FIQ, chaotic male vampiric Wizard ---- ---- ---- -------- |..| ---..----------|.)| ---.--...-- --..-- |..........%...|..-- |......)..--- |....| ---.|.----------.....| |..........^---....-- |...|.| |^..%.-- ---...---...........| ---.--|.| --..%)^-- |...........--- |...| |.| ---- |.(....| --............| |(--- |.| |..---.....)--- --.........--.-- ---...--- |.| |.| --.....^.|.....--- --.........---... |.......| |.| |<| |......----......| --....--.... .(...- --)...--.... |.| |.| --....-- |......| |.......... --...... ---... |.... |.| |....------..---- |^........ --..|....%%.--- |..... --%(.--|.| --....|.---..| ------.. --.............| |)... |%...||.| .--.....|.--- --a. |...........--.|.---.| ..--.--.- ----....| .@a. --..%......--|.......| |..... |...-- ..a --.......-- -.....--- ---... |..-| --.....-- |...| ------- --.-- --- FIQ the Thaumaturge Experience level: 7 Strength: 10 Dexterity: 14 Constitution: 16 Intelligence: 18 Wisdom: 9 Charisma: 11 Health: 0(60) Energy: 84(84) AC: 9 Gold: 442 Moves: 2243 Your Inventory: Coins $ - 442 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) C - an [uncursed +0] hard hat [dwarvish iron helm] D - an [uncursed +0] hooded cloak [dwarvish] E - an [uncursed +0] hooded cloak [dwarvish] F - an [uncursed +0] pair of hard shoes [iron] Comestibles n - an [uncursed] fortune cookie r - 2 [uncursed] lichen corpses Scrolls i - 2 uncursed scrolls of destroy armor j - 2 uncursed scrolls of remove curse u - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of scare monster] v - an [uncursed] scroll labeled VE FORBRYDERNE [of enchant armor] w - an [uncursed] scroll labeled TEMOV [of identify] x - an uncursed scroll of charging Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of detect food o - an [uncursed] spellbook of levitation O - an [uncursed] tartan spellbook [of clairvoyance] Potions f - a blessed potion of restore ability g - 2 uncursed potions of healing h - an uncursed potion of gain ability p - a [blessed] cloudy potion [of hallucination] t - an [uncursed] ruby potion [of object detection] Rings d - an uncursed ring of conflict e - an uncursed +2 ring of gain dexterity J - an [uncursed] clay ring [of warning] Wands c - an uncursed wand of light (0:15) K - an [uncursed] wand of magic missile [0:3] N - an [uncursed] wand of magic missile [0:3] Tools k - an [uncursed] key [skeleton key] s - an [uncursed] figurine of a jackal z - a [blessed oil] lamp Gems y - an [uncursed] red gem [worthless glass] H - 10 [uncursed] rocks I - an [uncursed] gray stone [luckstone] M - an [uncursed] blue gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - detect food 2 divination 43% [||||||||] c - levitation 4 escape 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 848. Your alignment was 20 / 21. Monster difficulty range was 1 - 6. Level difficulty was 6. You were immune to level-drain. You were magic-protected. You were telepathic. You could fly. You could survive without air. You regenerated. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a pony a fog cloud 5 gnome lords a gray ooze a ghoul 2 floating eyes 5 dwarves a kobold lord an iguana 4 killer bees 2 hobbits a hobgoblin 24 gnomes 2 garter snakes a gecko 4 jackals a kobold 5 goblins 4 grid bugs a bat 3 lichens a kobold zombie 3 newts 74 creatures vanquished. Voluntary challenges: You used a wielded weapon 86 times. You read items or engraved 2 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a fountain Level 4 stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:246 you advanced to experience level 2. On T:393 you reached level 2 of The Dungeons of Doom. On T:396 you advanced to experience level 3. On T:717 you reached level 3 of The Dungeons of Doom. On T:804 you advanced to experience level 4. On T:944 you reached level 4 of The Dungeons of Doom. On T:1033 you advanced to experience level 5. On T:1235 you reached level 1 of The Gnomish Mines. On T:1297 you advanced to experience level 6. On T:1633 you advanced to experience level 7. On T:1664 you reached level 2 of The Gnomish Mines. On T:1687 you reached level 3 of The Gnomish Mines. Latest messages: You feel too weak from hunger to explore. You begin praying to Anhur. You are surrounded by a shimmering light. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. [4 turns] You feel momentarily lethargic. The soldier ant bites! The soldier ant stings! [HP-5=55] The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! You die... Final status: Goodbye FIQ the Wizard... You died in The Gnomish Mines on dungeon level 6 with 2592 points, and 442 pieces of gold, after 2243 moves. You were level 7 with a maximum of 60 hit points when you died.