FIQ, neutral male gnomish Wizard ------------ ------------- |..........| #+...........| |..........| #|............# |..........| ##......<.....|[)#[)` |..........| ##-.----------- |..........| #### ######## ------|----- # # # #### # # # # # # --.----- ### # # |......| # # # |......DGI## ### # # |......| # #### |......| ------.--# |......| |........# -------- |.>.....| -.------- # FIQ the Thaumaturge Experience level: 8 Strength: 13 Dexterity: 13 Constitution: 15 Intelligence: 18 Wisdom: 14 Charisma: 11 Health: 0(74) Energy: 60(93) Def: 23 Gold: 292 Moves: 10299 Dungeon seed: FJFpxkBWJZQayRfl Game ID: FIQ_1624252660 Your Inventory: Coins $ - 292 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 cloak of displacement N - a blessed +1 elven leather helm of fumbling Tools b - an uncursed bag of holding h - an uncursed blindfold k - an uncursed skeleton key t - an uncursed towel y - a blessed brass lantern (0:1128) C - an uncursed magic marker (0:56) D - an uncursed tin whistle O - an uncursed lock pick P - an uncursed pair of lenses T - an uncursed tinning kit (0:32) W - an uncursed credit card Gems n - 2 uncursed worthless pieces of blue glass q - 2 uncursed worthless pieces of black glass z - 2 uncursed chrysoberyl stones Contents of the bag of holding: 2772 gold pieces an uncursed eucalyptus leaf 3 uncursed food rations 2 uncursed fortune cookies 2 uncursed tripe rations a blessed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of identify a cursed scroll of identify 2 blessed scrolls of light an uncursed scroll of magic mapping a cursed scroll of teleportation an uncursed spellbook of clairvoyance an uncursed spellbook of cone of cold an uncursed potion of blindness a blessed potion of confusion 2 uncursed potions of extra healing an uncursed potion of healing 2 uncursed potions of object detection an uncursed potion of paralysis a cursed potion of see invisible an uncursed potion of sickness 4 uncursed potions of water an uncursed +3 ring of carrying an uncursed ring of conflict an uncursed ring of fire immunity an uncursed +3 ring of gain strength a cursed -4 ring of increase accuracy a cursed ring of polymorph a cursed ring of polymorph control an uncursed thoroughly rusty -7 ring of protection a cursed wand of cold (0:4) an uncursed wand of make invisible (0:5) an uncursed wand of opening (0:0) an uncursed wand of polymorph (0:5) an uncursed wand of striking (0:6) an uncursed wand of striking (0:2) Spells and supernatural/magical abilities: Spells marked with '!' are maintained. Name Level Category Cost Memory a - force bolt 1 attack 5pw 83% h - healing 1 healing 5pw 83% m - magic missile 2 attack 10pw 83% p - protection 1 ! clerical 5pw 83% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Skilled] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were magic resistant. You were hallucinating. You were telepathic. You had infravision. You were protected. You were slow. You last prayed 1674 turns ago. Thoth was noncommittal. You are dead. Vanquished creatures: an arch-lich 2 giant mimics a large mimic 2 small mimics an ettin mummy a tiger a leather golem 4 Grey-elves a giant beetle 2 leprechauns a giant spider 2 black lights 3 dingos a dust vortex 2 ravens a gnome mummy a Woodland-elf a bugbear 3 water nymphs 2 mountain nymphs 5 Uruk-hai an orc shaman a rock mole 3 yellow lights 2 shriekers 4 violet fungi a gnomish wizard 2 kobold mummies 3 red naga hatchlings a black naga hatchling 2 guardian naga hatchlings 2 gray oozes a ghoul a straw golem 3 giant ants 3 little dogs 2 floating eyes 2 kobold lords 4 hill orcs 9 rothes 2 centipedes 4 giant bats 5 orc zombies 2 dwarf zombies 7 iguanas 3 killer bees 6 coyotes 5 hobbits 9 manes a large kobold 13 giant rats 7 cave spiders a brown mold a yellow mold 3 green molds 2 red molds 2 gnomes 3 garter snakes a gnome zombie 14 geckos 9 jackals 4 foxes 3 kobolds 4 goblins 10 sewer rats 11 grid bugs a bat 5 lichens 2 kobold zombies 9 newts and a partridge in a pear tree 234 creatures vanquished. Voluntary challenges: You used a wielded weapon 322 times, starting on turn 60. You read items or engraved 3 times, starting on turn 1183. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a fountain, a vault a long staircase Level 2 a general store, some fountains Level 3 a general store stairs to The Gnomish Mines Level 4 a fountain Level 5 a fountain, a vault Level 6 Level 7 stairs to Sokoban Level 8 a fountain, a vault Level 9 Level 10 <- You were here The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 many shops, a temple to Anhur, some fountains, some trees Sokoban: levels 3 to 6 Level 3 Solved Level 4 Solved Level 5 Solved Level 6 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:207 you reached level 2 of The Dungeons of Doom. On T:609 you reached level 3 of The Dungeons of Doom. On T:716 you reached level 4 of The Dungeons of Doom. On T:1330 you reached level 1 of The Gnomish Mines. On T:1352 you advanced to experience level 2. On T:1451 you advanced to experience level 3. On T:1761 you reached level 2 of The Gnomish Mines. On T:2009 you reached level 3 of The Gnomish Mines. On T:2398 you advanced to experience level 4. On T:3983 you reached level 5 of The Dungeons of Doom. On T:4339 you advanced to experience level 5. On T:4823 you reached level 6 of The Dungeons of Doom. On T:5083 you reached level 7 of The Dungeons of Doom. On T:5157 you reached level 4 of Sokoban. On T:5461 you reached level 3 of Sokoban. On T:5811 you advanced to experience level 6. On T:6235 you reached level 2 of Sokoban. On T:6851 you reached level 1 of Sokoban. On T:7053 you advanced to experience level 7. On T:9226 you reached level 8 of The Dungeons of Doom. On T:9715 you advanced to experience level 8. On T:9980 you reached level 9 of The Dungeons of Doom. On T:10066 you reached level 10 of The Dungeons of Doom. Score breakdown: Gold: 3064 (11859 points) Experience: 8 levels (14739 points) Exploration: 10 levels ( 19.61%) (12727 points) Discoveries: 11 items ( 3.69%) ( 5763 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 70 monsters ( 18.42%) (12875 points) Turncount: 10299 turns (-2422 points) Survival: died (score multiplied by 80%) Total score: 44432 Latest messages: The magic missile hits the ape! The dwarf hits! The golden naga hatchling bites! The pterodactyl hits! The balrog misses. The wumpus misses. The baby blue dragon misses. The bone devil misses. The baby white dragon misses. The gray dragon misses. [2 turns] The magic missile hits the Archon! The magic missile bounces! The snake misses. The gray ooze misses. Lord Voldemort hits! The cave spider misses. The tengu bites! You die... Final status: Goodbye FIQ the Wizard, killed by a hallucinogen-distorted leocrotta... You died in The Dungeons of Doom on dungeon level 10 with 44432 points, and 3064 pieces of gold, after 10299 moves. You were level 8 with a maximum of 74 hit points when you died.