#==> CHARACTER OPTIONS=fruit:taco OPTIONS=dogname:Korone OPTIONS=catname:Behemoth OPTIONS=horsename:Joergen OPTIONS=gender:random # OPTIONS=race:random,race:!orc # OPTIONS=role:random,role:!wiz,role:!kni,role:!sam,role:!pri,role:!bar,role:!val,role:!hea,role:!mon OPTIONS=role:rog,race:orc #==> CONTROLS OPTIONS=altmeta OPTIONS=autopickup,autodig,autoopen,autounlock:apply-key+kick+force OPTIONS=pickup_types:$"? OPTIONS=paranoid_confirmation:attack pray Remove AUTOPICKUP_EXCEPTION=">scroll .* (scare|scmon)" AUTOPICKUP_EXCEPTION=" GENERAL GAMEPLAY OPTIONS=!bones OPTIONS=!tutorial #==> APPEARANCE OPTIONS=windowtype:curses OPTIONS=perm_invent # OPTIONS=symset:IBMgraphics_2 OPTIONS=symset:curses OPTIONS=lit_corridor OPTIONS=hilite_pet OPTIONS=hilite_pile OPTIONS=dark_room OPTIONS=!sparkle SYMBOLS=S_ghost:9 SYMBOLS=S_water:~ SYMBOLS=S_pool:~ #==> MENU CONFIG OPTIONS=!help OPTIONS=disclose:+i +a -v -g -c -o OPTIONS=menu_objsyms # OPTIONS=menu_glyphs OPTIONS=menustyle:partial OPTIONS=!implicit_uncursed OPTIONS=menucolors MENUCOLOR=" blessed|holy| B($| )"=green MENUCOLOR=" cursed|unholy| C($| )"=red MENUCOLOR="cancel|van"=yellow MENUCOLOR="(cocka/chicka)trice corpse"=yellow MENUCOLOR="life saving"=bright cyan MENUCOLOR=" wish"=bright cyan MENUCOLOR="lamp called magic|magic lamp"=bright cyan MENUCOLOR="magic marker"=bright cyan MENUCOLOR="wand .* death"=bright cyan MENUCOLOR="BoH|holding"=bright cyan MENUCOLOR="scrolls? (of|called) .*cha($|/|rge$|rging$)"=bright cyan MENUCOLOR="scrolls? called 400"=bright cyan MENUCOLOR="scrolls? .* gen"=bright cyan #==> MESSAGES #--- Annoying/useless MSGTYPE=hide "You swap places with .*" MSGTYPE=hide "Your .* is not affected by oxidation" MSGTYPE=hide "You descend .*" MSGTYPE=hide "You (climb|fly) (up|down) .*" MSGTYPE=hide "With great effort you move the boulder." MSGTYPE=hide "You hear someone searching." MSGTYPE=hide "You carefully open.*" MSGTYPE=hide "The door opens.*" MSGTYPE=hide "Your armor is rather cumbersome.*" #--- Notify once MSGTYPE=norep "You see here a .*" MSGTYPE=norep "You see here an .*" MSGTYPE=norep "Something is engraved here on the headstone.*" MSGTYPE=norep ".*You read:.*" #--- Delayed deaths MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You are turning a little .*" #--- Important stuff MSGTYPE=stop "You feel more confident.*" MSGTYPE=stop "You float slightly lower.*" MSGTYPE=stop "You wobble unsteadily in the air.*" #--- Emergencies MSGTYPE=stop "You hear a deafening roar!" # magic trap spawned monsters MSGTYPE=stop "(KABOOM!!|KAABLAMM!!!).*" MSGTYPE=stop "You fall into a pit!" #==> STATUS BAR OPTIONS=time OPTIONS=showexp OPTIONS=statushilites OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/grey&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse OPTIONS=hilite_status:power/100%/grey&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse OPTIONS=hilite_status:characteristics/up/green/down/red OPTIONS=hilite_status: gold/up/yellow/down/brown