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FIQ the Woman-at-arms Experience level: 13 Strength: 18/21 Dexterity: 16 Constitution: 20 Intelligence: 9 Wisdom: 13 Charisma: 11 Health: 117(117) Energy: 24(24) AC: -14 Gold: 0 Moves: 18191 Your Inventory: Weapons a - the uncursed rustproof +1 Excalibur (weapon in hand) Armor c - a cursed +3 small shield (being worn) e - an [uncursed] +0 faded pall [elven cloak] (being worn) w - an [uncursed] +0 pair of gloves called gauntlets of dexterity? [gauntlets of dexterity] (being worn) G - an uncursed +0 helmet called telepathy [of telepathy] (being worn) K - an uncursed -1 dwarvish mithril-coat (being worn) T - a [blessed] +1 pair of boots called water walking [water walking] (being worn) V - an uncursed +0 cloak called invisibility [of invisibility] Scrolls R - an uncursed scroll of remove curse Potions y - an [uncursed] dark green potion [of levitation] Rings q - an uncursed ring of teleport control (on right hand) Wands o - an [uncursed] wand called teleportation [of teleportation (0:6)] D - an uncursed wand of digging [0:4] H - an [uncursed] wand of slow monster [0:8] J - a [blessed] wand of lightning [0:3] M - an [uncursed] wand of sleep [0:2] O - an uncursed wand of striking [0:5] X - an [uncursed] wand of undead turning [0:4] Tools b - an uncursed bag of holding h - an uncursed [+0] unicorn horn k - an uncursed key [skeleton key] s - an uncursed stethoscope t - an uncursed towel Gems f - an [uncursed] black gem [worthless glass] g - 2 uncursed stones called luckstone [luckstone] m - an [uncursed] yellow gem [citrine] Contents of the bag of holding: 1265 gold pieces a cursed pyramidal amulet [of restful sleep] an uncursed +0 dagger an uncursed +0 thirsty broadsword of searching an uncursed +0 mummy wrapping an uncursed +0 pair of jumping boots an uncursed +0 robe 2 uncursed cream pies 3 [uncursed] food rations 2 uncursed lizard corpses an uncursed sprig of wolfsbane an uncursed tripe ration 2 uncursed scrolls called 200 fnord [of flood] an uncursed scroll called 200 hzlrc [of taming] 2 uncursed scrolls called 200 velox [of create monster] an uncursed scroll called 300 prat [of genocide] 2 [uncursed] scrolls called earth [of earth] 2 uncursed scrolls called enchant armor [of enchant armor] an uncursed scroll called enchant weapon [of enchant weapon] a [blessed] scroll called enchant weapon [of enchant weapon] a blessed scroll called light [of light] 2 uncursed scrolls called light [of light] an uncursed scroll called light [of light] a cursed scroll labeled GNIK SISI VLE [of stinking cloud] an uncursed scroll labeled HAPAX LEGOMENON [of scare monster] 4 uncursed scrolls labeled KIRJE [of confuse monster] an [uncursed] scroll labeled VERR YED HORRE [of fire] 3 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of destroy armor a [blessed] scroll of identify 4 uncursed scrolls of teleportation 2 cursed scrolls of teleportation an [uncursed] spellbook of sleep 2 blessed blood-red potions [of blood] an uncursed cloudy potion [of paralysis] a cursed emerald potion [of gain ability] an [uncursed] emerald potion [of gain ability] an uncursed golden potion [of sleeping] an [uncursed] ochre potion [of confusion] an uncursed orange potion [of extra healing] an uncursed potion of blindness an uncursed potion of gain energy a cursed potion of gain energy 3 uncursed potions of healing a [blessed] potion of healing 4 uncursed potions of invisibility 12 uncursed potions of object detection a cursed potion of object detection an uncursed potion of polymorph an [uncursed] potion of speed 2 uncursed puce potions [of restore ability] an uncursed ruby potion [of booze] an [uncursed] chrysoberyl ring [of warning] an uncursed ring of free action an uncursed -5 ring of increase damage an uncursed ring of levitation an uncursed ring of poison resistance an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of regeneration an [uncursed] ring of regeneration an uncursed ring of stealth an [uncursed] ring of stealth an [uncursed +3] shiny ring [of gain constitution] an uncursed wand called teleportation [of teleportation (0:6)] an uncursed wand of cold (0:0) an uncursed wand of cold [0:2] an uncursed wand of cold [0:8] an uncursed wand of cold [0:1] an uncursed wand of create monster [0:13] an uncursed wand of digging [0:7] an uncursed wand of digging [0:5] an uncursed wand of digging [0:7] an uncursed wand of enlightenment [0:14] an uncursed wand of make invisible [0:5] an uncursed wand of polymorph [0:5] a cursed wand of polymorph [0:5] an [uncursed] wand of slow monster [0:3] an uncursed wand of undead turning [0:6] an uncursed wand of undead turning [0:4] Spells known in the end: Name Level Category Fail Memory a - remove curse 3 clerical 100% [||||||..] b - create monster 2 clerical 100% [||||||..] c - extra healing 3 healing 100% [||||||..] d - detect monsters 1 divination 100% [|||||||.] e - cure blindness 2 healing 100% [|||||||.] f - sleep 1 enchantment 100% [||||||||] Your skills at the end: Fighting Skills body armor [Basic / Skilled] shield [Expert / Expert] Weapon Skills dagger [Basic / Expert] long sword [Expert / Expert] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 1291. Your alignment was 100 / 100. Monster difficulty range was 2 - 14. Level difficulty was 16. You resisted fire. You were immune to cold. You resisted sleep. You resisted poison. You were immune to level-drain. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You could walk on water. You were protected. You were fast. You were extremely lucky (13). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a minotaur a titanothere a disenchanter Aphrodite 3 vampires 3 giant mimics 5 fire giants 2 large mimics a wumpus 2 long worms 3 stalkers 3 hill giants a giant mummy 3 giant zombies 2 elf-lords a water demon a winter wolf 5 small mimics 2 rodents of unusual size 3 warhorses 2 xans 2 ettin mummies a quantum mechanic a troll a wood golem a large dog 2 freezing spheres 2 flaming spheres a shocking sphere 2 large cats a tiger 2 leocrottas an energy vortex a mountain centaur a stone giant an elf mummy a human mummy 2 red nagas a python a wraith 2 ettin zombies 2 chameleons 2 crocodiles a giant beetle 2 quivering blobs 4 wolves 2 winter wolf cubs 2 lynxes 2 gremlins a spotted jelly 40 leprechauns 2 orc-captains a mumak 3 giant spiders 3 scorpions a horse an ice vortex 3 black lights a vampire bat a forest centaur 6 orc mummies an ogre a brown pudding a rust monster 3 owlbears a werewolf 3 lizards 2 warriors a chickatrice 2 dingos a dwarf lord a blue jelly a black unicorn 4 ravens 4 plains centaurs 5 gnome mummies 2 snakes 10 water moccasins 6 apes a Woodland-elf 8 soldier ants 28 fire ants 4 snow ants 10 bugbears 11 wood nymphs 10 water nymphs 8 mountain nymphs 18 Uruk-hai 3 orc shamans 6 rock piercers 2 rock moles 4 ponies a fog cloud 4 yellow lights 4 shriekers 2 violet fungi 5 gnome lords a gnomish wizard a kobold mummy a red naga hatchling a gray ooze a barrow wight 8 elf zombies 3 ghouls 3 straw golems a paper golem 3 wax golems 4 baby crocodiles 8 giant ants 11 floating eyes 5 kittens 2 homunculi a kobold lord 4 kobold shamans 48 hill orcs 7 rothes 6 centipedes 2 giant bats 4 monkeys 7 orc zombies 6 dwarf zombies 2 wererats a werejackal 2 muggers 6 iguanas 7 killer bees 7 acid blobs 5 coyotes a gas spore 2 hobbits 11 manes a large kobold 12 hobgoblins 7 giant rats 8 cave spiders 4 yellow molds a red mold 25 gnomes 13 garter snakes a gnome zombie 8 geckos 7 jackals 4 foxes a kobold a goblin 15 sewer rats 19 grid bugs 2 bats 7 lichens 4 kobold zombies 8 newts 661 creatures vanquished. Voluntary challenges: You used a wielded weapon 898 times. You read items or engraved 13 times. You put on armor 47 times. You never genocided any monsters. You never polymorphed an object. You changed form 2 times. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 14 Level 1 a long staircase Level 3 stairs to The Gnomish Mines Level 4 some fountains Level 5 a fountain Level 6 some fountains Level 7 some fountains Level 8 stairs to Sokoban Level 9 a fountain, many trees stairs to Town Level 12 a fountain, many trees Level 14 portal to The Quest The Gnomish Mines: levels 4 to 12 Level 4 stairs to The Dungeons of Doom Level 7 many shops, a temple, a magic chest, some fountains Level 12 some fountains The Quest: levels 1 to 3 Level 1 a magic chest, a fountain portal to The Dungeons of Doom Level 3 <- You were here Sokoban: levels 5 to 7 Level 7 a magic chest stairs to The Dungeons of Doom Town: levels 6 to 8 Level 6 many shops, some fountains, a sink Level 7 many fountains, many trees Level 8 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:353 you reached level 2 of The Dungeons of Doom. On T:360 you advanced to experience level 2. On T:664 you advanced to experience level 3. On T:693 you reached level 3 of The Dungeons of Doom. On T:732 you advanced to experience level 4. On T:991 you advanced to experience level 5. On T:1411 you advanced to experience level 6. On T:1437 you reached level 1 of The Gnomish Mines. On T:1513 you reached level 2 of The Gnomish Mines. On T:1679 you reached level 3 of The Gnomish Mines. On T:2034 you advanced to experience level 7. On T:2103 you reached level 4 of The Gnomish Mines. On T:2688 you reached level 5 of The Gnomish Mines. On T:2720 you advanced to experience level 8. On T:4015 you reached level 4 of The Dungeons of Doom. On T:4183 you reached level 5 of The Dungeons of Doom. On T:4625 you reached level 6 of The Dungeons of Doom. On T:4910 you reached level 7 of The Dungeons of Doom. On T:5325 you advanced to experience level 9. On T:5578 you reached level 8 of The Dungeons of Doom. On T:5719 you reached level 3 of Sokoban. On T:6759 you reached level 2 of Sokoban. On T:7055 you reached level 1 of Sokoban. On T:8349 you advanced to experience level 10. On T:8546 you reached level 9 of The Dungeons of Doom. On T:8713 you reached level 3 of Town. On T:8843 you reached level 2 of Town. On T:8855 you reached level 1 of Town. On T:9691 you reached level 10 of The Dungeons of Doom. On T:9792 you reached level 12 of The Dungeons of Doom. On T:9988 you reached level 11 of The Dungeons of Doom. On T:10393 you advanced to experience level 11. On T:10903 you reached level 13 of The Dungeons of Doom. On T:12157 you reached level 6 of The Gnomish Mines. On T:12386 you reached level 8 of The Gnomish Mines. On T:12526 you reached level 9 of The Gnomish Mines. On T:13727 you reached level 7 of The Gnomish Mines. On T:14015 you advanced to experience level 12. On T:14042 you advanced to experience level 13. On T:16736 you killed Aphrodite on level 2 of Town. On T:17851 you reached level 14 of The Dungeons of Doom. On T:17882 you reached level 1 of The Quest. On T:18092 you embarked upon an epic quest. On T:18121 you reached level 2 of The Quest. On T:18136 you reached level 3 of The Quest. Latest messages: The fire giant zaps a wand of magic missile! The fire ant is killed by the magic missile! A tower of flame erupts from the floor under the fire giant! The fire giant is uninjured. You have a little trouble lifting y - a dark green potion. [HP+4=109] The fire giant throws a boulder! You are almost hit by a boulder. A tower of flame erupts from the floor under the fire giant! The fire giant is uninjured. [HP+4=113] [2 turns] [HP+3=116] [HP+1=117] You kill the fire ant! The fire ant misses. (2x) You kill the fire ant! The fire ant misses. (2x) You kill the fire ant! [2 turns] You kill the fire ant! (2x) The fire ant just misses! The fire ant bites! You kill the fire ant! The fire giant zaps a copper wand! The death ray hits you! Final status: Farvel FIQ the Valkyrie... You died in The Quest on dungeon level 3 with 56623 points, and 1265 pieces of gold, after 18191 moves. You were level 13 with a maximum of 117 hit points when you died.