Unix NetHack Version 3.6.2-1 Beta - last build Wed Apr 10 13:38:50 2019 (40adf345842222864b3e06c1e45b5eade1644b39,branch:hardfought). Game began 2019-04-11 11:17:27, ended 2019-04-11 20:39:20. FlySamurai, chaotic female elven Wizard -------- |*%!!?[| -------------- |m!.@.?| ##.........<...| |.@.f..| # |............| -----|-- # |..........$.| ## # -------.------ # # # # # ### #### ## # # # ----.--## |......# |....>| |.....| |...... |.....| ------- FlySamurai the Evoker St:8 Dx:14 Co:16 In:16 Wi:12 Ch:9 Chaotic Dlvl:2 $:2 HP:0(11) Pw:7(7) AC:9 Xp:1/13 T:532 Latest messages: WHAMMM!!! In what direction? k As you kick the door, it crashes open! In what direction? You swap places with your kitten. You find a hidden passage. "Hello, FlySamurai! Welcome to Aklavik's general store!" You see here 2 green gems (for sale, 4000 zorkmids). Really attack Aklavik? [yn] (n) n You see here a murky potion (for sale, 89 zorkmids). You see here a scroll labeled ETAOIN SHRDLU (for sale, 107 zorkmids). The kitten picks up a green gem. You see here a pair of fencing gloves (for sale, 89 zorkmids). The kitten drops a green gem. You stop. Your kitten is in the way! You see here a scroll labeled GARVEN DEH (for sale, 27 zorkmids). "For you, honored lady; only 27 zorkmids for this scroll labeled GARVEN DEH." t - a scroll labeled GARVEN DEH (unpaid, 27 zorkmids). The kitten picks up a green gem. What do you want to call? [b-nprt or ?*] ? Call a scroll labeled GARVEN DEH: identify What do you want to drop? [$a-t or ?*] t You drop a scroll called identify (unpaid, 27 zorkmids). You see here a candy bar (for sale, 13 zorkmids). The kitten drops a green gem. You see here a green gem (for sale, 2000 zorkmids). You see here a whistle (for sale, 13 zorkmids). You hear someone counting money. "For you, most gracious lady; only 13 zorkmids for this whistle." u - a whistle (unpaid, 13 zorkmids). What do you want to use or apply? [cnru or ?*] u You produce a strange whistling sound. What do you want to use or apply? [cnru or ?*] u You produce a strange whistling sound. A magic whistle for 13 zorkmids. Pay? [yn] (n) y You bought a magic whistle for 13 gold pieces. "Thank you for shopping in Aklavik's general store!" The kitten picks up a candy bar. You see here a green gem (for sale, 2000 zorkmids). Wait! That's a small mimic! The small mimic hits! You see here a green gem (for sale, 2000 zorkmids). The small mimic hits! You die... Aklavik gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2 gold pieces Weapons o - 6 +0 darts a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Comestibles q - an uncursed food ration s - an uncursed tripe ration Scrolls j - an uncursed scroll of light k - an uncursed scroll of scare monster i - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions h - an uncursed potion of extra healing p - a blessed potion of hallucination g - a potion of holy water f - an uncursed potion of water Rings e - an uncursed ring of poison resistance (on right hand) d - an uncursed ring of see invisible Wands c - a wand of light (0:11) Tools n - an uncursed leather drum u - an uncursed magic whistle r - an uncursed tin whistle FlySamurai the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 532 turns ago. You had 13 experience points. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 8 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: 2 jackals a fox 2 kobolds a newt 6 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar. Level 2: <- You were here. A general store. Final resting place for you, killed by a small mimic. Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | FlySamurai | | 2 Au | | killed by a | | small mimic | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FlySamurai the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 154 points, and 2 pieces of gold, after 532 moves. You were level 1 with a maximum of 11 hit points when you died.