Unix NetHack Version 3.7.0-71 Work-in-progress - last build Jan 31 2023 02:41:03 (7ba98a1283f2b7cec35fde026edb48fc825ab8ae,branch:master). Game began 2023-02-06 00:39:02, ended 2023-02-06 01:12:03. Gandelf, neutral male human Monk ------------------------ |.0m^^^^^^^^^^^^^^^^^..| |.@-------------------.| ----.| ----- |.| |.%|.-- --...| |.| |....0|--|.0..| |.| |.00..|..|2.0.| |.| --0.0.|...00.-- |.| |....0..|0..| ------|.| |.00.|..|..0| --|.....|.| |.0.0---|.0.| |.+.....|.| |.......|..-- |-|.....|.| ----.0..|.-- |.+.....+.| ---.--.| |-|.....|-- |..0..| |.+.....| |>.|..| --|.....| ------- ------- Gandelf the Initiate St:18/04 Dx:14 Co:12 In:8 Wi:15 Ch:8 Neutral S:8495 Dlvl:4 $:487 HP:0(61) Pw:24(29) AC:6 Xp:8/1897 T:3848 Satiated Burdened Latest messages: With great effort you move the boulder. You miss the succubus. You feel very attracted to the succubus. The succubus murmurs in your ear, while helping you undress. "Shall I remove your robe, dear?" [yn] (n) n "Shall I remove your boots, dear?" [yn] (n) n "Take off your gloves; they're too clumsy." "Take off your shield; it's in the way." "Take off your helm; let me run my fingers through your hair." "You're such a nice guy; I wish..." A mysterious force prevents the succubus from teleporting! The succubus pretends to be friendly. The succubus hits! The succubus hits! You hit the succubus! You feel very attracted to the succubus. The succubus murmurs in your ear, while helping you undress. "Take off your robe; it's in the way." "Take off your boots; let me rub your feet." Time stands still while you and the succubus lie in each other's arms... You seem to have enjoyed it more than the succubus... You feel good enough to do it again. The succubus takes 487 zorkmids for services rendered! A mysterious force prevents the succubus from teleporting! You hit the succubus! The succubus acts as though she has got a headache. The succubus hits! The succubus hits! You hit the succubus! The succubus acts as though she has got a headache. The succubus hits! The succubus hits! You kill the succubus! With great effort you move the boulder. You have a little trouble lifting $ - 487 gold pieces. With great effort you move the boulder. Wait! That's a giant mimic! You hit the giant mimic! The giant mimic hits! The giant mimic hits! You hit the giant mimic! You hit the giant mimic! You hit the giant mimic! The giant mimic hits! The giant mimic hits! The air around you begins to shimmer with a golden haze. What do you want to wear? [abuyzQ or ?*] a The giant mimic hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 487 gold pieces Weapons n - 18 +0 darts Armor y - an uncursed +0 dwarvish iron helm u - an uncursed +0 pair of gauntlets of power a - a blessed +2 pair of leather gloves (being donned) z - an uncursed +0 pair of iron shoes Q - an uncursed +0 dwarvish roundshield b - an uncursed +1 robe Comestibles v - 2 uncursed slime molds g - 5 uncursed apples f - an uncursed food ration J - an uncursed partly eaten food ration o - 4 uncursed fortune cookies q - 2 uncursed fortune cookies h - 7 uncursed oranges w - 2 uncursed pancakes B - 6 uncursed tripe rations Scrolls M - an uncursed scroll of confuse monster F - 2 uncursed scrolls of create monster O - a cursed scroll of fire N - an uncursed scroll of food detection C - an uncursed scroll of light d - an uncursed scroll of stinking cloud t - a blessed scroll of taming m - an uncursed scroll of teleportation Spellbooks c - a blessed spellbook of protection i - an uncursed spellbook of slow monster Potions x - an uncursed potion of acid r - an uncursed potion of blindness s - an uncursed potion of confusion G - an uncursed potion of enlightenment P - an uncursed potion of full healing e - 4 uncursed potions of water Rings L - an uncursed ring of conflict l - an uncursed +3 ring of gain constitution k - a cursed ring of hunger R - an uncursed ring of poison resistance A - an uncursed ring of regeneration Wands j - a wand of lightning (0:4) U - a wand of slow monster (0:4) S - a wand of striking (0:4) Tools X - a bag of tricks (0:16) K - a blessed brass lantern Y - a +0 pick-axe W - an uncursed skeleton key E - an uncursed tallow candle V - an uncursed towel T - a +0 unicorn horn Gems/Stones D - an uncursed worthless piece of black glass Z - an uncursed worthless piece of black glass p - an uncursed worthless piece of green glass I - an uncursed worthless piece of orange glass H - 2 uncursed touchstones Gandelf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 4. You entered the dungeon 3848 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1897 experience points, 663 more were needed to attain level 9. Your score was 8495 before end-of-game adjustments. Basics: You had 0 out of 61 hit points. You had 24 out of 29 energy points (spell power). Your armor class was 3. Your wallet contained 487 zorkmids. Autopickup was on for '$?!+/=' plus thrown. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were held by a giant mimic (northeast). You were satiated. You were burdened; movement was slightly slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You had a small defense bonus (+4). You were warded. You were fast. You were lucky. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 33 minutes and 1 second. Major events: Turn 1: Gandelf the neutral male human Monk entered the dungeon 577: entered the Gnomish Mines 604: attained the rank of Novice (level 3) 1001: reached Mine Town 1064: attained the rank of Initiate (level 6) 2820: entered Sokoban 3098: completed 1st Sokoban level 3512: completed 2nd Sokoban level 3800: completed 3rd Sokoban level 3848: killed by a giant mimic, while dressing up Vanquished creatures: a giant mimic a small mimic a gelatinous cube 2 energy vortices an amorous demon a wolf an ice vortex an orc mummy 2 werewolves a Green-elf 4 chickatrices 2 dingoes a white unicorn 2 snakes 2 Mordor orcs a rock piercer a pony 5 gnome leaders a straw golem 2 giant ants a floating eye 6 dwarves a homunculus 2 hill orcs 2 rothes 2 centipedes an orc zombie an iguana 4 coyotes 3 hobbits 5 manes a red mold 22 gnomes 2 gnome zombies 2 geckos 7 jackals a goblin 2 sewer rats a grid bug a bat 3 lichens 4 newts 107 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Novice. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Initiate. You entered Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains, a sink. Level 2: Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: A grave. Level 7: Level 8: Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Sokoban: levels 7 up to 4 Level 4: <- You were here. Unsolved. Final resting place for you, killed by a giant mimic, while dressing up. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gandelf | | 487 Au | | killed by a | | giant mimic | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Gandelf the Monk... You died in Sokoban on dungeon level 4 with 8447 points, and 487 pieces of gold, after 3848 moves. You were level 8 with a maximum of 61 hit points when you died.