Unix NetHack Version 3.7.0-35 Work-in-progress - last build Mon May 31 22:10:41 2021 (1e3393b4d898dab7e4cd17ed9a02bce3e49c04c8,branch:3.7-hdf). Game began 2021-06-27 17:23:29, ended 2021-06-27 17:39:11. Dewzmint, lawful male human Priest ---- --- |..-- ---- ..-- ---- ---...| --..| -...| |..---....- -----|...---... |...|.....-- --...--.......- --..........--- -----.............| |.............| --.|...---........-| --.............| |....-----...).....| |..............-- --..-- |.........-----...............-- ---- -----.....||...%.....)....<....- |-...--|..---------................- --- |....---..| --..--......>......| --.| |..@G.....| |..| -............| |..| |-.)h...##- -..- ..........-- |..| -------- |.......| .... .........- |..--|..|...----.---.--- .... ........... --..--...............| |..... ........--- |..........---.------- ---... -........| --.------......| ----- .--.|.-- --- -------- -- ---- Dewzmint the Adept St:12 Dx:10 Co:17 In:9 Wi:18 Ch:11 Lawful S:1848 Dlvl:6 $:66 HP:0(60) Pw:62(62) AC:10 Xp:6/383 T:2311 Latest messages: The dwarf wields a bow! You turn into a werejackal! Your armor falls around you! You shrink out of your robe! You can no longer hold your shield! You find you must drop your mace! Use the command #monster to summon help. You rebalance your load. Movement is difficult. What do you want to eat? This carrot is delicious! The dwarf wields a pick-axe! What do you want to drop? You hear crashing rock. The dwarf wields a bow! You stop waiting. The dwarf shoots an arrow! You are almost hit by an arrow. The dwarf wields a pick-axe! The dwarf wields a bow! Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). You bite the gnome lady. The gnome lady hits! The gnome lady hits! The dwarf wields a pick-axe! You don't have enough stamina to move. The gnome lady hits! You return to human form! Your movements are now unencumbered. The gnome lady hits! The dwarf swings his pick-axe. The dwarf hits! You hit the gnome lady. The gnome lady hits! The dwarf swings his pick-axe. The dwarf hits! You hit the gnome lady. The gnome lady hits! The dwarf swings his pick-axe. The dwarf hits! You hit the gnome lady. The gnome lady hits! The dwarf swings his pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 66 gold pieces Scrolls q - a scroll of charging j - a scroll of gold detection t - a scroll of light Spellbooks h - a blessed spellbook of light g - a spellbook of protection Potions r - a blessed potion of paralysis d - 4 potions of holy water Rings n - a ring of searching p - a ring of warning (on right hand) Wands m - a wand of cancellation (0:3) Tools u - an oil lamp l - a tin opener Dewzmint the Priest's attributes: Background: You were an Adept, a level 6 human Priest. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2311 turns ago. There was a full moon in effect when your adventure ended. You had 383 experience points, 257 more were needed to attain level 7. Your score was 1848 before end-of-game adjustments. Basics: You had 0 out of 60 hit points. You had all 62 energy points (spell power). Your armor class was 10. Your wallet contained 66 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 9 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were not hungry. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were level-drain resistant. You were warned. You were a werejackal. You were harmed by silver. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a human zombie a rock mole 3 gnome leaders 2 gnomish wizards a gray ooze a straw golem a giant ant a dwarf 2 orc zombies a werejackal 2 coyotes 2 giant rats a brown mold a green mold 29 gnomes 2 gnome zombies 2 jackals a fox a goblin 5 sewer rats 3 grid bugs a lichen a newt 65 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Acolyte. You entered Minetown. You attained the rank of Adept. You entered a temple. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain, a sink. Level 2: A weapon shop, a fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Some shops, a temple, some fountains. Level 6: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dewzmint | | 66 Au | | killed by a | | dwarf | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dewzmint the Priest... You died in The Gnomish Mines on dungeon level 6 with 1842 points, and 66 pieces of gold, after 2311 moves. You were level 6 with a maximum of 60 hit points when you died.