Unix GnollHack Version 4.1.3 (Build 39) - last build Mon Mar 4 14:46:06 2024 (22b82040f06a5aca853afe0f11118da2d4c79290). Game began 2024-03-07 01:02:42, ended 2024-03-09 00:57:39 FIQ, neutral male elven Priest 3g Y # W ----- 3 |.@.| |. |A|D----|.---- |.|%..#.|....9 - ---.|.---#--- 3 .H.|...|3..| --D|q---.|.--- |.|.....|...| |.-----.---.--- |.....|.. |...| -------.--- |.|.--------- |.....|...| |.|...|.....| ---------.-------.--|.|--.|.----| |.........|.%..!|...|.|...|.....| ---.|.-------.|.-----.|)|.-------.| |...|......%..|.......%.|.........| ----------------------------------- FIQ the Curate St:18/** Dx:18 Co:14 In:13 Wi:20 Ch:10 Neutral Dlvl:24 HP:0(229) MP:13(138) AC:-24 MC:15/88% MS:20 W:2hMD XL:17/21757 x $:760 T:19595 15h:48m S:68000 Skill Hungry Latest messages: You are hit by a shower of missiles! You sustain 27 damage! You are now more skilled in dodge. You feel you could be more dangerous! You are now most skilled in dodge. You feel you could be more dangerous! What do you want to use or apply? [behkloptwHMOPST or ?*] b What do you want to use or apply? [behkloptwHMOPST or ?*] b In what direction? . You feel much better. You miss the invisible Angel. You hit the invisible Angel for 22 damage! The red dragon bites for 15 damage! The red dragon hits for 6 damage! The red dragon hits for 6 damage! The invisible Angel swings her celestial shining long sword. The invisible Angel hits for 15 damage! The invisible Angel swings her celestial shining long sword. The invisible Angel hits for 1 damage! The invisible Angel hits for 4 damage! The invisible Angel points at you, then curses. You miss the invisible Angel. You are beginning to feel hungry. You hit the invisible Angel for 28 damage! The red dragon bites for 7 damage! The red dragon misses! The red dragon hits for 1 damage! You miss the invisible Angel. You miss the invisible Angel. The red dragon bites for 1 damage! The red dragon hits for 7 damage! The red dragon misses! The invisible Angel swings her celestial shining long sword. The invisible Angel misses! The invisible Angel swings her celestial shining long sword. The invisible Angel misses! The invisible Angel misses! The invisible Angel casts a spell at you! You are hit by a shower of missiles! You sustain 23 damage! You hit the invisible Angel for 31 damage! You hit the invisible Angel for 31 damage! The red dragon bites for 13 damage! The red dragon hits for 3 damage! The red dragon hits for 1 damage! The invisible Angel swings her celestial shining long sword. The invisible Angel hits for 23 damage! You die... You were playing on expert difficulty in classic mode. Do you want to see the dungeon overview? y Inventory: Coins $ - 760 gold pieces Amulets Q - an uncursed amulet versus undeath (being worn) Armor c - an uncursed +1 pair of speed boots (being worn) i - an uncursed +0 elite orichalcum plate mail (being worn) j - an uncursed +0 small adamantium shield of lightness (readied as shield) D - a blessed +4 royal crown (being worn) F - an uncursed +0 robe of starry wisdom (being worn; inferior) R - an uncursed +0 shirt of sound mindedness (being worn) V - an uncursed +0 pair of gauntlets of ogre power (being worn) Z - an uncursed +0 pair of bracers of archery (being worn) Scrolls I - an uncursed scroll of conflict L - an uncursed scroll of gold detection Potions G - an uncursed potion of water J - an uncursed potion of acid K - an uncursed potion of lightning speed Rings q - an uncursed ring of slow digestion x - an uncursed ring of the serpent god (on right hand) C - an uncursed ring of see invisible (on left hand) N - a cursed -4 ring of gain constitution Tools b - a blessed bag of holding containing 117 items e - a blessed holy symbol (0:28) h - an uncursed +0 unicorn horn (0:1) k - an uncursed skeleton key l - an uncursed brass lantern (lit, 1373 turns left) o - an uncursed holy symbol (0:27) p - an uncursed +0 spade of colossal excavation (weapon in hands) t - an uncursed towel w - an uncursed magic whistle H - an uncursed tooled horn (0:4) M - a blessed bag of treasure hauling containing 31 items O - an uncursed +0 unicorn horn (0:5) P - a blessed partly used magic candle (lit) S - a blessed wax candle (600 turns left) T - a blessed tinning kit (0:71) Gems/Stones f - the blessed Gladstone E - 2 uncursed chrysoberyl stones Miscellaneous s - an uncursed ioun stone of awareness (orbiting head) y - an uncursed pair of sunglasses (being worn) A - an uncursed belt of fortitude (being worn) Not carrying anything Contents of the bag of holding: 1 - an uncursed amulet of restful sleep 2 - an uncursed amulet of restful sleep 3 - 14 uncursed +0 exceptional gnollish bone quarrels 4 - 19 uncursed +0 exceptional gnollish bone quarrels of lycanthrope slaying 5 - an uncursed +0 adamantium mace 6 - an uncursed +0 Asgardian bone flail 7 - an uncursed +1 exceptional double-headed flail 8 - an uncursed +1 exceptional triple-headed flail 9 - an uncursed +0 Hyperborean mace labeled cast+ 10 - an uncursed +0 helmet 11 - an uncursed +0 pair of leather gloves 12 - an uncursed +0 pair of levitation boots 13 - an uncursed +0 pair of low boots 14 - an uncursed +0 orcish shield of sorcery 15 - an uncursed +0 small shield 16 - an uncursed +0 cloak of invisibility 17 - a blessed +0 clerical gown 18 - an uncursed +0 wizard's robe 19 - an uncursed +0 pair of leather bracers 20 - an uncursed +0 witch-king's gnollish studded leather armor labeled cast+ 21 - 6 uncursed C-rations 22 - 2 uncursed champignons 23 - an uncursed cloudberry 24 - 6 uncursed cram rations 25 - an uncursed cream pie 26 - 7 uncursed death caps 27 - 3 uncursed dragon fruits 28 - 2 uncursed figs 29 - 2 uncursed fly agarics 30 - 2 uncursed food rations 31 - 3 uncursed K-rations 32 - 2 uncursed mana mushrooms 33 - 2 uncursed melons 34 - 4 uncursed oracular toadstools 35 - 4 uncursed oracular toadstools 36 - 3 uncursed panther caps 37 - 2 uncursed penny buns 38 - 6 uncursed eggs 39 - an uncursed soldier ant egg 40 - an uncursed lizard corpse 41 - a blessed scroll of amnesia 42 - an uncursed scroll of amnesia 43 - a cursed scroll of amnesia 44 - a blessed scroll of blank paper 45 - 4 uncursed scrolls of blank paper 46 - an uncursed scroll of charging 47 - an uncursed scroll of confuse monster 48 - 3 uncursed scrolls of create monster 49 - a blessed scroll of destroy armor 50 - 2 uncursed scrolls of destroy armor 51 - 2 cursed scrolls of destroy armor 52 - a blessed scroll of earth 53 - an uncursed scroll of enchant accessory 54 - a blessed scroll of enchant armor 55 - a cursed scroll of enchant armor 56 - 6 uncursed scrolls of enchant weapon 57 - an uncursed scroll of fire 58 - a blessed scroll of identify 59 - 4 uncursed scrolls of identify 60 - an uncursed scroll of light 61 - a blessed scroll of protect armor 62 - 3 uncursed scrolls of protect armor 63 - a cursed scroll of protect armor 64 - a blessed scroll of protect weapon 65 - 3 uncursed scrolls of remove curse 66 - an uncursed scroll of scare monster 67 - an uncursed scroll of stinking cloud 68 - 5 uncursed scrolls of teleportation 69 - 2 cursed scrolls of teleportation 70 - an uncursed manual entitled Catalogue of Comestibles 71 - a cursed spellbook of heavenly serpent 72 - a cursed spellbook of negate magic resistance 73 - an uncursed potion of acid 74 - an uncursed potion of gain energy 75 - an uncursed potion of gain level 76 - a cursed potion of greater speed 77 - 2 uncursed potions of healing 78 - 2 uncursed potions of object detection 79 - an uncursed potion of paralysis 80 - a cursed potion of poison 81 - an uncursed potion of polymorph 82 - a blessed potion of sleeping 83 - an uncursed potion of sleeping 84 - a potion of holy water 85 - a potion of unholy water 86 - an uncursed ring of fortitude 87 - an uncursed ring of protection from undeath 88 - an uncursed ring of warning 89 - an uncursed wand of digging (0:19) 90 - an uncursed wand of identify (0:0) 91 - an uncursed wand of lightning (0:17) 92 - an uncursed wand of make invisible (0:3) 93 - an uncursed wand of ore detection (0:6) 94 - an uncursed wand of sleep (0:5) 95 - an uncursed wand of sleep (0:6) 96 - an uncursed wand of slow monster (0:14) 97 - an uncursed wand of speed monster (0:9) 98 - an uncursed wand of striking (0:79) 99 - an uncursed wand of town portal (0:12) 100 - an uncursed -3 ioun stone of constitution 101 - an uncursed +1 ioun stone of intelligence 102 - an uncursed pair of eyeglasses of see invisible 103 - 16 uncursed bones 104 - 3 uncursed bones 105 - 13 uncursed cloves of garlic 106 - 8 uncursed clumps of bat guano 107 - 4 uncursed feathers 108 - 3 uncursed feathers 109 - 25 uncursed ginseng roots 110 - 4 uncursed heaps of sporal powder 111 - 2 uncursed human skulls 112 - 2 uncursed mandrake roots 113 - 8 uncursed pieces of wood 114 - 6 uncursed pinches of sulfurous ash 115 - 3 uncursed sprigs of wolfsbane 116 - 4 uncursed sprigs of wolfsbane 117 - 12 uncursed threads of spider silk Contents of the bag of treasure hauling: 1 - 608 gold pieces 2 - 6 uncursed amethyst stones 3 - an uncursed black pearl 4 - 3 uncursed diamonds 5 - 4 uncursed emeralds 6 - 2 uncursed jade stones 7 - 2 uncursed jasper stones 8 - 2 uncursed jet stones 9 - an uncursed ruby 10 - 4 uncursed worthless pieces of black glass 11 - 7 uncursed worthless pieces of blue glass 12 - 6 uncursed worthless pieces of green glass 13 - 5 uncursed worthless pieces of orange glass 14 - 9 uncursed worthless pieces of red glass 15 - 3 uncursed worthless pieces of violet glass 16 - 5 uncursed worthless pieces of white glass 17 - 5 uncursed worthless pieces of yellow glass 18 - 3 uncursed worthless pieces of yellowish brown glass 19 - 10 uncursed clay pebbles 20 - 3 uncursed nuggets of adamantium ore 21 - an uncursed nugget of copper ore 22 - 4 uncursed nuggets of gold ore 23 - 11 uncursed nuggets of iron ore 24 - 2 uncursed nuggets of mithril ore 25 - 2 uncursed nuggets of orichalcum ore 26 - 3 uncursed nuggets of platinum ore 27 - 12 uncursed nuggets of silver ore 28 - an uncursed prayerstone 29 - 7 uncursed stone pebbles 30 - a blessed touchstone (0:0) 31 - an uncursed touchstone (0:1) FIQ the Priest's attributes: Background: You were a Curate, a level 17 elven Priest. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the Dungeons of Doom, on level 24. You entered the dungeon 19595 turns ago. You had 21757 experience points. Basics: You had 0 out of 229 hit points. You had 13 out of 138 mana. Your armor class was -24. Your magic cancellation was 15 (88% chance). Your wallet contained 760 gold pieces. Autopickup was on for '$"?+!=/' plus thrown, with exceptions. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 68000. You had been playing the game for 15 hours, 48 minutes and 31 seconds. Final Characteristics: Your strength was 18/100 (base:15, innate limit:18, +4 to-hit bonus, +8 damage bonus). Your dexterity was 18 (limit:18, +4 to-hit bonus, -5 AC bonus). Your constitution was 14 (limit:16, +3.5 HP bonus per level). Your intelligence was 13 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 10 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a digging. You had no skill with digging (-4 to hit and -2 to damage). You had no skill with two-handed weapons (+0 to hit and +0 to damage, 0% double-hit chance). Final Attributes: You were piously aligned. You were magic-protected because of your elite orichalcum plate mail. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant intrinsically. You were sleep resistant innately. You were disintegration resistant. You were immune to death attacks because of your amulet versus undeath. You were protected from curses innately. You were poison resistant intrinsically. You were level-drain resistant because of your amulet versus undeath. You resisted hallucinations because of your shirt of sound mindedness. You saw invisible because of your ring of see invisible. You were protected from bright light because of your sunglasses. You were telepathic intrinsically. You were telepathic when blind intrinsically. You were warned because of your ioun stone of awareness. You were warned of undead innately. You were warned of demons innately. You were warned of angels innately. You had infravision innately. You were very fast because of your speed boots. You had latent fastness intrinsically. You had paralysis resistance innately. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Final Skills: Bludgeoning weapon Basic / Expert Flail Unskilled / Expert Quarterstaff Unskilled / Expert Sling Unskilled / Expert Thrown weapon Unskilled / Skilled Clerical spell Basic / Grand Master Healing spell Basic / Grand Master Divination spell Unskilled / Grand Master Abjuration spell Skilled / Grand Master Nature spell Skilled / Grand Master Bare handed combat Unskilled / Skilled Dodge Skilled / Skilled Shield Basic / Master Wand Unskilled / Skilled Riding Unskilled / Skilled You had 11 skill slots available Spells in your repertoire: Stick to snake 100% success 2 castings left Minor healing 100% success 25 castings left Healing 100% success 12 castings left Congregate 100% success 18 castings left Protection from poison 100% success 10 castings left Lower magic resistance 100% success 30 castings left Bless 100% success 0 castings left Extra healing 100% success 9 castings left Summon treant 100% success 0 castings left Create wood golem 100% success 2 castings left Shield 100% success 20 castings left Greater healing 100% success 9 castings left Protection from lycanthropy 100% success 10 castings left Restore ability 100% success 4 castings left Divine endurance 100% success 14 castings left Abolish magic resistance 100% success 8 castings left Protection from life draining 100% success 4 castings left Protection from charm 100% success 3 castings left Summon celestial eagle 100% success 1 casting left Diminish magic resistance 100% success 15 castings left Protection from disintegration 100% success 4 castings left Summon roc 100% success 0 castings left Protection from lightning 100% success 5 castings left Curse 100% success 4 castings left Negate magic resistance 100% success 4 castings left Globe of invulnerability 32% success 2 castings left Animate fire 0% success 1 casting left Power word stun 32% success Mage armor 0% success 25 castings left Circle of frost 0% success 40 castings left Major events: Turn 1: FIQ the neutral elven Priest has entered the dungeon on expert difficulty in classic mode 2279: entered the Gnomish Mines 8354: acquired the Gladstone from Mines' End 13100: made his first wish - "blessed fixed platinum yendorian express card" 13262: entered the Big Room 14514: killed the Gargantuan Mimic 19364: killed Medusa 19595: killed by an invisible Angel Vanquished creatures: Medusa a skeleton lord 2 rocs a glass golem a bone golem a demilich the Gargantuan Mimic a titanothere a trapper 2 skeleton warriors a vampire lord a spectre a hydra a lich 3 elder quantum mechanics a clay golem a nurse a gargantuan beetle 2 lurkers above a golden naga 4 black puddings 15 boa constrictors 2 vampires 4 lieutenants a ghost 18 giant mimics a white dragon hatchling a blue dragon hatchling 4 yellow dragon hatchlings a fire giant 2 ogre overlords 2 zruties a treant 2 gnoll kings 12 large mimics a wumpus a baby purple worm a giant zombie 2 giant skeletons 3 couatls 3 stalkers 2 hill giants 4 black nagas 3 otyughs a xorn 2 grizzly bears a werebear 2 sergeants 3 winter wolves 3 wargs 3 small mimics 2 glass piercers a bison a warhorse 6 xans 5 black lichens an ogre lord 3 quantum mechanics 2 trolls a sasquatch 5 wood golems 2 electric eels 3 gelatinous cubes 5 pyrolisks 2 hyenas a large dog a freezing sphere a flaming sphere 2 shocking spheres 2 tigers 3 gargoyles 3 dwarf kings or queens 2 tengu 2 goblin kings 2 leucrottas an energy vortex an ettin skeleton a mountain centauress a red naga a pit viper a python 3 wraiths a gnoll mummy an elf mummy 3 human mummies a leather golem a Grey-elf 5 soldiers a chameleon a crocodile 2 giant beetles 2 cockatrices 2 winter wolf cubs a lynx a panther 7 gnome kings or queens a gremlin a spotted jelly 3 leprechauns 2 orc-captains 2 iron piercers 4 scorpions 7 giant spiders 2 horses 2 large rams an ice vortex a black light 3 ghasts a forest centaur 3 ogres 3 brown puddings a yeti 2 owlbears a dwarf mummy an orc mummy 2 gold golems a werewolf a piranha 9 giant eels 2 lizards a chickatrice 2 housecats a jaguar 10 gnoll lords or ladies 7 dwarf lords or ladies a pegasus a white unicorn 2 black unicorns a dust vortex 2 gnoll zombies 11 human zombies 3 ravens a white lichen 3 snakes 2 apes a gnome mummy a rope golem 6 fire ants 6 soldier ants 15 gnolls 8 gnome lords or ladies 5 gnomish wizards 5 bugbears an imp 4 quasits 3 wood nymphs 3 water nymphs 2 mountain nymphs an orc shaman a great orc 2 rock piercers 3 rock moles 2 rams 2 ponies a fog cloud 3 yellow lights an elf zombie 5 ghouls a shrieker a black naga hatchling a barrow wight 5 kobold mummies a paper golem 2 jellyfish 2 giant ants 2 direwolf cubs 3 floating eyes 21 dwarves a kobold lord 3 kobold shamans 3 hill orcs 7 rothes 5 orc zombies 12 dwarf zombies 11 giant bats a monkey 3 iguanas 34 gnomes a halfling 6 manes 2 large kobolds 9 hobgoblins an orc 3 giant rats a cave spider a gnome zombie a brown mold 2 yellow molds 2 green molds a garter snake 3 geckos 8 jackals 9 kobolds 5 goblins 2 grid bugs 2 bats a lichen a newt 591 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Venus. Achievements: You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Venus, an entrance to the Dungeons of Doom, a sink. Level 2: Level 3: Many trees. Level 4: An altar to Venus. Stairs down to The Gnomish Mines. Level 5: An armor shop. Level 6: Many fountains. Oracle of Delphi. Level 7: Level 8: An altar to Venus, a practice hall. Level 9: Level 10: A very big room. Level 11: A temple to Venus. Level 12: A sink. Level 13: A magic portal. Summoned by the Arch Priest. Portal to The Quest. Level 14: A chaotic altar. Level 15: Level 16: Many trees. Curious island room. Level 17: A primitive area. Level 18: A scroll shop. Level 19: Level 20: A general store, a signpost. Level 21: A general store. Level 22: A general store. Level 23: Some fountains, many trees. Medusa's Island. Level 24: <- You were here. Final resting place for you, killed by an invisible Angel. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a chaotic temple, a smithy, many residences, some fountains, a signpost. Mine Town. Level 9: Had a sensation of the fabric of reality stretching back and forth. Level 10: Level 11: Level 12: Mines' End. The Quest: Level 1: A signpost, many trees, a magic portal. Home. ---------- / \ / REST \ / IN \ / PEACE \ / \ | FIQ | | 1368 Au | | killed by an | | invisible Angel | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FIQ the Priest... You died in The Dungeons of Doom on dungeon level 24 with 68000 points, and 1368 pieces of gold, after 19595 moves. You played on expert difficulty in classic mode for 15 hours, 48 minutes and 31 seconds. The dungeon never collapsed on you. You were level 17 with a maximum of 229 hit points when you died.