FIQ, chaotic male vampiric Wizard ---- |... -.h-- ..h@| .a-- .-- ----. |..). --.... |....- -----...... ---...-- .%....)%... ---.....- --------... |...--... |%*.. |...||.-- ---)-- -----|)| |...| |%| ---.-- |). |...| ----.--- |<...| |..--- ---- FIQ the Thaumaturge Experience level: 6 Strength: 11 Dexterity: 13 Constitution: 13 Intelligence: 18 Wisdom: 11 Charisma: 9 Health: 0(52) Energy: 21(89) AC: 9 Gold: 211 Moves: 1930 Your Inventory: Coins $ - 211 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) t - a [cursed -1] pair of old gloves [gauntlets of fumbling] Scrolls h - an uncursed scroll of enchant armor j - an uncursed scroll of destroy armor Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of confuse monster Potions f - an uncursed potion of blindness g - 2 uncursed potions of enlightenment n - an uncursed dark green potion [of hallucination] q - an uncursed puce potion [of full healing] Rings d - an uncursed ring of polymorph e - an uncursed +2 ring of gain intelligence m - a cursed ring called teleportation [of teleportation] (on right hand) Wands c - an uncursed wand of create monster (0:12) o - an uncursed wand of cold [0:3] Tools r - an uncursed magic whistle Gems p - 2 uncursed white gems [worthless glass] s - an uncursed gray stone [luckstone] u - an [uncursed] black gem [obsidian] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - confuse monster 2 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 198. Your alignment was 19 / 19. Monster difficulty range was 0 - 5. Level difficulty was 5. You were immune to level-drain. You were magic-protected. You were going to confuse monsters. You could teleport. You could fly. You could survive without air. You regenerated. You were lucky (3). You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic 3 Uruk-hai an orc shaman a gnome lord a dwarf a giant bat an iguana 2 killer bees a coyote 2 yellow molds 13 gnomes a gecko 10 jackals 2 foxes a kobold 2 goblins 2 sewer rats a bat 2 lichens 3 kobold zombies 2 newts 53 creatures vanquished. Voluntary challenges: You used a wielded weapon 55 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 a fountain Level 3 a scroll shop Level 4 a pet store, an altar stairs to The Gnomish Mines The Gnomish Mines: Level 5 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:447 you advanced to experience level 2. On T:516 you reached level 2 of The Dungeons of Doom. On T:636 you advanced to experience level 3. On T:1095 you reached level 3 of The Dungeons of Doom. On T:1193 you advanced to experience level 4. On T:1441 you advanced to experience level 5. On T:1490 you reached level 4 of The Dungeons of Doom. On T:1788 you reached level 1 of The Gnomish Mines. On T:1819 you advanced to experience level 6. Latest messages: [HP+1=32] [HP+1=33] You miss the killer bee. You bite the killer bee. The killer bee stings! The dwarf swings his pick-axe. The dwarf hits! The killer bee stings! [HP-12=21] [HP+1=22] The dwarf swings her broad pick. The dwarf hits! The killer bee stings! [HP-12=10] [HP+1=11] You miss the dwarf. (2x) The killer bee stings! The dwarf swings her broad pick. The dwarf hits! The dwarf swings his pick-axe. The dwarf hits! You die... Final status: Goodbye FIQ the Wizard... You died in The Gnomish Mines on dungeon level 5 with 1868 points, and 211 pieces of gold, after 1930 moves. You were level 6 with a maximum of 52 hit points when you died.