Unix NetHack Version 3.7.0-62 Work-in-progress - last build Sep 11 2022 12:50:24 (50a4e0875b74f16bdbec0d79e29a59bb940978ed,branch:master). Game began 2022-09-12 15:19:23, ended 2022-09-12 17:16:58. Gandelf, neutral male human Monk ----- ... ... ----- > +.<.| M |.... @#### +...| # # |...| # ###########....| --------------- # ##### # |....# |.............| -+--|- # --- -----##########..............| |....| %## %.- |...%.........- |.....###### .....%| |...........%.| |...%|### .%| |.............| |..... | --------------- |....| ------ Gandelf the Student of Stones St:18 Dx:16 Co:16 In:7 Wi:13 Ch:9 Neutral S:37235 Dlvl:9 $:0 HP:0(93) Pw:55(55) AC:0 Xp:10/9350 T:13479 Burdened Latest messages: The gray ooze just misses! You hit the gray ooze. You hit the gray ooze. You hit the gray ooze. You hit the gray ooze. You hit the gray ooze. You hit the gray ooze. You hit the gray ooze. You kill the gray ooze! You see here a small glob of gray ooze. What do you want to wear? [*] ? What do you want to wear? [*] i That is a silly thing to wear. You find a hidden door. The door opens. This door is locked. Unlock it with your key? [ynq] (q) y You succeed in unlocking the door. The door opens. The ettin mummy misses! The ettin mummy hits! The ettin mummy knocks you back with a forceful blow! Ouch! The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy. The ettin mummy hits! The ettin mummy knocks you back with a powerful strike! Ouch! The ettin mummy misses! The ettin mummy hits! The ettin mummy hits! The ettin mummy knocks you back with a forceful strike! Ouch! The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy. The ettin mummy misses! The ettin mummy misses! You hit the ettin mummy. The ettin mummy hits! The ettin mummy knocks you back with a forceful strike! Ouch! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets q - an uncursed amulet of reflection (being worn) Armor T - an uncursed +0 dwarvish iron helm (being worn) D - an uncursed +2 pair of leather gloves (being worn) e - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles S - 2 uncursed food rations i - 7 uncursed fortune cookies o - an uncursed melon Scrolls f - an uncursed scroll of enchant weapon X - an uncursed scroll of fire Spellbooks U - an uncursed spellbook of create monster v - an uncursed spellbook of identify j - an uncursed spellbook of jumping Potions d - a blessed potion of gain energy p - an uncursed potion of gain energy x - an uncursed potion of monster detection J - an uncursed potion of object detection O - 5 potions of holy water L - an uncursed potion of water Rings W - an uncursed +0 ring of adornment V - an uncursed ring of aggravate monster c - an uncursed ring of cold resistance t - an uncursed +1 ring of increase accuracy (on left hand) P - a blessed +0 ring of protection n - an uncursed ring of regeneration N - a blessed ring of slow digestion (on right hand) Wands r - a wand of digging (0:8) R - a wand of fire (0:8) w - a wand of light (0:13) (wielded) G - a wand of make invisible (0:3) H - a wand of make invisible (0:3) M - a wand of probing (0:7) B - a wand of striking (0:4) s - a wand of striking (0:3) y - a wand of striking (0:0) Tools A - an uncursed bag of holding containing 53 items Q - a blessed magic marker (0:34) l - an uncursed skeleton key Gems/Stones Y - a blessed luckstone Contents of the bag of holding: 4137 gold pieces 12 +0 arrows a -1 bow 4 +0 daggers a +0 dagger a +0 elven dagger the rustproof +0 Giantslayer an uncursed +0 dwarvish cloak an uncursed +0 mummy wrapping 8 uncursed apples an uncursed candy bar labeled "Apollo" an uncursed candy bar labeled "Nilla Crunchie" an uncursed candy bar labeled "The Small Bar" an uncursed clove of garlic 9 uncursed food rations 6 uncursed oranges an uncursed pear 4 uncursed tripe rations an uncursed scroll of amnesia a cursed scroll of create monster a cursed scroll of earth an uncursed scroll of food detection an uncursed scroll of light an uncursed ring of searching an uncursed blindfold an uncursed lock pick an uncursed magic whistle an uncursed mirror a +0 pick-axe an uncursed skeleton key an uncursed skeleton key an uncursed stethoscope 2 uncursed tallow candles a cursed partly used tallow candle an uncursed towel a +0 unicorn horn a blessed wax candle an uncursed amber stone 3 uncursed amethyst stones an uncursed chrysoberyl stone 4 uncursed diamonds 3 uncursed emeralds 3 uncursed rubies 2 uncursed turquoise stones an uncursed worthless piece of black glass 2 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of green glass 3 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of red glass 5 uncursed worthless pieces of violet glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellowish brown glass Gandelf the Monk's attributes: Background: You were a Student of Stones, a level 10 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 13479 turns ago. There was a full moon in effect when your adventure ended. You had 9350 experience points, 650 more were needed to attain level 11. Your score was 37235 before end-of-game adjustments. Basics: You had 0 out of 93 hit points. You had all 55 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a wand. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had slower digestion. You had a small bonus to hit (+1). You were guarded. You were fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 35 minutes and 36 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 577: attained the rank of Novice (level 3) 1833: entered Sokoban 2056: completed 1st Sokoban level 2467: completed 2nd Sokoban level 2776: completed 3rd Sokoban level 2865: attained the rank of Initiate (level 6) 3563: completed 4th Sokoban level 4459: entered the Gnomish Mines 5516: acquired the Sokoban amulet of reflection 8556: attained the rank of Student of Stones (level 10) 9160: acquired the Mines' End luckstone 11675: was bestowed with Giantslayer by Chih Sung-tzu 13479: killed by an ettin mummy, while moving through the air Vanquished creatures: a ghost 2 giant mimics a zruty a flesh golem a stalker a water demon a warg 2 small mimics an ogre leader a freezing sphere a shocking sphere a tiger 2 gargoyles a dwarf ruler a tengu a leocrotta a mountain centaur a red naga 2 pythons 2 wraiths an ettin zombie a Grey-elf a crocodile 2 giant beetles a cockatrice 11 wolves 2 winter wolf cubs 2 panthers a gremlin a spotted jelly 3 leprechauns an orc-captain 2 iron piercers a giant spider a scorpion an ice vortex a vampire bat 2 gnome rulers an orc mummy 6 ogres a rust monster 2 owlbears 3 Green-elves 4 chickatrices a dingo a dog 2 jaguars a blue jelly a white unicorn 3 ravens a gnome mummy 3 water moccasins 3 apes a human zombie 2 rope golems 2 Woodland-elves 2 soldier ants a bugbear 2 imps a wood nymph 3 water nymphs 2 Mordor orcs 11 Uruk-hai 2 orc shamans 3 rock piercers 3 rock moles 2 fog clouds 2 yellow lights 3 shriekers 16 gnome leaders 3 gnomish wizards a gray ooze an elf zombie a ghoul a giant ant 5 floating eyes 22 dwarves a homunculus 17 hill orcs 6 rothes a centipede 3 giant bats 2 monkeys 2 orc zombies a wererat a werejackal 7 iguanas 4 acid blobs 2 gas spores 5 hobbits a manes 2 large kobolds 2 hobgoblins 2 orcs 2 giant rats a brown mold 2 yellow molds a red mold 53 gnomes 5 garter snakes 3 gnome zombies 6 geckos 10 jackals a fox a kobold 3 goblins 5 sewer rats 5 grid bugs a bat 3 lichens 2 kobold zombies 7 newts 355 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 12 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You attained the rank of Novice. You entered a shop. You entered Sokoban. You attained the rank of Initiate. You entered the Gnomish Mines. You completed Sokoban. You attained the rank of Student of Stones. You completed the Gnomish Mines. You learned the tune to open and close the Castle's drawbridge. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A general store, an altar to Chih Sung-tzu. Level 3: A jewelers. Level 4: Stairs down to The Gnomish Mines. Level 5: An altar to Chih Sung-tzu. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain, a sink. Stairs up to Sokoban, level 6. Level 8: An altar to Chih Sung-tzu, a grave. Level 9: <- You were here. Final resting place for you, killed by an ettin mummy, while moving through the air. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 4137 Au | | killed by an | | ettin mummy | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Dungeons of Doom on dungeon level 9 with 36822 points, and 4137 pieces of gold, after 13479 moves. You were level 10 with a maximum of 93 hit points when you died.