Unix NetHack Version 3.7.0-35 Work-in-progress - last build Mon May 31 22:10:41 2021 (1e3393b4d898dab7e4cd17ed9a02bce3e49c04c8,branch:3.7-hdf).
Game began 2021-06-07 12:57:40, ended 2021-06-07 15:15:37.
Gandelf, neutral male human Monk
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>staircase down
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0a boulder
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0a boulder
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$some gold pieces
$some gold pieces
$some gold pieces
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)10 shuriken
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-open door
$some gold pieces
[a shield
[an orcish helm
[a dwarvish cloak
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$some gold pieces
$some gold pieces
$some gold pieces
$some gold pieces
.remembered, unseen, creature
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?a scroll
-open door
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$some gold pieces
$some gold pieces
$some gold pieces
@human monk called Gandelf
%a winter wolf cub corpse
.remembered, unseen, creature
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$some gold pieces
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+closed door
1unknown creature causing you concern
$some gold pieces
1unknown creature causing you concern
$some gold pieces
$some gold pieces
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$some gold pieces
%a tripe ration
$some gold pieces
$some gold pieces
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[Gandelf the Initiate ] St:25 Dx:17 Co:15 In:10 Wi:16 Ch:9 Neutral S:20002
Dlvl:6 $:67 HP:0(58) Pw:15(52) AC:3 Xp:9/4861 T:9271 Weak Blind
Latest messages:
You kill it!
It is hit.
The magic-absorbing blade cancels it!
You kill it!
You hit it.
You hit it.
It hits!
It hits!
It bites!
The magic-absorbing blade stuns it!
You kill it!
It touches you!
The magic-absorbing blade stuns it!
It yowls!
You kill it!
You hear the rumble of distant thunder...
You hit it.
It hits!
It misses!
You kill it!
It bites!
Your robe rots!
It hits!
It misses!
Wait! There's something there you can't see!
It bites!
Your robe rots further!
You are hit.
Your eyes sting.
You kill it!
It hits!
It hits!
It grabs you!
The magic-absorbing blade stuns it!
The magic-absorbing blade scares it!
You get released!
You destroy it!
It yelps!
You hit it.
You try to feel what is lying here on the floor.
You feel here a quivering blob corpse.
It hits!
It bites!
It bites!
You die...
Do you want your possessions identified? [ynq] (y)
Do you want to see your attributes? [ynq] (y)
Do you want an account of creatures vanquished? [ynaq] (y)
Do you want to see your conduct and achievements? [ynq] (y)
Do you want to see the dungeon overview? [ynq] (y)
Inventory:
Coins
$ - 67 gold pieces
Weapons
q - 2 blessed +0 arrows
A - 13 +0 darts
g - 6 +0 shuriken
z - the rustproof +4 Magicbane (weapon in hand)
Armor
x - a blessed +1 pair of gauntlets of power (being worn)
B - an uncursed +2 pair of leather gloves
J - an uncursed +1 pair of iron shoes (being worn)
j - a blessed +1 cloak of magic resistance
o - an uncursed +0 mummy wrapping
b - a blessed very rotted +2 robe (being worn)
Comestibles
C - an uncursed cram ration
R - 11 uncursed food rations
N - an uncursed fortune cookie
Scrolls
w - a blessed scroll of earth
u - an uncursed scroll of earth
L - an uncursed scroll of light
r - 2 uncursed scrolls of teleportation
Potions
m - a cursed potion of acid
Rings
E - a cursed ring of cold resistance
S - an uncursed +2 ring of gain constitution
M - an uncursed +1 ring of increase accuracy (on right hand)
W - an uncursed ring of invisibility
I - an uncursed ring of levitation
s - a blessed +1 ring of protection
d - an uncursed ring of searching
Wands
T - a wand of digging (0:4)
U - a wand of digging (0:4)
t - a wand of sleep (0:7)
H - a wand of slow monster (0:5)
Tools
f - an uncursed sack containing 29 items
k - an uncursed lock pick
a - an uncursed magic whistle
V - an uncursed mirror
G - an uncursed oil lamp
P - an uncursed oil lamp
p - an uncursed skeleton key
Q - an uncursed skeleton key
v - 2 blessed tallow candles
K - an uncursed towel
F - a +0 unicorn horn
Contents of the sack:
- 6 uncursed apples
- an uncursed cream pie
- 5 uncursed food rations
- 4 uncursed oranges
- a blessed scroll of blank paper
- an uncursed scroll of create monster
- 2 uncursed scrolls of light
- an uncursed scroll of magic mapping
- an uncursed scroll of remove curse
- an uncursed scroll of remove curse
- a blessed scroll of teleportation
- an uncursed potion of fruit juice
- an uncursed potion of object detection
- an uncursed potion of restore ability
- a cursed potion of speed
- 2 potions of holy water
- an uncursed potion of water
- 2 uncursed potions of water
- an uncursed amber stone
- 2 uncursed worthless pieces of green glass
- a cursed worthless piece of green glass
- an uncursed worthless piece of orange glass
- 2 uncursed worthless pieces of violet glass
- an uncursed worthless piece of white glass
- an uncursed worthless piece of white glass
- an uncursed worthless piece of yellow glass
- a cursed worthless piece of yellow glass
- an uncursed worthless piece of yellowish brown glass
- a cursed worthless piece of yellowish brown glass
Gandelf the Monk's attributes:
Background:
- You were an Initiate, a level 9 male human Monk.
- You were neutral, on a mission for Chih Sung-tzu
- who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
- You were in Sokoban, on level 6.
- You entered the dungeon 9271 turns ago.
- You had 4861 experience points, 259 more were needed to attain level 10.
- Your score was 20002 before end-of-game adjustments.
Basics:
- You had 0 out of 58 hit points.
- You had 15 out of 52 energy points (spell power).
- Your armor class was 3.
- Your wallet contained 67 zorkmids.
- Autopickup was off.
Final Characteristics:
- Your strength was 25 (base:16, innate limit:18/100).
- Your dexterity was 17 (limit:18).
- Your constitution was 15 (limit:18).
- Your intelligence was 10 (limit:18).
- Your wisdom was 16 (limit:18).
- Your charisma was 9 (limit:18).
Final Status:
- You were temporarily blind.
- You were weak from severe hunger.
- You were unencumbered.
- You were wielding a dagger.
- You had basic skill with dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were sleep resistant.
- You were poison resistant.
- You could recognize detrimental food.
- You would have seen invisible when not blind.
- You were warned.
- You had automatic searching.
- You were stealthy.
- You had a small bonus to hit (+1).
- You were guarded.
- You were fast.
- You were unlucky.
- You are dead.
- Miscellaneous:
- You never encountered a bones level.
Vanquished creatures:
- 3 giant mimics
- a flesh golem
- an earth elemental
- 3 small mimics
- 2 ogre leaders
- a troll
- a freezing sphere
- a tiger
- a tengu
- an energy vortex
- a stone giant
- a python
- a carnivorous ape
- an ettin zombie
- a soldier
- a giant beetle
- a quivering blob
- 2 cockatrices
- 4 wolves
- 5 winter wolf cubs
- 2 gremlins
- a spotted jelly
- 3 leprechauns
- an iron piercer
- a mumak
- 2 ice vortices
- 2 vampire bats
- a gnome ruler
- 4 brown puddings
- 2 yetis
- a lizard
- a dog
- 2 housecats
- 2 jaguars
- 2 white unicorns
- a dust vortex
- 2 ravens
- a plains centaur
- a gnome mummy
- a snake
- a human zombie
- a rope golem
- 4 Woodland-elves
- 4 soldier ants
- 3 water nymphs
- 2 Mordor orcs
- a pony
- 2 fog clouds
- 2 yellow lights
- a shrieker
- 3 violet fungi
- 7 gnome leaders
- 2 gnomish wizards
- a ghoul
- 2 straw golems
- 5 giant ants
- 2 floating eyes
- 10 dwarves
- 2 kobold shamans
- 9 hill orcs
- 4 rothes
- 2 giant bats
- a monkey
- an orc zombie
- 7 dwarf zombies
- a werejackal
- 2 iguanas
- 2 acid blobs
- a coyote
- a gas spore
- 3 hobbits
- 2 manes
- 2 large kobolds
- a hobgoblin
- 9 giant rats
- a cave spider
- 3 yellow molds
- 3 green molds
- a red mold
- 22 gnomes
- 4 garter snakes
- a gecko
- 9 jackals
- 5 foxes
- 2 kobolds
- a goblin
- 6 sewer rats
- 6 grid bugs
- 6 lichens
- 2 kobold zombies
- 14 newts
255 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You followed a strict vegan diet.
- You read items or engraved 12 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You did not violate any of the special Sokoban rules.
Achievements:
- You entered a shop.
- You attained the rank of Novice.
- You entered the Gnomish Mines.
- You entered Minetown.
- You attained the rank of Initiate.
- You entered a temple.
- You consulted the Oracle of Delphi.
- You entered Sokoban.
The Dungeons of Doom: levels 1 to 10
Level 1:
An altar to Chih Sung-tzu, a fountain, a grave.
Level 2:
An armor shop, some fountains.
Level 3:
A sink, a grave.
Level 4:
Stairs down to The Gnomish Mines.
Level 5:
A fountain.
Level 6:
A fountain, a sink.
Level 7:
Level 8:
Level 9:
Many fountains.
Oracle of Delphi.
Level 10:
Stairs up to Sokoban, level 9.
The Gnomish Mines: levels 5 to 7
Level 5:
Level 6:
Level 7:
Many shops, a temple, some fountains.
Sokoban: levels 9 up to 6
Level 6: <- You were here.
Solved.
Final resting place for
you, killed by a rothe.
Level 7:
Solved.
Level 8:
Solved.
Level 9:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Gandelf |
| 67 Au |
| killed by a |
| rothe |
| |
| |
| 2021 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Gandelf the Monk...
You died in Sokoban on dungeon level 6 with 19996 points,
and 67 pieces of gold, after 9271 moves.
You were level 9 with a maximum of 58 hit points when you died.