Electro, chaotic male elven Wizard --- --- ---- --.-- ----.--- -------..| |...| |......----------..|.|...-- |...| |.-........%%.............| ----..----.....---------.%.G......| ---.|........----- |..@.h.....| |............--- --.........---------- |.|.--------...| -- |..................| ----- --- |...-- ..-- -------.----<...-- -----.----............- --- |......... |..|...--..--..........- |.....--- |.........-- -..........- |.....| --......--- --..........- --....- |.....-- ..........| ----.. |.....-- !.......-- ... ----...| .....--- ... --..| ...-- ---- |..| ..-- ---- .| -- Electro the Conjurer Experience level: 5 Strength: 11 Dexterity: 15 Constitution: 14 Intelligence: 17 Wisdom: 12 Charisma: 11 Health: 0(33) Energy: 2(58) Def: 0 Gold: 170 Moves: 1492 Dungeon seed: TSzUTkJcOZQHT4pX Game ID: Electro_1676899679 Your Inventory: Coins $ - 170 gold pieces Weapons a - a blessed +1 quarterstaff u - a cursed -2 orcish dagger (weapon in hand) x - 10 +0 darts (in quiver) A - 3 +0 daggers C - a +0 arrow Armor e - an uncursed burnt +0 cloak of magic resistance (being worn) y - an uncursed +0 orcish cloak N - an uncursed +0 dwarvish cloak Comestibles q - an uncursed lembas wafer r - an uncursed food ration G - an uncursed partly eaten food ration Spellbooks m - an uncursed spellbook of magic missile Rings c - an uncursed ring of searching d - a blessed +4 ring of increase accuracy (on right hand) o - an uncursed ring of fire resistance t - an uncursed ring of regeneration (on left hand) Wands b - a wand of secret door detection (0:7) p - a wand of undead turning (0:3) Tools n - an uncursed wooden flute s - an uncursed oil lamp (0:1087) v - 15 uncursed tallow candles (0:200) w - an uncursed brass lantern (0:1071) D - a cursed oil lamp (0:1356) Gems z - an uncursed worthless piece of yellow glass B - 2 uncursed worthless pieces of black glass F - an uncursed worthless piece of yellowish brown glass H - an uncursed opal I - an uncursed worthless piece of white glass Y - an uncursed worthless piece of orange glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 93% m - magic missile 2 attack 0% 93% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You had infravision. You had a +4 bonus to hit. You regenerated. You are dead. Vanquished creatures: a dwarf lord 2 gnome lords 2 gnomish wizards 2 golden naga hatchlings a gray ooze a kitten 2 dwarves 2 orc zombies a hobbit 13 gnomes 3 jackals a fox a kobold a goblin a sewer rat 4 grid bugs a lichen 2 newts 41 creatures vanquished. Voluntary challenges: You used a wielded weapon 78 times, starting on turn 62. You read items or engraved 4 times, starting on turn 82. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 82. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 some fountains, a sink a long staircase Level 2 a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 4 Level 3 stairs to The Dungeons of Doom Level 4 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:428 you reached level 2 of The Dungeons of Doom. On T:573 you reached level 1 of The Gnomish Mines. On T:581 you advanced to experience level 2. On T:646 you advanced to experience level 3. On T:734 you advanced to experience level 4. On T:810 you advanced to experience level 5. On T:1082 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 170 ( 7595 points) Experience: 5 levels (11141 points) Exploration: 4 levels ( 7.69%) ( 7276 points) Discoveries: 5 items ( 1.81%) ( 4037 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 18 monsters ( 4.72%) ( 6520 points) Turncount: 1492 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 29255 Latest messages: You don't have enough energy to cast that spell. You miss the golden naga hatchling. The golden naga hatchling bites! You hit the golden naga hatchling. The golden naga hatchling bites! You kill the golden naga hatchling! You see here a golden naga hatchling corpse. You miss the gnome lord. The gnome lord thrusts his dagger. The gnome lord hits! You miss the gnome lord. The gnome lord thrusts his dagger. The gnome lord hits! You hit the gnome lord. (2x) The gnome lord thrusts his dagger. The gnome lord hits! You hit the gnome lord. The gnome lord thrusts his dagger. The gnome lord hits! You hit the gnome lord. (2x) The gnome lord thrusts his dagger. The gnome lord hits! You hit the gnome lord. The gnome lord thrusts his dagger. The gnome lord hits! You die... Final status: Goodbye Electro the Wizard, killed by a gnome lord... You died in The Gnomish Mines on dungeon level 4 with 29255 points, and 170 pieces of gold, after 1492 moves. You were level 5 with a maximum of 33 hit points when you died.