Unix NetHack Version 3.7.0-120 Work-in-progress - last build Mar  2 2025 04:28:42 (ace461279d0d575f4e54deaa0937dc7cdc7ed3db,branch:master).

Game began 2025-03-06 22:16:19, ended 2025-03-12 19:12:01.

DoktorL, lawful male dwarven Archeologist

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         |.....-..........................)......%.%..)........-.....|
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DoktorL the Exhumer        St:18/08 Dx:16 Co:18 In:12 Wi:16 Ch:9  Lawful S:135553
Dlvl:29 $:1815 HP:0(110) Pw:27(48) AC:-14 Xp:12/30840 T:20337  Satiated

Latest messages:
 The ice vortex misses!
 You hit the ice vortex!
 You hit the ice vortex!
 The ice vortex misses!
 The plains centaur misses!
 The plains centaur misses!
 You hit the ice vortex!
 You destroy the ice vortex!
 The plains centaur misses!
 The plains centaur kicks!
 You hit the plains centaur!
 You hit the plains centaur!
 The plains centaur hits!
 The plains centaur misses!
 You kill the plains centaur!
 There is a partly eaten rock troll corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the rock troll corpse.
 There is a partly eaten rock troll corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the rock troll corpse.
 The bite-covered rock troll rises from the dead!
 You kill the rock troll!
 There is a rock troll corpse here; eat it? [ynq] (n)
 k - a scroll of teleportation.
 What do you want to use or apply? [c-fhilmor-vxzAOVY or ?*]
 You put a scroll of teleportation into the bag called boh.
 Pick a monster, object or location.
 You don't have anything to drink.
 You don't have anything to drink.
 What do you want to ready? [$CHKQ or ?*]
 Q - 2 uncursed runed daggers (at the ready).
 In what direction?
 The runed dagger hits the energy vortex!
 In what direction?
 The runed dagger hits the energy vortex.
 The energy vortex misses!
 The energy vortex misses!
 The energy vortex misses!
 The energy vortex engulfs you!
 You feel your magical energy drain away.
 You hit the energy vortex.
 You are jolted with electricity!
 You hit the energy vortex.
 You are jolted with electricity!
 The air around you crackles with electricity.
 You feel your magical energy drain away.
 The air around you crackles with electricity.
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 1815 gold pieces
 Amulets  ('"')
  M - an uncursed amulet of guarding (being worn)
 Weapons  (')')
  H - a +0 dagger
  C - a blessed +1 orcish dagger
  K - 2 +0 orcish daggers
  b - a rustproof +3 scimitar (wielded in right hand)
  a - the blessed +2 Werebane (wielded in left hand)
 Armor    ('[')
  W - an uncursed +0 dwarvish iron helm (being worn)
  I - an uncursed +0 pair of leather gloves (being worn)
  J - an uncursed -1 pair of leather gloves
  y - an uncursed +0 pair of iron shoes (being worn)
  B - an uncursed +0 pair of levitation boots
  X - an uncursed +0 robe (being worn)
  R - a blessed greased +2 gray dragon scale mail (being worn)
 Comestibles  ('%')
  G - an uncursed lembas wafer
  D - an uncursed lizard corpse
 Rings    ('=')
  p - an uncursed ring of free action (on left hand)
  L - a blessed +1 ring of increase accuracy (on right hand)
  j - an uncursed ring of poison resistance
  U - an uncursed ring of shock resistance
  T - a cursed ring of teleportation
 Wands    ('/')
  o - a wand of cold (0:3)
  i - a wand of digging (0:5)
  O - a wand of digging (0:5)
  h - a wand of fire (0:2)
  z - a wand of fire (0:0)
  A - a wand of lightning (0:7)
  f - a wand of lightning (0:2)
  x - a wand of polymorph (0:5)
  m - a blessed wand of teleportation (0:4)
 Tools    ('(')
  t - a blessed bag of holding containing 37 items
  v - an empty uncursed sack
  u - a frost horn (0:0)
  Y - a magic flute (0:6)
  V - an uncursed blindfold named FIRE POIS COLD SLEP
  r - a magic marker (0:26)
  l - a blessed oil lamp
  d - a +0 pick-axe
  s - an uncursed skeleton key
  c - an uncursed stethoscope
  e - a +0 unicorn horn
 Gems/Stones  ('*')
  n - an uncursed diamond
  Z - an uncursed luckstone

Contents of the bag of holding:
  308 gold pieces
  a blessed +2 scimitar named good
  an uncursed +0 elven cloak
  an uncursed surstromming
  3 uncursed food rations
  3 uncursed eggs
  an uncursed scroll of earth
  4 uncursed scrolls of blank paper
  2 blessed scrolls of charging named blessed .
  a blessed scroll of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of fire
  a blessed scroll of confuse monster
  2 uncursed scrolls of confuse monster
  an uncursed scroll of light
  2 uncursed scrolls of magic mapping
  an uncursed scroll of amnesia
  an uncursed scroll of remove curse
  an uncursed scroll of stinking cloud
  3 uncursed scrolls of teleportation
  an uncursed potion of see invisible
  an uncursed potion of restore ability
  a blessed potion of hallucination
  an uncursed potion of monster detection
  2 potions of holy water
  an uncursed potion of blindness
  a cursed potion of full healing
  2 uncursed potions of gain energy
  7 uncursed potions of healing
  a blessed potion of levitation
  a blessed potion of object detection
  an uncursed potion of paralysis
  a blessed potion of speed
  a wand of wishing (0:0)
  a magic marker (0:58)
  a magic marker (0:46)
  a magic marker (0:44)

DoktorL the Archeologist's attributes:

Background:
 You were an Exhumer, a level 12 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were left-handed.
 You were in the Dungeons of Doom, on level 29.
 You entered the dungeon 20337 turns ago.
 You had 30840 experience points, 9160 more were needed to attain level 13.
 Your score was 135553 before end-of-game adjustments.

Basics:
 You had 0 out of 110 hit points.
 You had 27 out of 48 energy points (spell power).
 Your armor class was -14.
 Your wallet contained 1815 zorkmids, and
 you had 308 more stashed away in your pack.
 Autopickup was on for '$"?!/=' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/08 (limit:18/100).
 Your dexterity was 16 (limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 12 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You were engulfed by the energy vortex.
 You were satiated.
 You were unencumbered.
 You were wielding two weapons at once.
 Your skill in saber was limited by being basic with two weapons.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were invisible to others.
 You were stealthy.
 You had a small bonus to hit (+1).
 You had a moderate defense bonus (+6).
 You were protected.
 Your spell casting was enhanced by wearing a robe.
 You were fast.
 You had free action.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You could have avoided a one-shot death via saving-grace.
 You are dead.

Miscellaneous:
 You disabled loading of bones levels.
 Total elapsed playing time was 3 hours, 18 minutes and 9 seconds.

Major events:
 Turn
    1: DoktorL the lawful male dwarven Archeologist entered the dungeon
  724: attained the rank of Field Worker (level 3)
 1441: entered the Gnomish Mines
 4385: attained the rank of Investigator (level 6)
 7027: reached Mine Town
12197: acquired the Mines' End luckstone
16175: was bestowed with Werebane by Quetzalcoatl
16858: attained the rank of Exhumer (level 10)
17606: entered Sokoban
17737: made his first wish - "holy greased +2 gray dragon scale mail", got "a greased gray dragon scale mail"
19808: killed Medusa
20220: wished for "2 holy charging", got "2 scrolls labeled VENZAR BORGAVVE"
20337: killed by an energy vortex

Vanquished creatures:
    Medusa
  a gray dragon
  a yellow dragon
  4 minotaurs
  a jabberwock
  a baluchitherium
  2 demiliches
  2 Olog-hai
  3 captains
  a lich
  a lurker above
 an ettin
  2 lieutenants
  a long worm
  a fire giant
  2 ogre tyrants
  3 rock trolls
  2 umber hulks
  2 stalkers
 an air elemental
 an earth elemental
  2 water elementals
  a hill giant
  a giant mummy
  4 xorns
 12 sergeants
  a winter wolf
  2 small mimics
  3 xans
 an ogre leader
  4 trolls
  4 sharks
  a gelatinous cube
  2 freezing spheres
  2 large cats
  a tiger
 an ochre jelly
  a leocrotta
  2 energy vortices
  a stone giant
  a human mummy
  a red naga
  a python
  a Grey-elf
 38 soldiers
 an amorous demon
  2 chameleons
  a crocodile
  4 giant beetles
  5 cockatrices
  a wolf
  7 winter wolf cubs
  6 gremlins
  2 leprechauns
  2 orc-captains
 an iron piercer
  3 giant spiders
  2 horses
 an ice vortex
  3 vampire bats
  2 forest centaurs
  2 dwarf mummies
 an ogre
  6 brown puddings
  2 rust monsters
 an owlbear
  a yeti
  a werewolf
  a Green-elf
  2 giant eels
  6 lizards
  2 dingoes
  2 housecats
  2 jaguars
  a gray unicorn
  a dust vortex
  2 ravens
  5 plains centaurs
  4 snakes
 an ape
  5 human zombies
  a Woodland-elf
  2 soldier ants
  8 fire ants
  4 bugbears
 an imp
  2 water nymphs
  3 mountain nymphs
 an Uruk-hai
  3 orc shamans
 10 rock piercers
  3 rock moles
  3 ponies
  2 fog clouds
  3 yellow lights
  a shrieker
  a gnome leader
  2 kobold mummies
  4 gray oozes
  5 barrow wights
  2 ghouls
  7 giant ants
  9 floating eyes
  a kitten
  2 dwarves
  5 homunculi
  3 kobold shamans
 17 hill orcs
 11 rothes
  2 centipedes
  2 giant bats
 11 orc zombies
  4 dwarf zombies
  a wererat
  3 werejackals
 13 iguanas
 14 killer bees
  3 acid blobs
  3 coyotes
  3 hobbits
 10 manes
  3 large kobolds
  9 hobgoblins
  5 giant rats
 13 cave spiders
  3 yellow molds
 10 gnomes
  2 garter snakes
  a gnome zombie
  6 geckos
 17 jackals
  2 foxes
  2 kobolds
  4 goblins
  7 sewer rats
  8 grid bugs
  4 bats
  9 lichens
  3 kobold zombies
 18 newts
524 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You started out without possessions.
 You read items or engraved 15 times.
 You never engraved Elbereth.
 You never had a pet.
 You never genocided any monsters.
 You never polymorphed an object.
 You used 2 wishes.
 You did not wish for any artifacts.
 You did not violate any of the special Sokoban rules.
Achievements:
 You attained the rank of Field Worker.
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Investigator.
 You entered Minetown.
 You entered a temple.
 You completed the Gnomish Mines.
 You attained the rank of Exhumer.
 You entered Sokoban.
 You defeated Medusa.
 You learned the tune to open and close the Castle's drawbridge.

 The Dungeons of Doom: levels 1 to 29
    Level 1:
    Level 2: "STASH"
       A fountain, a grave.
    Level 3: "V"
       A tool shop, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
       A fountain.
    Level 5:
       A tool shop.
    Level 6:
       A fountain.
    Level 7: "V"
    Level 8: "V"
       An altar to Quetzalcoatl, a throne.
    Level 9:
       Many fountains.
       Oracle of Delphi.
    Level 10:
       An altar, a fountain.
       Stairs up to Sokoban, level 9.
    Level 11:
       A grave.
    Level 12:
    Level 13:
       A fountain.
    Level 14:
       A fountain, a sink.
    Level 15:
       A primitive area.
       Summoned by Lord Carnarvon.
       Portal to The Quest.
    Level 16:
       A fountain.
    Level 17:
       A fountain.
    Level 18:
       A fountain.
    Level 19: "LVL TELE"
       A temple and an altar, a fountain.
    Level 20:
       A sink.
    Level 21: "food"
    Level 22: "food lvl tele"
       An altar.
    Level 23: "dragons"
       A fountain.
    Level 24:
       A sink.
    Level 25:
    Level 26:
    Level 27: "WWW"
       A sink.
    Level 28:
    Level 29: <- You were here.
       A throne, a fountain.
       The castle.
       Final resting place for
          you, killed by an energy vortex.
 The Gnomish Mines: levels 4 to 12
    Level 4:
    Level 5:
    Level 6:
    Level 7:
       Many shops, a temple and an altar, some fountains.
    Level 8:
    Level 9:
    Level 10:
    Level 11:
    Level 12:
 The Quest:
    Level 1:
       Home.
 Sokoban:
    Level 9:
       Unsolved.


Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     DoktorL      |
                  |     2123 Au      |
                  |   killed by an   |
                  |  energy vortex   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye DoktorL the Archeologist...

You died in The Dungeons of Doom on dungeon level 29 with 135741 points,
and 2123 pieces of gold, after 20337 moves.
You were level 12 with a maximum of 110 hit points when you died.