The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Sun Oct 25 14:27:22 2020 (e5cf88b2ab61930028a6eb5c31472e506685d9db,branch:master). Game began 2020-11-01 00:15:57, ended 2020-11-01 00:19:38. FIQ, neutral male gnomish Wizard ------ +....| |{...|# ##.....-# ##|....|# ##------# ### # # ## # # # ------------- # # |...........-### ##### |.........^.| ###-.--.------ |....<......| #|.....G...| |...........| #|(..f.....| |...........| #|.........| ------------- #-.........| ----------- FIQ the Evoker St:11 Dx:14 Co:12 In:19 Wi:10 Ch:12 Neutral S:133 Dlvl:2 $:23 HP:0(12) Pw:9(9) AC:7 Xp:1/15 T:740 Hungry Latest messages: You miss the grid bug. The grid bug misses! You hit the grid bug. The grid bug bites! You miss the grid bug. The grid bug misses! You kill the grid bug! The grid bug bites! You get zapped! You hit the grid bug. The grid bug bites! You get zapped! You kill the grid bug! JQ drops a gold piece. $ - a gold piece. There is nothing here to pick up. What do you want to throw? [$ar or ?*] a In what direction? < A crude dagger hits the ceiling, then falls back on top of your head. A crude dagger hits the floor. a - a crude dagger (at the ready). What do you want to throw? [$ar or ?*] a In what direction? < A crude dagger hits the ceiling, then falls back on top of your head. A crude dagger hits the floor. Are you sure you want to pray? y You begin praying to Thoth. You are surrounded by a shimmering light. You finish your prayer. You feel that Thoth is pleased. You feel much better. a - a crude dagger (at the ready). What do you want to wield? [- ar or ?*] a a - a crude dagger (weapon in hand). What do you want to name? [$a-rt-vx or ?*] a $ - 4 gold pieces. You swap places with JQ. That door is closed. The door opens. You see here a large box. There is a large box here, loot it? y You carefully open the large box... The large box is empty. You swap places with JQ. $ - 3 gold pieces. You see here a lock pick. Click! You trigger a rolling boulder trap! You are hit by a boulder! You die... Do you want to see the dungeon overview? y Inventory: Coins $ - 23 gold pieces Weapons a - an uncursed +1 orcish dagger named P:708 (weapon in hand) r - a blessed +1 quarterstaff Armor b - an uncursed +0 cloak of magic resistance (being worn) o - an uncursed +0 pair of elven boots (being worn) t - a cursed -1 orcish helm named cursed Comestibles v - 2 uncursed lichen corpses x - an uncursed cream pie Scrolls i - an uncursed scroll of scare monster j - an uncursed scroll of identify k - an uncursed scroll of earth p - an uncursed scroll of remove curse Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of sleeping g - an uncursed potion of water h - an uncursed potion of see invisible n - an uncursed potion of healing q - a blessed potion of speed u - an uncursed potion of gain energy Rings d - an uncursed ring of warning (on left hand) e - an uncursed +1 ring of protection (on right hand) Wands c - an uncursed wand of striking (0:7) FIQ the Wizard's attributes: Background: You were an Evoker, a level 1 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 740 turns ago. It was the midnight hour. There was a full moon in effect when your adventure ended. You had 15 experience points, 5 more were needed to attain level 2. Your score was 133 before end-of-game adjustments. Basics: You had 0 out of 12 hit points. You had all 9 energy points (spell power). Your armor class was 7. Your wallet contained 23 zorkmids. Autopickup was on for '$"?+!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were fervently aligned. You were magic-protected. You were warned. You had infravision. You were stealthy. You had a small defense bonus (+1). You were guarded. You were lucky. You are dead. Vanquished creatures: a fox 2 goblins 2 grid bugs 2 lichens 2 kobold zombies a newt 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 2 Level 1: Some fountains. Level 2: <- You were here. A fountain. Final resting place for you, killed by a boulder. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | FIQ | | 23 Au | | killed by a | | boulder | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FIQ the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 131 points, and 23 pieces of gold, after 740 moves. You were level 1 with a maximum of 12 hit points when you died.