Unix NetHack Version 3.7.0-71 Work-in-progress - last build Jan 31 2023 02:41:03 (7ba98a1283f2b7cec35fde026edb48fc825ab8ae,branch:master). Game began 2023-02-05 05:43:26, ended 2023-02-05 06:10:58. Gandelf, neutral male human Monk ------------ |..........| |...<......| --------- |..........| |.%%%!%%| |..........| |.%%%%%(| -.----.-.--- |..%%%%%| # ## #@##.@%%!%%%| # ### # |.%!%(%%| # ### |*%!%%%%| # ##### ## --------- # # ## # # # ###### #### -|--- -------|-- |...| |........| |...| |......... |...| |.....%>.| ----- ---------- Gandelf the Novice St:25 Dx:12 Co:13 In:8 Wi:17 Ch:10 Neutral S:1336 Dlvl:2 $:0 HP:0(46) Pw:23(23) AC:1 Xp:5/269 T:3100 Latest messages: This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. You hear rumbling in the distance. You are beginning to feel hungry. You stop searching. You feel tough! You must have been leading a healthy life-style. What do you want to eat? [g-jNU or ?*] ? Blecch! Rotten food! You finish eating the food ration. Are you sure you want to pray? [yn] (n) y You begin praying to Chih Sung-tzu. You are surrounded by a shimmering light. You finish your prayer. You feel that Chih Sung-tzu is well-pleased. You are surrounded by a golden glow. What do you want to throw? [$wyGT or ?*] * In what direction? j The potion of confusion misses Kediri. An uncursed potion of confusion shatters! You smell a peculiar odor... You feel somewhat dizzy. In what direction? h As you kick the door, it crashes open! "How dare you break my door?" Kediri zaps a silver wand! The wand hits you! Something is written here in the dust. You read: "Closed for inventory". Kediri zaps a silver wand! The wand misses you. You begin striking monsters with your gloved hands. You miss Kediri. Kediri zaps a silver wand! The wand hits you! You feel less confused now. Kediri zaps a silver wand! The wand hits you! You die... Kediri takes all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons w - 12 +0 darts G - 10 +0 daggers y - a +0 dwarvish short sword T - a +0 two-handed sword Armor B - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +1 pair of gauntlets of power (being worn) a - an uncursed +2 pair of leather gloves C - an uncursed rustproof +0 dwarvish roundshield (being worn) D - an uncursed +0 dwarvish cloak K - an uncursed +0 dwarvish cloak J - an uncursed +0 mummy wrapping o - an uncursed +1 robe (being worn) Comestibles h - 8 uncursed apples j - 2 uncursed fortune cookies i - 6 uncursed oranges N - an uncursed tripe ration U - 2 uncursed tripe rations Scrolls E - an uncursed scroll of blank paper d - an uncursed scroll of remove curse Potions L - an uncursed potion of fruit juice R - an uncursed potion of gain energy f - a blessed diluted potion of healing t - 2 potions of holy water e - 2 uncursed potions of water Wands u - a wand of cold (0:3) Tools A - an uncursed sack containing 2 items b - an uncursed blindfold r - a can of grease (0:21) q - an uncursed mirror P - an uncursed mirror Contents of the sack: an uncursed spellbook of force bolt a blessed spellbook of healing Gandelf the Monk's attributes: Background: You were a Novice, a level 5 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 3100 turns ago. There was a full moon in effect when your adventure ended. You had 269 experience points, 51 more were needed to attain level 6. Your score was 1336 before end-of-game adjustments. Basics: You had 0 out of 46 hit points. You had all 23 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was on for '$)?+!=/' plus thrown. Final Characteristics: Your strength was 25 (base:17, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You had basic skill with martial arts. Final Attributes: You were devoutly aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You would have confused monsters when hitting them. You were stealthy. You were guarded. You were fast. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 24 minutes and 32 seconds. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 259: entered the Gnomish Mines 549: attained the rank of Novice (level 3) 3100: killed by a wand Vanquished creatures: a rock mole a yellow light 3 gnome leaders a kobold mummy a little dog a floating eye 2 dwarves a rothe a centipede a giant bat 2 wererats a werejackal 3 iguanas 2 coyotes 2 gas spores a hobbit a yellow mold a green mold 8 gnomes 2 jackals a fox a kobold a goblin 2 sewer rats a grid bug a kobold zombie 5 newts 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 5 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You entered a shop. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: <- You were here. A delicatessen. Final resting place for you, killed by a wand. Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 0 Au | | killed by a wand | | | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in The Dungeons of Doom on dungeon level 2 with 1336 points, and 0 pieces of gold, after 3100 moves. You were level 5 with a maximum of 46 hit points when you died.