FIQ, lawful male dwarven Caveman ----------------------------------------------------- |...................h.`...[........(..............(.| |.----------|--.---%.u----------------------------..| |.|----- |.|--- |...|..........................|..| |.||...| ---.|.|---...|.............<.............(.| .. |.||...--|.....|..``---..........................|..|. .. |.||.....|-|-..|....|............................|.^|.. # |.|----..|..|..---..------------------------------..|-. # |.| |..|..|....|...............%..................|... # |.| |..|..|-----..------------------------------..|.... # |.-----..---|.......|----------------------- |..|...(. # |...........|----.--|..............`.......| |..|....... # ------------|...|.| --------------------.|.-------.[|.....|.. # -------------.{.|.|---------------------.|...[...`))|.....|.... # |...............|.|...)..................|-------------..-----... # |.---------------.|---------------------.|......................... # |.................| |..................^..|........ ------------------- -------------------------------- FIQ the Wanderer Experience level: 7 Strength: 14 Dexterity: 16 Constitution: 18 Intelligence: 8 Wisdom: 10 Charisma: 8 Health: 0(63) Energy: 9(9) Def: 6 Gold: 0 Moves: 8511 Dungeon seed: 3EwVBkyYKmX1jM4v Game ID: FIQ_1515607713 Your Inventory: Weapons a - 2 uncursed +0 spears (wielded) f - an uncursed +2 sling (alternate weapon; not wielded) E - an uncursed +0 crossbow of hunger F - 9 cursed -3 crossbow bolts of fire I - an uncursed +0 aklys of fire Armor e - an uncursed +0 elven leather helm (being worn) q - an uncursed +0 pair of leather gloves (being worn) B - an uncursed +0 large shield (being worn) D - an uncursed +0 pair of high boots (being worn) Rings d - an uncursed ring of conflict Tools b - an uncursed bag of holding k - an uncursed skeleton key p - an uncursed +0 pick-axe s - an uncursed stethoscope u - an uncursed tin opener A - an uncursed partly used tallow candle (0:198) H - an uncursed leather drum R - an uncursed magic marker (0:35) Gems c - 2 uncursed amethyst stones g - 2 uncursed diamonds m - 4 uncursed worthless pieces of yellow glass n - 29 uncursed rocks (in quiver) r - 3 uncursed worthless pieces of white glass y - an uncursed amber stone z - 5 uncursed worthless pieces of blue glass C - an uncursed obsidian stone J - an uncursed worthless piece of red glass L - an uncursed worthless piece of black glass N - 4 uncursed worthless pieces of green glass S - an uncursed topaz stone T - 2 uncursed jade stones U - 3 uncursed emeralds V - 3 uncursed rubies X - an uncursed citrine stone Y - 4 uncursed worthless pieces of yellowish brown glass Z - an uncursed luckstone Contents of the bag of holding: 188 gold pieces 3 uncursed scrolls of blank paper 2 uncursed scrolls of create monster an uncursed scroll of enchant armor an uncursed scroll of food detection a blessed scroll of magic mapping a blessed scroll of scare monster an uncursed scroll of teleportation a blessed potion of blindness 4 uncursed potions of booze 3 cursed potions of booze an uncursed potion of fruit juice an uncursed potion of full healing a cursed potion of gain ability a cursed potion of monster detection a cursed potion of object detection an uncursed potion of paralysis a cursed potion of see invisible an uncursed potion of sickness a potion of unholy water an uncursed ring of sustain ability an uncursed wand of nothing (0:2) an uncursed wand of slow monster (0:7) 6 blessed tallow candles (0:200) 13 uncursed tallow candles (0:200) an uncursed tin whistle an uncursed tin whistle 5 uncursed wax candles (0:400) Spells and supernatural/magical abilities: Spells marked with '*' are forgotten. Spells marked with '!' are maintained. Spells marked with '#' are aliased with 'castalias'. Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills bare handed combat [Basic] Weapon Skills club [Basic] spear [Skilled] sling [Basic] Spellcasting Skills Final Attributes: You were sleep resistant. You were telepathic. You had infravision. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 65 turns ago. You are dead. Vanquished creatures: a stone golem a baby blue dragon a black pudding a watch captain an earth elemental an ettin mummy a large dog a large cat a tiger an ettin zombie 2 leather golems 3 watchmen a cockatrice a panther a leprechaun a giant spider a vampire bat an orc mummy 3 Green-elves 4 lizards 2 white unicorns a human zombie 2 rope golems a Woodland-elf a fire ant an imp an Uruk-hai an orc shaman a rock mole a pony a shrieker a violet fungus 9 gnome lords 3 gnomish wizards 2 kobold mummies a black naga hatchling a gray ooze 7 elf zombies a ghoul 2 straw golems a paper golem 2 baby crocodiles 7 giant ants 4 little dogs 2 floating eyes a kitten 6 dwarves 2 kobold shamans 4 rothes 2 rabid rats 4 giant bats a monkey 7 orc zombies 3 dwarf zombies a wererat a werejackal 9 killer bees 2 acid blobs 5 coyotes 2 gas spores 9 hobbits a giant rat 2 cave spiders 3 yellow molds 2 red molds 35 gnomes 4 gnome zombies a gecko 3 jackals a fox 4 goblins 4 sewer rats 13 grid bugs 4 bats 6 lichens 8 newts 234 creatures vanquished. Voluntary challenges: You used a wielded weapon 238 times, starting on turn 2. You read items or engraved 1 time, starting on turn 6949. You never genocided any monsters. You never polymorphed an object. You changed form 2 times, starting on turn 5637. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a fountain Level 3 a fountain, a vault stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Anshar, some fountains, some trees Level 8 Level 9 Level 10 Level 11 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:319 you reached level 2 of The Dungeons of Doom. On T:401 you advanced to experience level 2. On T:739 you reached level 3 of The Dungeons of Doom. On T:780 you advanced to experience level 3. On T:1283 you reached level 1 of The Gnomish Mines. On T:1319 you advanced to experience level 4. On T:1356 you reached level 2 of The Gnomish Mines. On T:1421 you reached level 3 of The Gnomish Mines. On T:1606 you reached level 4 of The Gnomish Mines. On T:1885 you reached level 5 of The Gnomish Mines. On T:3883 you advanced to experience level 5. On T:4736 you reached level 6 of The Gnomish Mines. On T:5054 you reached level 7 of The Gnomish Mines. On T:5573 you reached level 8 of The Gnomish Mines. On T:5603 you advanced to experience level 6. On T:8382 you advanced to experience level 7. Score breakdown: Gold: 188 ( 7743 points) Experience: 7 levels (13645 points) Exploration: 11 levels ( 21.15%) (13284 points) Discoveries: 13 items ( 4.38%) ( 6276 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 76 monsters ( 20.00%) (13416 points) Turncount: 8511 turns (-2140 points) Survival: died (score multiplied by 80%) Total score: 41779 Latest messages: You beat a deafening row! You hear some noises in the distance. You hear some noises nearby. (2x) You hit the ettin zombie! You start playing the drum. You beat a deafening row! You hear some noises nearby. The tip of the enslaved white unicorn's horn glows! The white unicorn's zombifying disease wears off. The ettin zombie is destroyed! The white unicorn butts! The white unicorn kicks! The white unicorn butts! The white unicorn kicks! You start playing the drum. You beat a deafening row! The white unicorn just misses! The white unicorn kicks! The white unicorn butts! You die... Final status: Goodbye FIQ the Caveman, killed by a white unicorn... You died in The Gnomish Mines on dungeon level 11 with 41779 points, and 188 pieces of gold, after 8511 moves. You were level 7 with a maximum of 63 hit points when you died.