FIQ, neutral male gnomish Wizard -------------------------- |>......^^^^^^^^^^^^^^^^.| |...%...----------------.| -------.------ |.| |...........| |.| |`.`.`...`.`| |.| --------.----| |.| |...`.`.G`.`.| |.| |...`..m.....| |.| -----.-------- ------|.| |..`.`.`...| --|.....|.| |.....`....| |.+.....|.| |.`.`...`.-- |-|.....|.| -------.---- |.+.....+.| |..`.....| |-|.....|-- |........| |.+.....| |...------ --|.....| ----- ------- FIQ the Thaumaturge Experience level: 7 Strength: 11 Dexterity: 15 Constitution: 17 Intelligence: 14 Wisdom: 14 Charisma: 8 Health: 0(39) Energy: 88(88) Def: 7 Gold: 274 Moves: 4558 Dungeon seed: FnPv_TAQsfwB0FRa Game ID: FIQ_1514950531 Your Inventory: Coins $ - 274 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) C - an uncursed +0 orcish dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) n - a cursed +0 pair of gauntlets of dexterity named cursed r - an uncursed +0 orcish helm (being worn) y - an uncursed +0 elven mithril-coat (being worn) z - an uncursed +0 pair of levitation boots Comestibles k - 4 uncursed food rations p - an uncursed carrot q - an uncursed tripe ration s - 5 uncursed lichen corpses A - an uncursed lembas wafer E - an uncursed egg Scrolls F - an uncursed scroll of blank paper I - a blessed scroll of identify O - an uncursed scroll of teleportation P - a blessed scroll of enchant armor S - an uncursed scroll of earth Spellbooks d - a blessed spellbook of magic missile W - an uncursed spellbook of cancellation Potions M - an uncursed potion of hallucination Q - an uncursed potion of water T - an uncursed potion of gain ability V - an uncursed potion of object detection Rings R - an uncursed ring of protection from shape changers X - an uncursed ring of fire immunity Wands b - an uncursed wand of striking (0:1) U - an uncursed wand of make invisible (0:2) Y - an uncursed wand of summoning (0:6) Z - a blessed wand of death (0:6) Tools h - an uncursed blindfold l - an uncursed wooden flute t - an uncursed towel D - an uncursed towel Gems g - an uncursed luckstone Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 93% l - light 1 divination 5pw 93% m - magic missile 2 attack 10pw 93% r - remove curse 3 clerical 3000pw 93% B - cure blindness 2 healing 52pw 93% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic resistant. You saw invisible. You had infravision. You were held by a giant mimic. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 644 turns ago. Thoth was noncommittal. You are dead. Vanquished creatures: a small mimic a dog a gnome mummy 2 mountain nymphs 6 Mordor orcs a rock piercer a rock mole a pony 2 shriekers a gnome lord a kobold mummy a golden naga hatchling a paper golem 3 giant ants a floating eye a dwarf a kobold shaman 3 hill orcs a rothe 3 monkeys a werejackal 3 iguanas 6 killer bees a hobbit 9 manes 4 large kobolds a hobgoblin 4 giant rats a brown mold a green mold a red mold 3 gnomes 4 gnome zombies 5 geckos 6 jackals a fox 3 kobolds 6 goblins 4 sewer rats 3 bats 8 lichens a kobold zombie 6 newts 115 creatures vanquished. Voluntary challenges: You used a wielded weapon 96 times, starting on turn 83. You read items or engraved 24 times, starting on turn 37. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 3086. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 some fountains a long staircase Level 2 a general store Level 3 a general store stairs to The Gnomish Mines Level 4 a fountain Level 5 many fountains Level 6 an altar to Ptah, a fountain stairs to Sokoban The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 some shops, a temple to Thoth, some fountains, a sink Sokoban: levels 2 to 5 Level 2 <- You were here Unsolved Level 3 Solved Level 4 Solved Level 5 Unsolved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:304 you reached level 2 of The Dungeons of Doom. On T:461 you advanced to experience level 2. On T:799 you reached level 3 of The Dungeons of Doom. On T:808 you advanced to experience level 3. On T:818 you reached level 1 of The Gnomish Mines. On T:1064 you reached level 2 of The Gnomish Mines. On T:1154 you advanced to experience level 4. On T:1279 you advanced to experience level 5. On T:1448 you reached level 3 of The Gnomish Mines. On T:2015 you reached level 4 of The Dungeons of Doom. On T:2092 you advanced to experience level 6. On T:2548 you reached level 5 of The Dungeons of Doom. On T:2840 you reached level 6 of The Dungeons of Doom. On T:3171 you reached level 4 of Sokoban. On T:3271 you reached level 3 of Sokoban. On T:4084 you advanced to experience level 7. On T:4137 you reached level 2 of Sokoban. On T:4517 you reached level 1 of Sokoban. Score breakdown: Gold: 274 ( 8297 points) Experience: 7 levels (13645 points) Exploration: 6 levels ( 12.77%) ( 9890 points) Discoveries: 13 items ( 4.38%) ( 6276 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 43 monsters ( 11.32%) (10091 points) Turncount: 4558 turns (-1217 points) Survival: died (score multiplied by 80%) Total score: 37585 Latest messages: Hello FIQ, the gnomish Wizard, welcome back to FIQHack! With great effort you move the boulder. You hear a sound reminiscent of an elephant stepping on a peanut. This level must be housing a zoo. With great effort you move the boulder. Wait! That's a giant mimic! The giant mimic hits! (2x) You cannot escape from the giant mimic! (4x) The giant mimic hits! (2x) You die... Final status: Goodbye FIQ the Wizard, killed by a giant mimic... You died in Sokoban on dungeon level 2 with 37585 points, and 274 pieces of gold, after 4558 moves. You were level 7 with a maximum of 39 hit points when you died.