Unix SpliceHack Version 0.7.1-21 Work-in-progress - last build Mon Aug 10 19:41:06 2020 (5dd3503873abb126440ddb3cce1ac06a0c0f9f72,branch:Master). Game began 2020-08-10 18:13:29, ended 2020-08-10 21:26:49. FIQ, chaotic male vampiric Wizard ------ +..... |....| ######|..>.| #####|....| # #.....| ------- ## #|....| |.....| ## #------ ...{...## # #####:V |<....| ### ## ......| ### |.....| # .......## ------- FIQ the Evoker St:13 Dx:12 Co:11 In:18 Wi:11 Ch:10 Chaotic Dlvl:1 $:0 HP:13(13) Pw:8(8) AC:9 Xp:1/0 T:45 Fly Latest messages: Hello FIQ, welcome to SpliceHack! You are a chaotic vampiric Wizard. Splicehack Tip of the Day: Using farlook on a monster will tell you what they are wielding. n - a gold perforated amulet. The newt bites! You stop searching. Saving... Restoring save file... Hello FIQ, the vampiric Wizard, welcome back to SpliceHack! Splicehack Tip of the Day: If you hate silver, you will take extra damage from it. Restoring save file... Hello FIQ, the vampiric Wizard, welcome back to SpliceHack! Splicehack Tip of the Day: SpliceHack incorporates features from a variety of variants, most notably XNetHack and SLASH'EM. Really quit? y Do you want to see the dungeon overview? y Inventory: Amulets n - a blessed gold amulet of nausea Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster j - 2 uncursed scrolls of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of remove curse Potions f - an uncursed potion of confusion g - an uncursed potion of see invisible h - an uncursed potion of sickness Rings d - an uncursed ring of see invisible e - a blessed +2 ring of increase accuracy Wands c - an uncursed wand of speed monster (0:4) Tools m - an uncursed magic marker (0:15) FIQ the Wizard's attributes: Background: You were an Evoker, a level 1 vampiric Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were straight. You were in the Dungeons of Doom, on level 1. You entered the dungeon 45 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 13 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?+!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:19). Your dexterity was 12 (limit:20). Your constitution was 11 (limit:20). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:20). Final Status: You were flying. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had sinned. You were magic-protected. You were level-drain resistant. You could survive without air. You regenerated. You were warded. You were unlucky. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were celibate. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never engraved Elbereth. You never used a special technique. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A fountain. Goodbye FIQ the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 45 moves. You were level 1 with a maximum of 13 hit points when you quit.