Unix NetHack Version 3.7.0-53 Work-in-progress - last build Apr 11 2022 03:59:15 (1e4a17dd8e4cd83bd3ef5d46a59529246cfc2aae,branch:master). Game began 2022-04-17 19:27:32, ended 2022-04-17 19:42:14. Dewzmint, lawful male human Priest ----- ------- |.... %!%%! |...| # -------------- ]%%!% |...-## |..........._| !]% ------ |...|# |...........<+ %%% |.0..0| --|--## # |............| .. #-.0.0.-# # ### |............| . #|.....|## # # |............| # ####|0..0.| # ## # #---|---------- ### # |.....| # # ######## @### # ------- # # # # # ------.--- #### ###--|-- ###### |........| # #....| # ## |........| # |...+ ##--|-- |........-## |...| #|...| |........| |...| #|.>.| ---------- |...| #-.[.| ----- ----- Dewzmint the Acolyte St:15 Dx:10 Co:13 In:13 Wi:18 Ch:8 Lawful S:612 Dlvl:5 $:0 HP:0(33) Pw:54(54) AC:7 Xp:4/103 T:1954 Latest messages: You find a hidden door. The door opens. A manes suddenly appears close by! A manes suddenly appears next to you! You destroy the manes! You destroy the manes! You miss the manes. You hit the manes! You destroy the manes! You destroy the manes! That door is closed. The door opens. With great effort you move the boulder. The door opens. You hear someone counting gold coins. That door is closed. The door opens. You see here a blessed scroll labeled LEP GEX VEN ZEA. F - a blessed scroll labeled LEP GEX VEN ZEA. Something is written here in the dust. You read: "Closed for inventory". This door is locked. Kick it? [ynq] (q) n In what direction? k This door is already closed. This door is locked. Kick it? [ynq] (q) y Whammm!! This door is locked. Kick it? [ynq] (q) y Whammm!! This door is locked. Kick it? [ynq] (q) y As you kick the door, it crashes open! Karangkobar appears next to you! "How dare you break my door?" Karangkobar is after your hide, not your gold! Besides, you don't have enough to interest him. Karangkobar zaps a balsa wand! The wand hits you! Karangkobar zaps a balsa wand! The wand hits you! You die... Karangkobar takes all your possessions. Karangkobar vanishes! Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Major events: Turn 1: Dewzmint the lawful human Priest entered the dungeon 685: attained the rank of Acolyte (level 3) 1954: killed by a wand Inventory: Weapons a - a blessed +1 mace (weapon in hand) Armor c - a blessed +0 small shield (being worn) b - a +0 robe (being worn) Comestibles e - a clove of garlic w - 2 food rations f - a sprig of wolfsbane t - a tripe ration k - 2 eggs Scrolls C - 3 scrolls of blank paper D - a cursed scroll of blank paper B - a scroll of confuse monster F - a blessed scroll of enchant armor p - a cursed scroll of gold detection A - a scroll of scare monster Spellbooks g - a spellbook of healing h - a spellbook of identify Potions m - a blessed potion of booze E - a potion of booze n - a blessed potion of confusion u - a potion of fruit juice v - a potion of healing d - 5 potions of holy water Rings r - a ring of shock resistance o - a ring of sustain ability Wands j - a wand of sleep (0:7) Dewzmint the Priest's attributes: Background: You were an Acolyte, a level 4 human Priest. You were lawful, nominally on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 1954 turns ago. There was a full moon in effect when your adventure ended. You had 103 experience points, 57 more were needed to attain level 5. Your score was 612 before end-of-game adjustments. Basics: You had 0 out of 33 hit points. You had all 54 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were devoutly aligned. You were guarded. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 14 minutes and 41 seconds. Vanquished creatures: a paper golem a little dog a giant bat 4 manes 2 cave spiders a brown mold a green mold 2 geckos 4 jackals a fox a kobold 3 goblins 2 sewer rats 6 grid bugs 2 lichens 3 newts 35 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Acolyte. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A potion shop. Level 3: A fountain. Level 4: A fountain, a grave. Level 5: <- You were here. An altar. Final resting place for you, killed by a wand. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dewzmint | | 0 Au | | killed by a wand | | | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dewzmint the Priest... You died in The Dungeons of Doom on dungeon level 5 with 612 points, and 0 pieces of gold, after 1954 moves. You were level 4 with a maximum of 33 hit points when you died.