ElPsyCongrooGoku, lawful male bodymorpher Wild Talent -------- ----- --------- |......|####|...| ##,,##|...*)$%| |.......,,,,....|##,,,,,-uI)%$?)| |......|,###|...|,,,####|.@*$=/.| |......| |...|,### --------- |......| |`...,# |......| --+--## -.------ ,,,, ,,,,, #,,# --.------- |........| |........| |....<...| |........| ---------- [ElPsyCong the Camelot Explorer] St16 Dx12 Co11 In10 Wi6 Ch10 WilBodMalLaw S480 Dlvl:2 $74 HP0(43) Pw38(38) AC1 MC3 Mov12 Xp4/89 Wt330/1700 T699 Latest messages [-19 -> 12] It touches you! [-1 -> 11] You hear a flinging sound. You are hit by a shotgun shell. [-1 -> 10] You dodge a shotgun shell. It hits you! You hear the howling of the CwnAnnwn... [-7 -> 3] Warning: HP low! It touches you! Pick an object. 4 unknown creature causing you disquiet Never mind. You feel much better. It hits you! [-17 -> 12] It hits you! You die... Your inventory Weapons a - an uncursed +0 elven arrow {0} b - an uncursed +0 foamy staff (alternate weapon; not wielded) {16} c - an uncursed +1 quarterstaff (weapon in hands) {16} d - an uncursed +2 silver arrow {0} e - an uncursed +0 dwarvish short sword {12} Q - 31 uncursed +0 ya {1} Armor f - an uncursed +0 elven mithril-coat (being worn) {60} g - an uncursed -1 pair of levitation boots {8} h - an uncursed +0 pair of iron shoes (being worn) {20} i - an uncursed +0 scale mail {100} j - an uncursed +0 leather armor {60} M - an uncursed greased +0 small shield {12} Comestibles p - an uncursed food ration {0} q - an uncursed tin of pack jackal meat {0} r - an uncursed tin of sp-do meat {0} O - 11 uncursed slime molds {0} Scrolls u - an uncursed scroll of remove curse {0} v - an uncursed scroll of identify {0} D - 6 uncursed scrolls of healing {0} E - 3 uncursed scrolls of mana {0} F - an uncursed greased scroll of mana {0} G - 3 uncursed scrolls of phase door {0} I - an uncursed scroll of cure {0} J - an uncursed scroll of heal other {0} L - an uncursed finalized scroll of greater enchant armor {0} Spellbooks w - an uncursed finalized spellbook of finger of death (6:5) {0} Potions s - an uncursed potion of Pan Galactic Gargle Blaster {0} t - an uncursed finalized potion of extra healing {0} N - an uncursed finalized potion of amnesia {0} Rings k - an uncursed ring of warning (on right hand) {0} l - an uncursed ring of fire resistance (on left hand) {0} Wands x - an uncursed wand of extra healing (0:4) {0} y - an uncursed wand of extra healing (6:4) {0} Tools m - an uncursed leather saddle {0} n - an uncursed +0 torch (743) {20} o - a * uncursed mirror {0} P - a cursed oil lamp (1303) {0} Gems z - 19 uncursed +0 rocks (in quiver) {0} A - 2 uncursed +0 worthless pieces of pink glass {2} B - an uncursed +1 worthless piece of red glass {1} C - 2 uncursed -3 worthless pieces of cyan glass {2} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: detect monsters You could not have the double effect of this property: technicality Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 72 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 91% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 98% Food drop chance was reduced to 92% Shop item generation was reduced to 84% Monster death drops spawned with only 88% chance The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: morning star (turn 72) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 31403) The following skill became harder to train at higher skill levels: paddle Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 28813 Monster spawn increase reached its maximum at turn 174856 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1828628 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: changing laser (freq bonus 4) The monster species that spawned more often: applying dallying winnow tything (freq bonus 3) The monster species that spawned more often: evil monkey (freq bonus 6) The monster species that spawned more often: tiff ratfish (freq bonus 48) The monster species that spawned more often: black hole blob (freq bonus 12) The monster species that spawned more often: persian (freq bonus 24) The monster species that spawned more often: empresschuck (freq bonus 12) The monster species that spawned more often: counter mechanic (freq bonus 2) The monster species that spawned more often: lick trout (freq bonus 4) The monster species that spawned more often: unprovable receipting (freq bonus 6) The monster species that spawned more often: psalming hypothecate (freq bonus 18) The monster species that spawned more often: ancestral bat (freq bonus 6) The monster species that spawned more often: spectral lizard (freq bonus 10) The monster species that spawned more often: silly explicated unshipped (freq bonus 8) The monster species that spawned more often: Echo (freq bonus 8) The monster species that spawned more often: rinding yearn (freq bonus 9) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 12) The monster species that spawned more often: lava warp patch (freq bonus 18) The monster species that spawned more often: sobriquet finmark sadiron (freq bonus 24) The monster species that spawned more often: olympiad ballyhooing (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 4) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 8) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters that buzz (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster species that never randomly spawned: guranguta The monster species that never randomly spawned: quirt whorish The monster species that never randomly spawned: morphinic flenching dentition buckshot The monster species that never randomly spawned: incantifier The monster species that never randomly spawned: demonic armanite The monster species that never randomly spawned: lava lich The monster species that never randomly spawned: nightshade The monster species that never randomly spawned: ueueuep vanishing point The monster species that never randomly spawned: master blue dragon The monster species that never randomly spawned: brown faerie The monster class that more likely to generate with musable stuff: piece of food The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: robe of death resistance (cotton robe) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 43) The RNG hath decreed that this item was generated more often: Ludgera hiking boots (cuddle cloth boots, freq bonus 10) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 8) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 54) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cure paralysis (shin kicking, freq bonus 26) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 4) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 90) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 5) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 2) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 87) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 87) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: dark bar ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: cloth chain ((null)) The RNG hath decreed that this item was always generated cursed: styx (submarine) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: entire level trap (freq bonus 22) The spell school whose books are more common was protection spells (freq bonus 15) Trap randomization happened for 1 in 537 traps Traps were spawned invisible 1 times in 56 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 964 Strength training was 7 Dexterity training was 9 Wisdom training was 14 Constitution training was 30 Your sanity was 0 You were fire resistant You had 1 points of enchantment expertise You had not decided on your sexuality yet You were warned You had 1183 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Classic Rock The version you were playing was: Unix SlashEMExtended Version 2.6.8 (98174af) - last build Tue Feb 9 12:16:22 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - finger of death 7 + attack 99% 594% Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons elven arrow (runed arrow) quarterstaff (staff) dwarvish short sword (broad short sword) ya (bamboo arrow) Armor levitation boots (high iron boots) iron shoes (hard shoes) Scrolls scroll of remove curse (ELBIB YLOH) scroll of identify (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of healing (ROURARBISAROURBBARIASPHREN) scroll of mana (JOIN US OR THOSE) scroll of phase door (IPSAE IAOAI) scroll of standard id (DAS EIS TUT SCHMILZEN) scroll of cure (SLARSHING HARD HAMME DEFENCE LOWED) scroll of heal other (J00NETHACK) * scroll of extra healing (DARONG PLEYBECK HOT Q TU RITARN HIRI) * scroll of greater mana restoration (HERE COMES THE RAIN AGAIN FALLING ON MY HEAD LIKE A SUBWAY TRAIN) scroll of teleportation (YANI OR LAUREL) scroll of greater enchant armor (ALTER USB WEISST DU NICHT WAS F2 IST) Spellbooks spellbook of finger of death (antiquarian) Potions potion of Pan Galactic Gargle Blaster (bewitched) potion of extra healing (caustic) potion of amnesia (sparkling) Rings ring of warning (iron) ring of fire resistance (celestial) ring called Constitution (dozed) Wands wand of extra healing (finned) Tools leather saddle (saddle) mirror (looking glass) oil lamp (lamp) Gems worthless piece of pink glass (pink) worthless piece of red glass (red) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 chickens (2 created) 0 poison gas spores (1 created) 2 axus jellies a training kobold a covidimondaine a wimpgoblin 0 kould rats (1 created) 0 weit unicorns (1 created) an ofc bug a lichen a reddish growth 2 low grab kops (3 created) 0 mister decays (1 created) a shieldon mutant a kobold zombie 0 fly golems (1 created) 0 friendly adventurers (1 created) a dumb human an aaah aaah 0 gentlemen (1 created) 0 shopkeepers (1 created) 0 dwens (1 created) a sqaaker 0 chameleons (1 created) a sukkiri flower a kop pie (2 created) a rain elbow a psicky thing 33 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 16 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 26 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 2 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 1 ranged weapon ammo You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 1 time You interacted with a toilet 1 time You invoked a pentagram 0 times You quaffed from a well 5 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 1 wall tile You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bodymorpher 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (7 slots left) Fighting Skills general combat [Unskilled] (max Expert) (2 of 20) body armor [Unskilled] (max Basic) (0 of 20) missile weapons [Unskilled] (max Basic) (0 of 20) symbiosis [Unskilled] (max Skilled) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Master) (0 of 20) broadsword [Unskilled] (max Skilled) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Skilled) (0 of 20) quarterstaff [Basic] (max Skilled) (23 of 160) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Skilled) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Master) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (7 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (7 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye ElPsyCongrooGoku the Wild Talent... You died in The Dungeons of Doom on dungeon level 2 with 406 points, and 0 pieces of gold, after 699 moves. Killer: a monster (invisible Ms. Pakka Pakka, the shopkeeper) You were level 4 with a maximum of 43 hit points when you died. You reached the 245th place on the top 10000 list. No Points Name Hp [max] 1 4455221 Ulf-Ast-Hrl-Mal-Neu died in Sheol on level 91. Killed by a monster (ancient cancel dragon). - [282] 2 2137882 mobileuser-Mid-Gel-Mal-Cha died in Deep Mines on level 63 [max 73]. Killed by a monster (Grengor). - [248] 3 1143799 Donald Tru-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 30 [max 84]. Killed by a monster (modron secundus), while paralyzed by a monster spell. - [121] 243 417 amateurhou-Mon-Sok-Mal-Cha quit in The Dungeons of Doom on level 5. 40 [40] 244 411 liquidnitr-Psi-Bur-Mal-Law quit in The Dungeons of Doom on level 3. 11 [15] *245 406 ElPsyCongr-Wil-Bod-Mal-Law died in The Dungeons of * Doom on level 2. Killed by a monster (invisible Ms. Pakka Pakka, the shopkeeper). - [43] 246 396 amateurhou-Mon-Ang-Mal-Law quit in The Dungeons of Doom on level 4. 40 [53] 247 384 mobileuser-Arc-Gel-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [44]