The November NetHack Tournament (2020) Unix NetHack Version 3.6.6-0 post-release - last build Thu Nov 5 03:09:18 2020 (17c09f86e145bf8e1d304f17593459a202e84a6a,branch:master). Game began 2020-11-05 20:06:54, ended 2020-11-05 20:08:12. FIQ, neutral male gnomish Wizard -----|----.-- -...........| |..<........| |....Gx.....| ------------- FIQ the Evoker St:9 Dx:14 Co:14 In:13 Wi:15 Ch:10 Neutral S:0 Dlvl:1 $:0 HP:0(11) Pw:7(7) AC:9 Xp:1/0 T:666 Latest messages: A cloud of darkness falls upon you. You can move again. You hear a gurgling noise. You hear a slow drip. You hear a slow drip. You hear a slow drip. You feel an unseen monster! It bites! You get zapped! You stop searching. You feel wise! You must have been very observant. It bites! You get zapped! You stop searching. It bites! It bites! It bites! It bites! You get zapped! It bites! You get zapped! It bites! You get zapped! It bites! You get zapped! It bites! You get zapped! You can see again. The grid bug just misses! The grid bug bites! You get zapped! The grid bug misses! The grid bug bites! You get zapped! The grid bug bites! The grid bug bites! The grid bug bites! You get zapped! The grid bug bites! You get zapped! The grid bug bites! The grid bug bites! The grid bug bites! You get zapped! The grid bug bites! The grid bug bites! You get zapped! You die... Do you want to see the dungeon overview? q Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of magic mapping j - an uncursed scroll of identify k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of knock n - an uncursed spellbook of detect unseen Potions f - an uncursed potion of levitation g - an uncursed potion of sickness h - an uncursed potion of water Rings d - an uncursed ring of teleport control e - a blessed +1 ring of increase accuracy Wands c - an uncursed wand of teleportation (0:7) FIQ the Wizard's attributes: Background: You were an Evoker, a level 1 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 666 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 0 before end-of-game adjustments. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?+!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You are dead. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never removed an item from a swap chest. You never allowed your nemesis to die. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. You never touched an artifact. The Dungeons of Doom: Level 1: <- You were here. Final resting place for you, killed by a grid bug. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | FIQ | | 0 Au | | killed by a grid | | bug | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FIQ the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 666 moves. You were level 1 with a maximum of 11 hit points when you died.