FIQ, neutral male gerteut Feat Master ---- ---..--- |{..:... |......| ..v...| -@.- --|- [FIQ the Hopper] St4 Dx18 Co6 In5 Wi4 Ch10 StuTeuMalNeu S0 Dlvl:1 $0 HP21(21) Pw13(13) AC5 Xp1/0 T3 Latest messages Hello FIQ, welcome to SlashEMExtended! You are a neutral male gerteut Feat Master. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. You drop a gold piece {0}. You drop an uncursed +1 flail {7}. You cannot drop something you are wearing. (2x) You drop 5 uncursed candy bars {0}. You drop 2 uncursed potions of healing {0}. You drop an uncursed expensive camera (0:83) {0}. You drop 5 uncursed scrolls of healing {0}. You drop 4 uncursed scrolls of mana {0}. You drop 3 uncursed scrolls of phase door {0}. You drop 2 uncursed scrolls of standard id {0}. You drop an uncursed scroll of cure {0}. You finish taking off your helmet. You were wearing an uncursed +2 leather jacket {12}. You drop an uncursed +0 orcish helm {12}. You drop an uncursed +2 leather jacket {12}. Not carrying anything. (3x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: stealth You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 355 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 61% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 86% Armor drop chance was reduced to 91% Tool drop chance was reduced to 82% Shop item generation was reduced to 10% Monster death drops spawned with only 98% chance The following skill could not be trained at all: healing spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to expert proficiency: symbiosis The following skill became untrainable if you tried to train it too early: shuriken (turn 12) The following skill became untrainable after a while: hammer (turn 44826) The following skill couldn't be trained before a certain turn number is reached: form IV (Ataru) (turn 38346) Heavy curses were more common by 50% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 88037 Monster spawn increase reached its maximum at turn 174734 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 568089 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: sl (freq bonus 16) The monster species that spawned more often: boost centipede (freq bonus 24) The monster species that spawned more often: blue slaad (freq bonus 45) The monster species that spawned more often: perforation grotesquely (freq bonus 8) The monster species that spawned more often: cyan ooze (freq bonus 9) The monster species that spawned more often: flareth (freq bonus 24) The monster species that spawned more often: Hastur the Unspeakable (freq bonus 30) The monster species that spawned more often: chemistry golem (freq bonus 8) The monster species that spawned more often: dull warp patch (freq bonus 3) The monster species that spawned more often: jewel tooth tiger (freq bonus 8) The monster species that spawned more often: invariant freeborn (freq bonus 10) The monster species that spawned more often: waler capitalistic (freq bonus 10) The monster species that spawned more often: tome naga (freq bonus 10) The monster species that spawned more often: evil mammoth (freq bonus 24) The monster species that spawned more often: god ripper (freq bonus 18) The monster species that spawned more often: conductor dowery (freq bonus 8) The monster species that spawned more often: troll mage (freq bonus 9) The monster species that spawned more often: fleeing annoyer (freq bonus 4) The monster species that spawned more often: clicking mushroom (freq bonus 8) The monster species that spawned more often: Moving Twitch (freq bonus 60) The monster trait that was more common: monsters that are strong (freq bonus 3) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 3) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 12) The monster species that never randomly spawned: buffo aoudad The monster species that never randomly spawned: blue dragon worm The monster species that never randomly spawned: porter magnetic fungus The monster species that never randomly spawned: lime killer tomato The monster species that never randomly spawned: gnobrezu The monster species that never randomly spawned: water grue The monster species that never randomly spawned: miner latest The monster species that never randomly spawned: yithian mind flayer The monster species that never randomly spawned: pulse light The monster species that never randomly spawned: noonday chokey The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: bright cyan beauties (plof heels) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heal other (SYMBIOTIC STEED) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: well building (EAT THIS YOU DEMON WENCH FROM HELL) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 8) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 27) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 36) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 4) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 5) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of prospering (realgar, freq bonus 6) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 5) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 61) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 33) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: baeaeaep spy helmet (failuncap helmet) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: exciting armor ((null)) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this trap was always invisible: stat decrease trap The RNG hath decreed that this trap was generated more often: kati trap (freq bonus 2) Trap randomization happened for 1 in 571 traps Traps were spawned invisible 1 times in 89 Traps were extra hard to find 45% of the time Next attribute increase check would have come at turn 210 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) You had 1498 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was Chuck Norris The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a6202) - last build Fri Aug 21 22:14:41 2020. You could not have safely prayed (167) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor orcish helm (iron skull cap) Scrolls scroll of healing (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) scroll of mana (NOW YOU SEE IT) scroll of phase door (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of standard id (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of cure (WEZZY WEZZAH) scroll of heal other (AHORA HE ENCONTRADO MUNICIONES) * scroll of extra healing (EZ WIN AMIRITE) * scroll of greater mana restoration (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) Potions potion of healing (steamy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new gerteut 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye FIQ the Feat Master... You and Expensive Special Effect escaped from the dungeon with 52 points, Since you escaped early, the score list will not be checked.