Unix NetHack Version 3.7.0-70 Work-in-progress - last build Jan 20 2023 02:37:49 (416de4da9be3a1557180d233d1398bca634ded6a,branch:master). Game began 2023-01-29 23:29:46, ended 2023-01-29 23:33:00. Gandelf, neutral male human Monk ---------- ------- |......... |(m))(| #-........| |@@)%)| ####|........| |.....| ## |>.......| -|----- --.---# -----.---- ### #).....# # # #|....| # # ####|.....# # ### # |<...|# # # ### |....|## ## ----.-# # ------ # # |....|# # %# |....-## # ## |....|## ####--------|----- |..... #|............| |....| #.............| ------ |............| -------------- Gandelf the Candidate St:17 Dx:15 Co:8 In:11 Wi:15 Ch:10 Neutral S:186 Dlvl:2 $:16 HP:0(14) Pw:5(5) AC:4 Xp:1/15 T:677 Latest messages: The newt bites! You kill the newt! You see here a newt corpse. You miss the jackal. The jackal bites! Ace eats a newt corpse. You miss the jackal. You kill the jackal! The jackal bites! You kill the jackal! Ace eats a jackal corpse. You descend the stairs. You swap places with Ace. You see here a staff. You are in full health. You feel tough! You must have been leading a healthy life-style. You swap places with Ace. You find a hidden door. You kill the sewer rat! The door opens. You miss the newt. The newt bites! You kill the newt! You descend the stairs. You see here a carrot. q - a carrot. You kill the grid bug! You climb up the stairs. The door opens. Ace picks up a staff. Ace drops a staff. The door opens. You see here a lock pick. r - a lock pick. What do you want to adjust? [a-r or ?*] r Adjust letter to what [r-zA-Z] (? see used letters)? k Swapping: k - a lock pick. The door opens. "Hello, Gandelf! Welcome to Kopasker's general store!" You see here a scroll labeled VELOX NEB (for sale, 27 zorkmids). (For instructions type a '?') Call a scroll labeled VELOX NEB: id You find a giant mimic. The giant mimic hits! The giant mimic hits! You die... Kopasker gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 16 gold pieces Weapons j - 10 +0 darts Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles g - 6 uncursed apples q - an uncursed carrot f - 3 uncursed food rations n - an uncursed food ration i - 4 uncursed fortune cookies h - 5 uncursed oranges Scrolls d - a blessed scroll of light Spellbooks c - a blessed spellbook of confuse monster Potions e - 3 uncursed potions of healing o - an uncursed potion of paralysis Wands p - a wand of light (0:13) Tools m - an uncursed leash k - an uncursed lock pick r - an uncursed oil lamp Gems/Stones l - 3 uncursed worthless pieces of blue glass Gandelf the Monk's attributes: Background: You were a Candidate, a level 1 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 677 turns ago. It was nighttime. You had 15 experience points, 5 more were needed to attain level 2. Your score was 186 before end-of-game adjustments. Basics: You had 0 out of 14 hit points. You had all 5 energy points (spell power). Your armor class was 4. Your wallet contained 16 zorkmids. Autopickup was on, but temporarily disabled while inside the shop. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 8 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were held by a giant mimic (northeast). You were not hungry. You were unencumbered. You were empty handed. You had basic skill with martial arts. Final Attributes: You were fervently aligned. You were sleep resistant. You saw invisible. You were guarded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 3 minutes and 14 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 677: killed by a giant mimic Vanquished creatures: 4 jackals 3 sewer rats 3 grid bugs a lichen 3 newts 14 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered a shop. The Dungeons of Doom: levels 1 to 3 Level 1: A sink, a grave. Level 2: <- You were here. A general store. Final resting place for you, killed by a giant mimic. Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 16 Au | | killed by a | | giant mimic | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Dungeons of Doom on dungeon level 2 with 185 points, and 16 pieces of gold, after 677 moves. You were level 1 with a maximum of 14 hit points when you died.