Unix NetHack Version 3.7.0-35 Work-in-progress - last build Thu Jul 1 01:55:44 2021 (5ac924a03e6280258ddee13d8dedd7c815f9fdfe,branch:3.7-hdf). Game began 2021-07-01 18:30:45, ended 2021-07-01 18:48:57. Dewzmint, lawful male human Priest --- -----.| --- --.|...| --.-- --...%..| |...| ..... |....)*-| |.|.| -..... --....*.--|.|.| .(..<. |.---..|-^|.------- -.#[--- --- -..|..|.......| -#--.. -----.....--------.--- --#|... --.......--- |...--------.)#.- ---- --..|.....| --................ ...-- |..--..... ------------..... --'@|--.-|.>.... -..-- --.||..|--..... -- |.|-.-- |..... |^|..- |...- |... ---- Dewzmint the Adept St:10 Dx:15 Co:12 In:12 Wi:17 Ch:11 Lawful S:2208 Dlvl:7 $:136 HP:0(46) Pw:74(74) AC:8 Xp:6/438 T:2372 Latest messages: You hit the gold golem! The gold golem hits! The gold golem hits! You hit the gold golem! You hit the gold golem! The gold golem hits! The gold golem hits! Are you sure you want to pray? [yn] (n) y You begin praying to Lugh. You are surrounded by a shimmering light. The gold golem starts to attack you, but pulls back. The gold golem starts to attack you, but pulls back. You finish your prayer. You feel that Lugh is well-pleased. You feel much better. You miss the gold golem. You hit the gold golem. You hit the gold golem! You miss the gold golem. You hit the gold golem. The gold golem hits! The gold golem hits! You hit the gold golem! The gold golem hits! The gold golem hits! You hit the gold golem. The gold golem hits! The gold golem hits! You feel strong! You must have been exercising diligently. You feel foolish! You haven't been paying attention. You feel tough! You must have been leading a healthy life-style. You hit the gold golem. The gold golem hits! The gold golem hits! You hit the gold golem. The gold golem hits! The gold golem hits! What do you want to zap? In what direction? . The gold golem hits! The gold golem hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 136 gold pieces Weapons v - 3 blessed +0 daggers a - a blessed +1 mace (weapon in hand) Armor c - a blessed burnt +0 small shield (being worn) x - a blessed +0 dwarvish cloak b - a +0 robe (being worn) Comestibles e - a clove of garlic q - a cursed clove of garlic C - a food ration f - 2 sprigs of wolfsbane r - a cursed partly eaten tripe ration A - 2 eggs Scrolls B - 2 scrolls of light y - a scroll of remove curse Spellbooks i - a spellbook of fireball j - a spellbook of fireball h - a spellbook of light D - a spellbook of sleep g - a spellbook of stone to flesh Potions d - 4 potions of holy water Wands p - a wand of cold (0:5) t - a wand of digging (0:4) u - a cursed wand of digging (0:7) s - a cursed wand of make invisible (0:2) Dewzmint the Priest's attributes: Background: You were an Adept, a level 6 human Priest. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2372 turns ago. You had 438 experience points, 202 more were needed to attain level 7. Your score was 2208 before end-of-game adjustments. Basics: You had 0 out of 46 hit points. You had all 74 energy points (spell power). Your armor class was 8. Your wallet contained 136 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 17 (peak:18, limit:18). Your charisma was 11 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were guarded. You are dead. Miscellaneous: You encountered 2 bones levels. Vanquished creatures: a ghost a dingo a dog a gnome mummy a yellow light a gnome leader a gnomish wizard a gray ooze 3 giant ants 2 dwarves a kobold leader an orc zombie a dwarf zombie a werejackal a gas spore a hobbit a large kobold 2 giant rats a cave spider 14 gnomes 2 garter snakes 4 jackals a kobold 2 goblins a grid bug a bat 2 lichens a kobold zombie a newt 52 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Acolyte. You entered a shop. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Adept. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A general store. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Some graves. Final resting place for Dewzmint-Pri-Hum-Mal-Law, killed by a bolt of cold, Dewzmint-Pri-Hum-Mal-Law, killed by a dwarf. Level 6: A fountain. Level 7: <- You were here. Final resting place for you, killed by a gold golem, Orcranger-Kni-Hum-Fem-Law, killed by a gnome. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dewzmint | | 136 Au | | killed by a gold | | golem | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dewzmint the Priest... You died in The Gnomish Mines on dungeon level 7 with 2195 points, and 136 pieces of gold, after 2372 moves. You were level 6 with a maximum of 46 hit points when you died.