Unix NetHack Version 3.7.0-70 Work-in-progress - last build Jan 20 2023 02:37:49 (416de4da9be3a1557180d233d1398bca634ded6a,branch:master). Game began 2023-01-25 23:28:02, ended 2023-01-25 23:39:07. Gandelf, neutral male human Monk ---- ....----- -......---- |..---%..)----- |..------......| --.....-----..-.--- .^.--...- .......#- --G-#--. . ..--..... ....-.[-- B@)...... |.-.........| .|..-..| G..---.... |....)...)..---- --..|.| .... --...|.........-- |>| ..- .|.| |..-----.......| ...| ....----..------....-.| ..- ..<...)%.....- --.....--- ...---...---..| ----....| ..| --.-- --. ---..-- --..| --.| --- Gandelf the Initiate St:18/01 Dx:13 Co:10 In:12 Wi:13 Ch:9 Neutral S:2920 Dlvl:6 $:90 HP:0(52) Pw:32(32) AC:2 Xp:6/620 T:1231 Burdened Latest messages: (For instructions type a '?') You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You hear a G sharp squeak in the distance. You kill the gnome! Where do you want to travel to? (For instructions type a '?') The gnome hits! You kill the gnome! You have a little trouble lifting a clear potion. Continue? [ynq] (q) q You have a little trouble lifting a clear potion. Continue? [ynq] (q) y You have a little trouble lifting X - a clear potion. Your movements are slowed slightly because of your load. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') The dwarf swings his pick-axe. The dwarf hits! You kill the dwarf! Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') A dagger misses you. Where do you want to travel to? (For instructions type a '?') The dwarf wields a dagger! You hit the dwarf! You kill the dwarf! There are several objects here. You have a little trouble lifting Y - a dwarvish cloak. Where do you want to travel to? (For instructions type a '?') You materialize in a different location! Where do you want to travel to? (For instructions type a '?') You are hit by an arrow! Where do you want to travel to? (For instructions type a '?') A dagger misses you. You feel more confident in your fighting skills. (Use the #enhance command to advance them.) You kill the gnome! The bat bites! The bat bites! The gnome thrusts one of his daggers. The gnome hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 90 gold pieces Amulets n - a cursed amulet of restful sleep named cursed oval Weapons r - 13 +0 darts V - 10 +1 shuriken D - 6 +0 daggers Armor a - an uncursed +2 pair of leather gloves (being worn) z - a cursed +0 pair of iron shoes (being worn) Y - an uncursed +0 dwarvish cloak b - an uncursed +1 robe (being worn) Comestibles h - 5 uncursed apples m - an uncursed candy bar labeled "Wonka Bar" g - 4 uncursed food rations O - an uncursed partly eaten food ration j - 4 uncursed fortune cookies i - 6 uncursed oranges s - a cursed tripe ration W - an uncursed lizard corpse Scrolls E - an uncursed scroll of create monster d - 2 uncursed scrolls of identify q - an uncursed scroll of magic mapping B - an uncursed scroll of scare monster Potions v - a cursed potion of extra healing R - an uncursed potion of hallucination e - a blessed potion of healing f - 2 uncursed potions of healing S - an uncursed potion of sickness l - an uncursed potion of water X - an uncursed potion of water Wands H - a wand of secret door detection (0:12) w - a wand of striking (0:3) Tools A - an uncursed sack containing 3 items t - a cursed bag of tricks (0:7) P - an uncursed brass lantern k - an uncursed skeleton key Gems/Stones F - 2 uncursed amethyst stones I - an uncursed jet stone u - a cursed worthless piece of orange glass L - an uncursed worthless piece of violet glass x - an uncursed worthless piece of yellowish brown glass Contents of the sack: a blessed spellbook of haste self a blessed spellbook of healing a +0 pick-axe Gandelf the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1231 turns ago. It was nighttime. You had 620 experience points, 20 more were needed to attain level 7. Your score was 2920 before end-of-game adjustments. Basics: You had 0 out of 52 hit points. You had all 32 energy points (spell power). Your armor class was 2. Your wallet contained 90 zorkmids. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were stealthy. You were guarded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 11 minutes and 5 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 516: entered the Gnomish Mines 559: attained the rank of Novice (level 3) 995: reached Mine Town 1041: attained the rank of Initiate (level 6) 1231: killed by a gnome Vanquished creatures: a large mimic a small mimic a human mummy a lizard a raven 6 gnome leaders an elf zombie 9 dwarves a centipede 3 hobbits a large kobold 20 gnomes 2 jackals a goblin 4 grid bugs a lichen 3 newts 57 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You entered Minetown. You entered a shop. You attained the rank of Initiate. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: A grave. Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: <- You were here. Final resting place for you, killed by a gnome. Level 7: Level 8: Some shops, a temple, some fountains, some trees. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 90 Au | | killed by a | | gnome | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Gnomish Mines on dungeon level 6 with 2911 points, and 90 pieces of gold, after 1231 moves. You were level 6 with a maximum of 52 hit points when you died.