Unix NetHack Version 3.7.0-64 Work-in-progress - last build Sep 20 2022 13:51:49 (2efdc47de06bbc12dbc956ebf73d51181633095d,branch:master). Game began 2022-09-20 16:12:48, ended 2022-09-20 16:56:34. Gandelf, neutral male human Monk ----------------------------- |..).|1.0.0.^^^^^^^^^^^^^^^.| |.000|0.10.----------------+| |.).@@r0.0.| |.........| |.00.|0.0.0| |.........| |..0.|.....| |.........| |-)--------- |.........| |....|....| |....<....| |..0/.....--- |.........| |..00|00...>| |.........| |....|....--- |.........| ----------- ----------- Gandelf the Initiate St:16 Dx:15 Co:14 In:11 Wi:14 Ch:10 Neutral S:7271 Dlvl:4 $:743 HP:0(53) Pw:47(47) AC:1 Xp:8/1557 T:5634 Latest messages: You try to move the boulder, but in vain. The boulder fills a pit. With great effort you move the boulder. With great effort you move the boulder. You try to move the boulder, but in vain. The boulder fills a pit. You climb up the stairs. With great effort you move the boulder. You see here an iridium wand. You are hit by a spear. It is hit. The soldier thrusts his spear. The soldier hits! You hit the soldier! You kill the soldier! There are several objects here. You are hit by a knife. Y - a C-ration. You see here a pancake. I - a pancake. You are hit by a knife. With great effort you move the boulder. It is hit. The soldier thrusts her short sword. The soldier hits! You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. The soldier thrusts her short sword. The soldier hits! The soldier thrusts her short sword. The soldier hits! With great effort you move the boulder. You see here a knife. The soldier hits! What do you want to drink? [jvLT or ?*] ? This tastes like slime mold juice. Call a dark green potion: jui The soldier thrusts her short sword. The soldier hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 743 gold pieces Weapons P - 11 cursed +0 silver arrows Armor V - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) r - an uncursed +0 pair of iron shoes (being worn) S - an uncursed burnt +1 robe (being worn) Comestibles g - 4 uncursed apples Z - an uncursed apple Y - an uncursed C-ration s - 3 uncursed food rations i - 4 uncursed fortune cookies h - 4 uncursed oranges I - an uncursed pancake U - an uncursed tin of pureed plains centaur meat Q - an uncursed partly eaten lichen corpse Scrolls H - 3 uncursed scrolls of blank paper e - a cursed scroll of blank paper l - an uncursed scroll of charging f - an uncursed scroll of confuse monster p - a cursed scroll of confuse monster J - an uncursed scroll of create monster R - a cursed scroll of destroy armor w - an uncursed scroll of earth y - a cursed scroll of earth K - an uncursed scroll of identify X - an uncursed scroll of light Spellbooks D - an uncursed spellbook of cause fear c - a blessed spellbook of confuse monster Potions v - a cursed potion of fruit juice L - an uncursed potion of water T - an uncursed potion of water Rings C - a cursed ring of aggravate monster E - an uncursed ring of polymorph control q - an uncursed ring of see invisible Wands z - a wand of polymorph (0:4) k - a blessed wand of sleep (0:4) W - a wand of striking (0:4) o - a wand of teleportation (0:6) Tools A - an uncursed bag of holding containing 1 item t - a cursed tooled horn b - an uncursed blindfold n - a cursed crystal ball (0:3) O - an uncursed pair of lenses Gems/Stones B - 2 uncursed citrine stones F - an uncursed jade stone u - a cursed worthless piece of blue glass d - an uncursed worthless piece of green glass x - a cursed worthless piece of green glass M - 3 uncursed worthless pieces of orange glass G - an uncursed worthless piece of red glass m - an uncursed worthless piece of yellow glass N - an uncursed worthless piece of yellow glass Contents of the bag of holding: a +0 pick-axe Gandelf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 4. You entered the dungeon 5634 turns ago. You had 1557 experience points, 1003 more were needed to attain level 9. Your score was 7271 before end-of-game adjustments. Basics: You had 0 out of 53 hit points. You had all 47 energy points (spell power). Your armor class was 1. Your wallet contained 743 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 43 minutes and 46 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 1439: entered the Gnomish Mines 1646: attained the rank of Novice (level 3) 1839: reached Mine Town 2582: attained the rank of Initiate (level 6) 5384: entered Sokoban 5611: completed 1st Sokoban level 5634: killed by a soldier Vanquished creatures: a large mimic a tengu a soldier a giant beetle an orc-captain a gold golem a lizard a jaguar a dust vortex 2 ravens a gnome mummy 2 snakes 4 water moccasins a soldier ant a fire ant an imp 2 water nymphs an orc shaman 3 rock piercers 2 fog clouds 2 violet fungi 3 gnome leaders 2 gnomish wizards a guardian naga hatchling a straw golem a paper golem 6 giant ants a floating eye a kitten 7 dwarves a hill orc 3 rabid rats 4 orc zombies a dwarf zombie a werejackal 3 killer bees an acid blob a gas spore 2 hobbits a hobgoblin a giant rat a cave spider a yellow mold a red mold 21 gnomes 2 geckos 5 jackals a fox a goblin 3 sewer rats 13 grid bugs a bat 7 lichens a kobold zombie 4 newts 135 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 2 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Initiate. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: A grave. Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: An altar. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Sokoban: levels 5 up to 4 Level 4: <- You were here. Unsolved. Final resting place for you, killed by a soldier. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 743 Au | | killed by a | | soldier | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in Sokoban on dungeon level 4 with 7197 points, and 743 pieces of gold, after 5634 moves. You were level 8 with a maximum of 53 hit points when you died.