Unix NetHack Version 3.6.1 - last build Mon May 14 19:53:25 2018. (8d51e15ae2a252473a3d7d5591cfdc24ffb8e69a) Game began 2018-05-18 15:17:41, ended 2018-05-18 15:49:31. Dewzmint, lawful male human Knight ------------ |..........| +........<.| |..........| ----|------- #### # # ### # -- ---|- |..Y.G@| |....G.| |......| |......| |......| |....>.| -------- Dewzmint the Esquire St:15 Dx:10 Co:9 In:7 Wi:16 Ch:17 Lawful Dlvl:5 $:31 HP:0(37) Pw:45(45) AC:-1 Xp:5/191 T:2156 Weak Stressed Latest messages: You hear rumbling in the distance. What do you want to eat? This carrot is delicious! There is a grave here. Something is engraved here on the headstone. You read: "Dewzmint, killed by a pony". There are several objects here. Y - a robe. Z - a scroll labeled KIRJE. What do you want to wear? You are now wearing a robe. A cloud of gas puts you to sleep! You wake up. Pick an object. You are beginning to feel hungry. You see here a towel. You fall down the stairs. You hear a door open. You hear a door open. The door resists! The door resists! The door opens. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You find a hidden door. You are beginning to feel weak. You hear a door open. The door opens. You hear a door open. The gnome hits! The gnome misses! The gnome hits! The gnome hits! You don't have enough stamina to move. The gnome misses! You don't have enough stamina to move. The gnome misses! The gnome misses! The gnome hits! You don't have enough stamina to move. The gnome hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 31 gold pieces Amulets l - an uncursed amulet of magical breathing Weapons E - 4 +0 daggers a - a +1 long sword (weapon in hand) H - a cursed +1 mace n - a cursed +0 trident b - a +1 lance Armor d - an uncursed very rusty +0 helmet (being worn) f - an uncursed +0 pair of leather gloves (being worn) u - a blessed +1 pair of iron shoes (being worn) e - an uncursed +0 small shield (being worn) v - an uncursed +0 dwarvish cloak Y - a cursed +0 robe (being worn) c - an uncursed +1 ring mail (being worn) Comestibles I - an uncursed clove of garlic L - 2 cursed sprigs of wolfsbane Scrolls Z - a cursed scroll of identify Spellbooks G - an uncursed spellbook of magic missile Potions B - an uncursed potion of hallucination N - 2 cursed potions of healing F - an uncursed potion of object detection M - 3 potions of unholy water Wands T - a wand of locking (0:4) A - a wand of slow monster (0:7) Tools k - an empty uncursed bag of holding z - a +0 pick-axe t - an uncursed skeleton key w - an uncursed towel Dewzmint the Knight's attributes: Background: You were an Esquire, a level 5 male human Knight. You were lawful, nominally on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). Final Characteristics: You had 0 hit points (max:37). You had 45 magic power (max:45). Your armor class was -1. You had 191 experience points. You entered the dungeon 2156 turns ago. Your strength was 15 (base:16, limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were weak from severe hunger. You were stressed; movement was moderately slowed. You were wielding a long sword. Final Attributes: You were devoutly aligned. You could jump. You were guarded. You are dead. Vanquished creatures: 2 ponies a shrieker 3 gnome lords a gray ooze 2 kittens a dwarf a rothe a giant bat a wererat an acid blob 2 coyotes a hobbit a green mold 8 gnomes a gecko 2 goblins 3 sewer rats 2 bats 3 newts 37 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 4 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: A grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: A grave. Final resting place for Dewzmint-Pri-Hum-Mal-Law, killed by a pony. Level 5: <- You were here. Final resting place for you, killed by a gnome. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dewzmint | | 31 Au | | killed by a | | gnome | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Dewzmint the Knight... You died in The Gnomish Mines on dungeon level 5 with 1012 points, and 31 pieces of gold, after 2156 moves. You were level 5 with a maximum of 37 hit points when you died.