56fe27bbc,branch:master). Game began 2022-04-19 21:39:42, ended 2022-04-22 15:12:14. Arasaka, lawful female dwarven Cavewoman -- -- . -- |*------ . .--- |...--.----- .- ....| |..........---- .| ....- |.............| .-- ...... - ---)...----..^| ..--.... --.| ---...-- |..-- --.......- ....| --.....| ---- --.....G..--...... ---.....-- |...............| |.......| |......G........| ----.......---- --............%- --.....^.....*.- |.ddd..%......- |...........-- --...d....... --....>....*-------------....d.- ..- ----<..............d.dd.*@)*..*...0.| |.............--------!.--- .....| |................| -.d-- ...| --..---..|.......| |...| -- ---- -----.|.|..| ----- -------- Arasaka the Aborigine St:17 Dx:14 Co:20 In:11 Wi:7 Ch:6 Lawful Dlvl:3 $:29 HP:13(45) Pw:7(7) AC:8 Xp:4/88 T:1540 Hungry Latest messages: a - an uncursed +1 club (weapon in hand). b - an uncursed +2 sling (alternate weapon; not wielded). The jackal bites! The jackal bites! The jackal misses! The jackal bites! The coyote bites! The werejackal bites! Korone misses the jackal. What do you want to write with? [- a-dhjl or ?*] You write in the dust with your fingertip. What do you want to write in the dust here? elbereth The jackal turns to flee. The jackal turns to flee. The jackal turns to flee. The jackal turns to flee. The coyote turns to flee. The werejackal turns to flee. Really save? [yn] (n) Saving... Restoring save file... Hello Arasaka, the dwarven Cavewoman, welcome back to NetHack! Something is written here in the dust. You read: "elbereth". # Really quit? [yn] (n) Major events: Turn 1: Arasaka the lawful dwarven Cavewoman entered the dungeon 488: attained the rank of Aborigine (level 3) 1071: found Sting in a shop 1392: entered the Gnomish Mines 1540: quit Inventory: Coins ('$') $ - 29 gold pieces Weapons (')') b - an uncursed +2 sling (alternate weapon; not wielded) j - an uncursed +0 sling l - an uncursed +0 orcish dagger a - an uncursed +1 club (weapon in hand) Armor ('[') p - an uncursed +0 leather armor (being worn) Comestibles ('%') f - an uncursed food ration Scrolls ('?') o - an uncursed scroll of genocide i - an uncursed scroll of light g - an uncursed scroll of teleportation Potions ('!') m - an uncursed potion of extra healing Tools ('(') e - an uncursed skeleton key k - an uncursed tin whistle h - an uncursed towel Gems/Stones ('*') c - 9 uncursed flint stones d - 19 uncursed rocks (in quiver pouch) Arasaka the Cavewoman's attributes: Background: You were an Aborigine, a level 4 dwarven Cavewoman. You were lawful, nominally on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 1540 turns ago. You had 88 experience points, 72 more were needed to attain level 5. Basics: You had 13 out of 45 hit points. You had all 7 energy points (spell power). Your armor class was 8. Your wallet contained 29 zorkmids. Autopickup was on for '$"?' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 11 (limit:16). Your wisdom was 7 (limit:16). Your charisma was 6 (limit:16). Final Status: You were hungry. You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were devoutly aligned. You had infravision. You were warded. You survived. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 16 minutes and 24 seconds. Vanquished creatures: a small mimic 2 coyotes a hobbit a giant rat a yellow mold 5 gnomes 5 jackals a fox 3 goblins 6 grid bugs 5 lichens 2 kobold zombies 5 newts 38 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Aborigine. You entered a shop. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 2 Level 1: "v" A fountain, a sink. Level 2: An armor shop, some fountains. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: <- You were here. Goodbye Arasaka the Cavewoman... You quit in The Gnomish Mines on dungeon level 3 with 511 points, and 29 pieces of gold, after 1540 moves. You were level 4 with a maximum of 45 hit points when you quit.