Unix NetHack Version 3.7.0-70 Work-in-progress - last build Jan 20 2023 02:37:49 (416de4da9be3a1557180d233d1398bca634ded6a,branch:master). Game began 2023-01-31 02:23:55, ended 2023-01-31 03:06:46. Gandelf, neutral male human Monk -------------------------- |>.....).........!%^^^^^.| |.......----------------.| -------.------ |.| |...........| |.| |0.0.0...0.0| |.| --------.----| |.| |......@0....| |.| |.0...:......| |.| -----.-------- ------|.| |=.........| --|.....|.| |..........| |.+.....|.| |.......0.-- |-|.....|.| -------.---- |.+.....+.| |........| |-|.....|-- |........| |.+.....| |...------ --|.....| ----- ------- Gandelf the Initiate St:18 Dx:11 Co:15 In:8 Wi:18 Ch:9 Neutral S:5461 Dlvl:3 $:202 HP:0(44) Pw:19(33) AC:0 Xp:6/458 T:5819 Satiated Burdened Latest messages: You hit the raven! The raven bites! The raven misses! The raven bites! The raven misses! You hit the raven! The raven bites! The raven misses! The raven bites! The raven blinds you! You hit the raven. The raven bites! The raven misses! The raven bites! The raven misses! The raven bites! The raven misses! You kill the raven! You swap places with your kitten. You can see again. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. The crocodile misses! The crocodile hits! You hit the crocodile! The crocodile bites! The crocodile hits! You are carrying too much to get through. In what direction? . You feel better. The crocodile misses! The crocodile hits! In what direction? . You feel better. In what direction? . You feel better. The crocodile bites! The crocodile hits! You hit the crocodile! The crocodile bites! The crocodile misses! The crocodile bites! The crocodile misses! You hear a sound reminiscent of an elephant stepping on a peanut. You hit the crocodile! The crocodile bites! The crocodile hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 202 gold pieces Weapons o - a blessed +1 javelin H - a +0 orcish dagger j - a cursed -1 orcish dagger p - a +0 silver dagger (at the ready) O - a +0 scimitar Armor U - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) z - an uncursed +3 pair of elven boots (being worn) W - an uncursed +0 dwarvish cloak b - an uncursed +1 robe (being worn) Comestibles h - 5 uncursed apples c - 3 uncursed cream pies m - 2 uncursed fortune cookies d - an uncursed orange i - 2 uncursed oranges X - 2 uncursed tripe rations L - 3 uncursed eggs Scrolls N - 2 uncursed scrolls of earth Q - a blessed scroll of identify Spellbooks D - an uncursed spellbook of magic missile Potions u - a cursed potion of fruit juice R - 2 uncursed potions of healing e - 3 uncursed potions of water x - an uncursed potion of water J - an uncursed potion of water P - an uncursed potion of water Rings q - an uncursed +1 ring of gain constitution (on right hand) s - an uncursed +2 ring of gain strength g - a cursed ring of hunger G - an uncursed ring of levitation r - an uncursed ring of protection from shape changers (on left hand) t - an uncursed ring of searching Wands I - a wand of lightning (0:5) Y - a wand of magic missile (0:8) Z - a wand of magic missile (0:4) K - a wand of polymorph (0:4) S - a wand of striking (0:8) E - a wand of striking (0:5) f - a wand of undead turning (0:8) Tools A - an uncursed sack containing 13 items v - a bag of tricks (0:13) T - an uncursed leash k - an uncursed lock pick l - an uncursed tin whistle M - an uncursed tin whistle y - 5 uncursed wax candles Gems/Stones w - an uncursed worthless piece of orange glass C - 2 uncursed worthless pieces of red glass F - an uncursed worthless piece of violet glass B - 2 uncursed worthless pieces of white glass n - a cursed worthless piece of white glass V - an uncursed worthless piece of yellowish brown glass Contents of the sack: 361 gold pieces an uncursed scroll of remove curse a blessed scroll of fire an uncursed scroll of gold detection a blessed scroll of enchant weapon a cursed scroll of punishment an uncursed scroll of enchant armor 2 uncursed scrolls of identify an uncursed spellbook of wizard lock an uncursed novel named Men at Arms an uncursed spellbook of identify an uncursed spellbook of force bolt a blessed spellbook of healing Gandelf the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 3. You entered the dungeon 5819 turns ago. It was nighttime. You had 458 experience points, 182 more were needed to attain level 7. Your score was 5461 before end-of-game adjustments. Basics: You had 0 out of 44 hit points. You had 19 out of 33 energy points (spell power). Your armor class was 0. Your wallet contained 202 zorkmids, and you had 361 more stashed away in your pack. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 15 (base:14, limit:18). Your intelligence was 8 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were stealthy. You were guarded. You were protected from shape changers. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 42 minutes and 51 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 849: entered the Gnomish Mines 860: attained the rank of Novice (level 3) 2501: attained the rank of Initiate (level 6) 3666: entered Sokoban 3912: completed 1st Sokoban level 4367: completed 2nd Sokoban level 4928: completed 3rd Sokoban level 5819: killed by a crocodile Vanquished creatures: 2 small mimics an elf mummy a wraith 4 quivering blobs 2 leprechauns a forest centaur a dwarf mummy an ogre 2 yetis a lizard a raven a rope golem a soldier ant a mountain nymph 5 Uruk-hai a rock piercer 2 rock moles a gray ooze a baby crocodile a giant ant a little dog 3 floating eyes 2 dwarves 2 homunculi 13 hill orcs 2 rothes 3 rabid rats 4 dwarf zombies a werejackal 3 iguanas a killer bee an acid blob a coyote a gas spore 2 hobbits 2 hobgoblins 2 giant rats a brown mold 3 yellow molds a green mold a gnome 6 jackals a fox 2 goblins 2 sewer rats 11 grid bugs 6 lichens 3 kobold zombies 5 newts 117 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Novice. You attained the rank of Initiate. You entered Sokoban. The Dungeons of Doom: levels 1 to 8 Level 1: A grave. Level 2: A jewelers, a grave. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A scroll shop, a grave. Level 5: A general store. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: Level 3: Sokoban: levels 6 up to 3 Level 3: <- You were here. Unsolved. Final resting place for you, killed by a crocodile. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 563 Au | | killed by a | | crocodile | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in Sokoban on dungeon level 3 with 5405 points, and 563 pieces of gold, after 5819 moves. You were level 6 with a maximum of 44 hit points when you died.