The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Sun Nov 1 19:03:00 2020 (2469d29e28906573e0daad2b95d5337e8ecdd39f,branch:master). Game began 2020-11-02 00:41:02, ended 2020-11-02 02:12:33. FIQ, lawful female dwarven Valkyrie -------------------------- |>..........^^^^^^^^^^^^.| |.......----------------.| -------.------ |.| |....M......| |.| |0.0.0...0.0| |.| --------.----| |.| |......*%....| |.| |...0........| |.| -----.-------- ------|.| |....0.0...| --|.....|.| |.....0....| |.+.....|.| |.0.0...0.-- |-|.....|.| -------.---- |.+.....+.| |..0.....| |-|.....|-- |........| |.+.....| |...------ --|.....| ----- ------- FIQ the Fighter St:18 Dx:14 Co:19 In:7 Wi:7 Ch:10 Lawful S:4298 Dlvl:2 $:0 HP:0(77) Pw:8(8) AC:2 Xp:7/926 T:4566 Satiated Latest messages: You see here an egg. With great effort you move the boulder. You see here 15 rocks. You see here a partly eaten red naga corpse. The boulder falls into and plugs a hole in the floor! You see here 15 rocks. The snake just misses! With great effort you move the boulder. It attacks a spot beside you. It snaps wildly and misses! You are carrying too much to get through. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. The snake bites! The snake bites! The snake's bite was poisoned! The snake attacks a spot beside you. You hit the snake! You miss the snake. The snake bites! You hear a sound reminiscent of a seal barking. You hit the snake! The snake bites! You kill the snake! There are a few objects here. There is a snake corpse here; eat it? y Ecch - that must have been poisonous! Valkyrie, your life force is running out. This snake corpse tastes okay. You finish eating the snake corpse. You see here a black gem. h - a black gem. With great effort you move the boulder. You see here 15 rocks. You see here a partly eaten red naga corpse. The boulder falls into and plugs a hole in the floor! You miss the human mummy. You hit the human mummy! The human mummy hits! The human mummy hits! You die... Do you want to see the dungeon overview? y Inventory: Weapons a - an uncursed +1 long sword (weapon in hand) Armor c - an uncursed +3 small shield (being worn) r - an uncursed +0 cloak of invisibility (being worn) z - an uncursed +0 studded leather armor (being worn) I - an uncursed +0 orcish helm Comestibles d - an uncursed food ration H - an uncursed fortune cookie Q - an uncursed tripe ration T - an uncursed melon U - an uncursed small food ration Scrolls e - an uncursed scroll of scare monster Rings g - an uncursed ring of cold resistance P - an uncursed ring of protection from shape changers R - an uncursed ring of shock resistance V - an uncursed ring of polymorph control Wands f - an uncursed wand of striking (0:8) M - an uncursed wand of undead turning (0:6) S - an uncursed wand of nothing (0:3) W - an uncursed wand of striking (0:5) Tools b - an uncursed sack containing 19 items k - an uncursed lock pick t - an uncursed towel C - an uncursed magic marker (0:33) Gems/Stones h - an uncursed jet stone Contents of the sack: 194 gold pieces a blessed +0 dagger an uncursed +0 long sword 2 uncursed scrolls of earth an uncursed scroll of food detection 2 uncursed scrolls of identify an uncursed spellbook of slow monster an uncursed potion of acid an uncursed potion of healing a cursed potion of object detection a potion of holy water a potion of unholy water a cursed ring of teleportation an uncursed sapphire 2 uncursed worthless pieces of black glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of violet glass an uncursed worthless piece of yellow glass 2 cursed worthless pieces of yellow glass FIQ the Valkyrie's attributes: Background: You were a Fighter, a level 7 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in Sokoban, on level 2. You entered the dungeon 4566 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 926 experience points, 354 more were needed to attain level 8. Your score was 4298 before end-of-game adjustments. Basics: You had 0 out of 77 hit points. You had all 8 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was on for '$"?+!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (peak:18/06, limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 19 (limit:20). Your intelligence was 7 (limit:16). Your wisdom was 7 (limit:16). Your charisma was 10 (limit:16). Final Status: You were satiated. You were unencumbered. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were cold resistant. You had infravision. You were invisible. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a giant mimic a small mimic a red naga an ettin zombie a spotted jelly 2 leprechauns a dwarf mummy an owlbear 3 snakes a human zombie a fog cloud 2 shriekers a violet fungus a red naga hatchling 2 black naga hatchlings a gray ooze a straw golem a baby crocodile 2 little dogs a kitten a homunculus 2 dwarf zombies a werejackal 3 iguanas an acid blob 2 coyotes a hobbit a hobgoblin a giant rat a cave spider a red mold 3 gnomes a gnome zombie 3 geckos 8 jackals a fox 2 kobolds 4 goblins a sewer rat 2 grid bugs 5 bats 2 lichens 2 newts 75 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain. Level 6: Stairs up to Sokoban, level 5. Level 7: Final resting place for microlance-Wiz-Elf-Fem-Cha, killed by an Elvenking, while praying, ardl-Sam-Hum-Mal-Law, killed by an Elvenking, Dx34-Val-Dwa-Fem-Law, killed by an Elvenking. The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: "Lv6" Level 7: "Lv7" Level 8: "Lv8" Level 9: "Lv9" Sokoban: levels 5 up to 2 Level 2: <- You were here. Unsolved. Final resting place for you, killed by a human mummy. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | FIQ | | 194 Au | | killed by a | | human mummy | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel FIQ the Valkyrie... You died in Sokoban on dungeon level 2 with 4279 points, and 194 pieces of gold, after 4566 moves. You were level 7 with a maximum of 77 hit points when you died.