FIQ, neutral female etheraloidic Occult Master ### ##### --------- |.u@..... |....=$.| --------- ### [FIQ the Risky Apprentice] St7 Dx4 Co7 In16 Wi14 Ch7 OccEthFemNeu S0 Dlvl:1 $0 HP8(8) Pw37(37) AC11 Xp1/0 T1 Latest messages You drop a blessed spellbook of satisfy hunger (1:3) {0}. You drop a blessed spellbook of horrify (0:1) {0}. You drop a blessed wand of spellbinder (0:16) {0}. You drop a blessed +3 collusion knife {2}. You cannot drop something you are wearing. You drop an uncursed ring of sickness resistance {0}. You drop 5 uncursed K-rations {0}. You drop an uncursed potion of hallucination {0}. You drop an uncursed potion of heroism {0}. You drop an uncursed finalized scroll of enchant weapon {0}. You drop a blessed scroll of stinking cloud {0}. You drop 5 uncursed scrolls of healing {0}. You drop 4 uncursed scrolls of mana {0}. You drop 3 uncursed scrolls of phase door {0}. You drop 2 uncursed scrolls of standard id {0}. You drop an uncursed scroll of cure {0}. You drop an uncursed scroll of heal other {0}. You have no ammunition readied! Never mind. You can't. It is cursed. Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: half spell damage You could not have the double effect of this property: sickness resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 80 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 3 Scroll drop chance was reduced to 89% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 98% Food drop chance was reduced to 78% Shop item generation was reduced to 44% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: attack spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: matter spells (turn 900) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 30280) The following skill became harder to train at higher skill levels: unicorn horn Heavy curses were more common by 48% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65130 Monster spawn increase reached its maximum at turn 337671 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3910592 The monster class that cannot be genocided was lizard The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: eastern kappa (freq bonus 3) The monster species that spawned more often: cloud cattle (freq bonus 24) The monster species that spawned more often: lichen lich (freq bonus 15) The monster species that spawned more often: coral draconian (freq bonus 60) The monster species that spawned more often: The high-heel loving asian girl her sexy wedge sandal (freq bonus 6) The monster species that spawned more often: vanessa heavily armed (freq bonus 8) The monster species that spawned more often: ridiculously tweed (freq bonus 6) The monster species that spawned more often: eructed vendor (freq bonus 18) The monster species that spawned more often: dervish (freq bonus 12) The monster species that spawned more often: tele eye (freq bonus 6) The monster species that spawned more often: white beam (freq bonus 14) The monster species that spawned more often: wahine farm (freq bonus 24) The monster species that spawned more often: octarine growth (freq bonus 54) The monster species that spawned more often: gore growth (freq bonus 4) The monster species that spawned more often: chaffinch (freq bonus 14) The monster species that spawned more often: pale jaguar (freq bonus 30) The monster species that spawned more often: Anti-Elbereth Leader (freq bonus 4) The monster species that spawned more often: rainbow ogre (freq bonus 72) The monster species that spawned more often: Juen's frightening bathing sandal (freq bonus 9) The monster species that spawned more often: kok (freq bonus 10) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 6) The monster trait that was more common: monsters that buzz (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 6) The monster trait that was more common: monsters that can lay eggs (freq bonus 22) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster species that never randomly spawned: void warp fungus The monster species that never randomly spawned: armed migo drone The monster species that never randomly spawned: Gudrun's wedge sandal The monster species that never randomly spawned: fourk spectre The monster species that never randomly spawned: breakout unadjudicated forebode The monster species that never randomly spawned: giant monkey The monster species that never randomly spawned: soaker rewashing The monster species that never randomly spawned: clomp commensuration cecil The monster species that never randomly spawned: chief gurgler The monster species that never randomly spawned: dimensional disgracefully The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: implant of vanilla (hellatial) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: initialization stone (gray) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 20) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 28) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 52) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 20) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 137) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 17) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 14) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 2) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 68) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 3) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: discount action (cashed) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: horse hop (birdy) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 1) Trap randomization happened for 1 in 664 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 12% of the time Next attribute increase check would have come at turn 1870 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were disintegration-resistant You were immune to petrification You had not decided on your sexuality yet You were prevented from having half spell damage (0) You had 1500 points of nutrition remaining You could fly You could survive without air You could walk through walls You had resistance to death rays Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Opatos of Earth The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a6202) - last build Fri Aug 21 22:14:41 2020. You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - mimicry 2 + occult 0% 100% b - satisfy hunger 4 + occult 34% 300% c - horrify 4 + occult 34% 300% Techniques known in the end Name Level Status sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of enchant weapon (ONE WILL NEVER KNOW IT) scroll of stinking cloud (MEROUMI ALDA ZAO BLATHAMMACHOTH PHRIXA) scroll of healing (SOO BAWLZ) scroll of mana (POKEDEX REGISTRATION COMPLETE) scroll of phase door (KUS VOLA ZABIJEM TA) scroll of standard id (SIE NICHT ANGESCHNALLT SIND) scroll of cure (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of heal other (EPSTEST EPS) * scroll of extra healing (YTTOCS PU EM MAEB) * scroll of greater mana restoration (RECOVER DEAD BY SCREAM) Spellbooks spellbook of mimicry (apocryphic) spellbook of tracker (next) spellbook of satisfy hunger (illgotten) spellbook of horrify (black) Potions potion of hallucination (aromatic) potion of heroism (unnatural) Rings ring of sickness resistance (rugged) Wands wand of spellbinder (vajra blade) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new etheraloid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye FIQ the Occult Master... Since you quit, the score list will not be checked.