Unix NetHack Version 3.7.0-35 Work-in-progress - last build Mon May 31 22:10:41 2021 (1e3393b4d898dab7e4cd17ed9a02bce3e49c04c8,branch:3.7-hdf). Game began 2021-06-30 15:17:59, ended 2021-06-30 15:48:52. Dewzmint, lawful male human Priest ---------- ----- ........|.....................| .........................|.- ...-----..-------------|.. ....|.....|..G@......|.- ..|...).|.!-------.|.- .......|.. |.... ...).|. ----- ..).|. ...| .-| ..| .| Dewzmint the Adept St:14 Dx:15 Co:12 In:8 Wi:18 Ch:8 Lawful S:4965 Dlvl:11 $:119 HP:0(51) Pw:5(62) AC:7 Xp:6/429 T:3006 Latest messages: The gnome mummy hits! You miss the gnome mummy. The gnome mummy hits! You hit the gnome mummy! You hit the gnome mummy! You destroy the gnome mummy! What do you want to write with? You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth Something is written here in the dust. You read: "Elbereth". You see here 3 darts. The orc shaman picks up a cursed octagonal amulet. The orc shaman turns to flee. The gnome lady picks up a pair of hard shoes. The gnome lady puts on a pair of hard shoes. The immobile gnome lady seems to flinch. The gnome lady turns to flee. The gnome lady picks up a broad short sword. The gnome lady tries to wield a broad short sword. The gnome lady's crossbow is welded to her hand! The gnome lady picks up a hard hat. The gnome lady puts on a hard hat. The gnome lady picks up a dart. The gnome lady turns to flee. The orc shaman turns to flee. The ochre jelly turns to flee. The ochre jelly turns to flee. The ochre jelly turns to flee. The ochre jelly turns to flee. You hear a clank. You stop waiting. Something is written here in the dust. You read: "Elbere?h". You see here 3 darts. You hit the gnome lady! The gnome lady swings her crossbow. The gnome lady hits! You hit the gnome lady. The gnome lady swings her crossbow. The gnome lady hits! You hit the gnome lady! The gnome lady swings her crossbow. The gnome lady hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 119 gold pieces Weapons q - 11 +0 arrows a - a blessed +1 mace (weapon in hand) Armor c - a +0 small shield (being worn) b - a +0 robe (being worn) Comestibles e - a clove of garlic J - 2 food rations L - a lembas wafer f - a sprig of wolfsbane Scrolls l - a cursed scroll of create monster w - a scroll of destroy armor I - a scroll of enchant weapon s - a scroll of genocide F - a blessed scroll of light Spellbooks g - a spellbook of create monster j - a spellbook of fireball h - a spellbook of healing Potions z - a potion of hallucination B - a potion of levitation E - a potion of paralysis A - a potion of restore ability d - 2 potions of holy water Wands C - a wand of create monster (0:10) i - a cursed wand of make invisible (0:4) p - a wand of striking (0:0) x - a wand of teleportation (0:3) Tools u - an empty sack G - a bag of tricks (0:7) r - a blindfold K - a magic marker (0:86) t - a wet towel M - a wax candle Gems/Stones H - a luckstone Dewzmint the Priest's attributes: Background: You were an Adept, a level 6 human Priest. You were lawful, nominally on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 3006 turns ago. You had 429 experience points, 211 more were needed to attain level 7. Your score was 4965 before end-of-game adjustments. Basics: You had 0 out of 51 hit points. You had 5 out of 62 energy points (spell power). Your armor class was 7. Your wallet contained 119 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (peak:18/01, limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a large dog a giant beetle a winter wolf cub an orc-captain a gnome ruler a lizard a dog a dust vortex a gnome mummy a rope golem a rock piercer 2 rock moles 11 gnome leaders 3 gnomish wizards a ghoul 2 floating eyes 7 dwarves 2 iguanas 2 acid blobs a red mold 49 gnomes a gecko 8 jackals 2 foxes 2 kobolds 4 grid bugs 4 lichens a kobold zombie 3 newts 116 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 6 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Acolyte. You entered the Gnomish Mines. You attained the rank of Adept. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 2 Level 1: Some fountains. Level 2: A jewelers, a fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 10: Level 11: <- You were here. Final resting place for you, killed by a gnome lady. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dewzmint | | 119 Au | | killed by a | | gnome lady | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dewzmint the Priest... You died in The Gnomish Mines on dungeon level 11 with 4954 points, and 119 pieces of gold, after 3006 moves. You were level 6 with a maximum of 51 hit points when you died.