Asriel, chaotic female vampiric Wizard ----------- |<........| #..........| ###|.........| #######-.........| ### |.........| # ----------- | ### |.. # -oSr-#%#B@###### .....`.... |`....... --------- [Asriel the Magician] St:9 Dx:13 Co:18 In:17 Wi:12 Ch:11 Chaotic Dungeons of Doom:7 $:0 HP:0(95) Pw:52(129) AC:9 Xp:10/8021 T:7877 Satiated B Latest messages The killer bee's sting was poisoned! The killer bee stings! You miss the killer bee. You bite the killer bee. You kill the killer bee! The garter snake bites! You kill the garter snake! You hit the vampire bat! You bite the vampire bat. The vampire bat bites! (2x) The magic-absorbing blade stuns the vampire bat! You miss the vampire bat. The vampire bat bites! (8x) You hit the vampire bat. You miss the vampire bat. The vampire bat bites! (2x) The vampire bat's bite was poisoned! The killer bee stings! (2x) The magic-absorbing blade scares the killer bee! You kill the killer bee! The vampire bat bites! (2x) The vampire bat's bite was poisoned! The vampire bat bites! (6x) You hit the vampire bat. You bite the vampire bat. You feed on the lifeblood. The vampire bat suddenly seems weaker! The vampire bat bites! (6x) The vampire bat's bite was poisoned! You die... Your inventory Amulets K - a [cursed] hexagonal amulet [of strangulation] Weapons C - an [uncursed] rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) Armor b - an uncursed rotted +0 cloak of magic resistance* N - an uncursed +0 pair of walking shoes [low] (being worn) Potions I - a [cursed] potion of object detection Rings e - an uncursed ring of slow digestion (on right hand)* J - a [cursed] wooden ring [of hunger] Wands c - an uncursed wand of secret door detection (0:10)* q - an [uncursed] ebony wand [of digging (0:8)] G - an [uncursed] chrome wand [of polymorph (0:7)] M - an uncursed wand of teleportation [0:5] U - an uncursed ebony wand [of digging (0:4)] V - a cursed iron wand [of fire (0:3)] Tools g - an [uncursed] stethoscope h - an uncursed [+0] unicorn horn i - an uncursed bag [of holding] j - an uncursed key [skeleton key] l - a cursed [magic] lamp (lit) n - an uncursed magic marker (0:63)* F - an [uncursed] pair of lenses (being worn) Gems H - an [uncursed] gray stone [touchstone] Contents of the bag of holding: 1505 gold pieces an [uncursed] spherical amulet [versus poison] a blessed +1 quarterstaff an uncursed [+0] faded pall [elven cloak] an [uncursed +0] pair of combat boots [jumping] an [uncursed +2] pair of riding boots [water walking] a [blessed +2] polished silver shield [of reflection] an uncursed cram ration an uncursed sprig of wolfsbane a [cursed] scroll labeled HZLRC KSTSBD MPFNG [of enchant weapon] an uncursed scroll labeled LEP GEX VEN ZEA [of identify] 2 [uncursed] scrolls labeled PRIRUTSENIE [of remove curse] an [uncursed] scroll labeled SODALG [of enchant armor] an uncursed scroll labeled THARR [of confuse monster] 2 uncursed scrolls of create monster an [uncursed] scroll of create monster a blessed scroll of light an uncursed scroll of light an [uncursed] scroll of light 2 [cursed] scrolls of light an uncursed scroll of magic mapping an uncursed scroll of teleportation an [uncursed] scroll of teleportation an uncursed stamped scroll [of mail] an [uncursed] spellbook of charm monster an [uncursed] spellbook of detect monsters an [uncursed] spellbook of detect unseen a blessed spellbook of force bolt a blessed spellbook of light a blessed spellbook of light an uncursed spellbook of sleep a [blessed] cloudy potion [of acid] an uncursed diluted potion of invisibility an [uncursed] fizzy potion [of healing] a [blessed] golden potion [of oil] a cursed icy potion [of gain energy] an uncursed potion of full healing an uncursed potion of object detection 6 [uncursed] potions of object detection an [uncursed] potion of sickness a cursed slimy potion [of extra healing] a [cursed] smoky potion [of booze] a [cursed -1] bronze ring [of gain constitution] a [cursed -1] clay ring [of gain dexterity] a [cursed -1] clay ring [of gain dexterity] a [cursed +1] emerald ring [of protection] an [uncursed +2] emerald ring [of protection] an uncursed glass ring [of invisibility] an [uncursed] gold ring [of warning] an uncursed ivory ring [of teleport control] an uncursed jacinth ring [of protection from shape changers] a cursed [-2] plain ring [of increase damage] an uncursed porcelain ring [of free action] a cursed quartz ring [of see invisible] an uncursed ring of fire resistance a cursed ring of fire resistance a cursed sapphire ring [of poison resistance] an [uncursed] sapphire ring [of poison resistance] an uncursed chrome wand [of polymorph (0:2)] an uncursed curved wand [of slow monster (0:7)] an [uncursed] wand of create monster [0:14] a cursed wand of striking [0:2] a cursed wand of striking [0:3] an [uncursed] wand of striking [0:5] a [blessed] wand of striking [0:5] 4 uncursed [tallow] candles 2 [uncursed tallow] candles a [cursed tallow] candle an [uncursed magic] lamp a cursed lock pick 3 [uncursed] black gems [worthless glass] 2 [uncursed] black gems [black opal] an [uncursed] black gem [jet] 2 uncursed blue gems [worthless glass] 2 [uncursed] blue gems [worthless glass] 2 [uncursed] gray stones [luckstone] an uncursed green gem [jade] an [uncursed] green gem [turquoise] an [uncursed] green gem [emerald] 2 uncursed orange gems [worthless glass] 5 [uncursed] orange gems [worthless glass] an [uncursed] red gem [ruby] an [uncursed] red gem [worthless glass] an uncursed violet gem [worthless glass] 3 [uncursed] violet gems [worthless glass] an [uncursed] violet gem [amethyst] an uncursed white gem [opal] 5 [uncursed] white gems [worthless glass] an [uncursed] yellow gem [citrine] an uncursed yellowish brown gem [worthless glass] 3 [uncursed] yellowish brown gems [worthless glass] Final Attributes You were piously aligned. Hunger level was 1420. Your alignment was 49 / 49. Monster difficulty range was 1 - 8. Level difficulty was 7. Seed was ui9jypwj. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You had slower digestion. You regenerated. You were unlucky (-1). You are dead. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 61% b - light 1 divination 0% 69% c - sleep 1 enchantment 0% 73% d - detect monsters 1 divination 0% 95% e - charm monster 3 enchantment 0% 97% f - detect unseen 3 divination 0% 99% Vanquished creatures Aphrodite a ghost a giant zombie 3 small mimics (7 created) a gelatinous cube 3 large dogs (4 created) 2 large cats an ochre jelly a leocrotta (2 created) an elf mummy an ettin zombie a chameleon a giant beetle a quivering blob 5 wolves (10 created) a panther an iron piercer (2 created) a giant spider a black light 3 vampire bats (4 created) 2 gnome kings a brown pudding an owlbear a lizard a jaguar 3 dwarf lords (2 created) a dust vortex a raven a gnome mummy 6 water moccasins a human zombie 2 fire ants a bugbear (2 created) 4 wood nymphs 3 water nymphs (4 created) 3 mountain nymphs (4 created) 3 Mordor orcs (10 created) a rock piercer 3 rock moles a pony (2 created) 2 yellow lights a shrieker 3 violet fungi 19 gnome lords (20 created) 4 gnomish wizards a black naga hatchling 4 elf zombies 2 kittens (3 created) 17 dwarves (20 created) a homunculus 2 kobold lords (3 created) 3 rothes 6 orc zombies 3 iguanas (4 created) 10 killer bees a coyote 5 hobbits (6 created) a hobgoblin a cave spider a yellow mold (2 created) a red mold 71 gnomes (74 created) a garter snake (2 created) 2 gnome zombies 5 geckos 4 jackals 2 foxes 3 goblins 5 sewer rats 5 grid bugs 2 bats 3 lichens (6 created) 6 newts (7 created) 268 creatures vanquished. Voluntary challenges You used a wielded weapon 383 times. You read items or engraved 6 times. You put on armor 8 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You encountered 1 bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Expert] Spellcasting Skills attack spells [Skilled] divination spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 1: an altar to Anhur Level 3: a weapon shop Stairs down to The Gnomish Mines Level 5: an altar to Anhur, a sink Level 6: [nymph] a tree Level 7: [oracle] <- You were here The Gnomish Mines: levels 4 to 11 Level 7: [minetn] many shops, a temple Game information Seed: ui9jypwj Started: 2019-06-01 13:45:22 Ended: 2019-06-01 15:35:55 Play time: PT00:36:12 Goodbye Asriel the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 20139 points, and 1505 pieces of gold, after 7877 moves. Killer: vampire bat You were level 10 with a maximum of 95 hit points when you died. You reached the 23rd place on the top 100 list. No Points Name Hp [max] 1 1721526 Mandevil-Val-Dwa-Fem-Law ascended to demigoddess-hood. 191 [269] 2 1517015 jt-Val-Dwa-Fem-Law ascended to demigoddess-hood. 310 [310] 3 1318826 AmyBSOD-Sam-Hum-Mal-Cha ascended to demigod-hood. 224 [224] 21 22241 spontiff-Bar-Vam-Mal-Cha died in Sokoban on level 5 [max 11]. Killed by a Woodland-elf, while fainted from lack of food. - [121] 22 22143 Dins-Kni-Hum-Fem-Law died in Sokoban on level 5 [max 12]. Killed by a giant beetle, while frozen by a monster's gaze. - [81] *23 20139 Asriel-Wiz-Vam-Fem-Cha died in The Dungeons of Doom on level 7 [max 11]. Killed by a vampire bat. - [95] 24 19442 aoei-Rog-Hum-Fem-Cha died in Sokoban on level 7 [max 13]. Killed by a bolt of lightning. - [74] 25 14762 aoei-Wiz-Elf-Fem-Cha died in The Gnomish Mines on level 13. Killed by a vampire. - [72]