/dev/null/nethack tribute tournament, November 2017 Unix NetHack Version 3.6.0 - last build Wed Oct 25 12:47:31 2017. Game began 2017-11-01 15:14:49, ended 2017-11-01 15:29:02. FIQ, neutral male gnomish Wizard -------- ------- |......| |.....| ------- |......| |.....| |.....| |......| |.....| #......| |......| |.....| #|B....| -.------ |.....| #-----.- # |.....| ## ## #### -|-|--- ## ### # ### # # # ##### # # #### # ########### # # 0### # -.---|---# # -|--.---- |..)....|## # |.......| |........########### # |.......| |.<*....|## ----|---|-- |.......| |.......| ## |......)..| |.......- --------- #G##..........| --------- ----------- FIQ the Conjurer St:9 Dx:14 Co:13 In:19 Wi:12 Ch:10 Neutral S:609 Dlvl:6 $:69 HP:24(24) Pw:25(25) AC:9 Xp:3/70 T:2169 Fainting Latest messages: The leprechaun hits! Your purse feels lighter. That door is closed. In what direction? j The door resists! The door opens. In what direction? j This door is already open. $ - 9 gold pieces. Count: 20 Wizard needs food, badly! You stop searching. You faint from lack of food. You regain consciousness. You can hear again. You stop. JQ is in the way! You stop. JQ is in the way! You faint from lack of food. JQ misses the hill orc. JQ bites the hill orc. The hill orc hits JQ. JQ grows up into a housecat. JQ eats a hill orc corpse. You regain consciousness. You faint from lack of food. JQ misses the hill orc. JQ bites the hill orc. The hill orc hits JQ. JQ bites the hill orc. The hill orc misses JQ. You regain consciousness. Unknown command ' '. You see here a dart. JQ bites the hill orc. The hill orc is killed! You faint from lack of food. JQ picks up a dart. JQ drops a dart. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You can hear again. You finish your prayer. You feel that Thoth is displeased. Really quit? [yn] (n) y Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins $ - 69 gold pieces Weapons a - a blessed +1 quarterstaff u - a +1 elven dagger named +1 (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of genocide j - an uncursed scroll of identify k - an uncursed scroll of charging o - an uncursed scroll of teleportation t - an uncursed scroll of confuse monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions f - an uncursed potion of gain level g - a blessed potion of levitation h - an uncursed potion of sleeping r - an uncursed potion of object detection x - an uncursed potion of see invisible Rings d - an uncursed ring of teleportation e - an uncursed ring of sustain ability q - a cursed ring of slow digestion Wands c - a wand of digging (0:6) p - a wand of nothing (0:4) Tools n - a magic marker (0:60) w - a cue stick (0:100) Gems/Stones B - 2 uncursed worthless pieces of yellow glass FIQ the Wizard's attributes: Background: You were a Conjurer, a level 3 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). Final Characteristics: Your strength was 9 (peak:10, limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were fainting due to starvation. You were unencumbered. You were wielding a dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You aggravated monsters. You were warded. You were unlucky. You survived. Vanquished creatures: a shrieker a gnome lord a kitten 2 hill orcs an iguana an acid blob 2 large kobolds 2 giant rats a brown mold a garter snake a gnome zombie 5 jackals 3 kobolds a sewer rat 5 grid bugs 2 bats 3 lichens 4 newts 37 creatures vanquished. Extinctions: 0. Tournament kills (ignoring kills over 120): 37. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A weapon shop. Level 4: Stairs up to PoolHall, level 3. Level 5: A fountain, a grave. Level 6: <- You were here. PoolHall: Level 3: The Gnomish Mines: Level 3: Goodbye FIQ the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 609 points, and 69 pieces of gold, after 2169 moves. You were level 3 with a maximum of 24 hit points when you quit.